Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Rosme
Cu Chulainn
Gold V
Level 148
God Stats
45W - 22L
1,628 SR
Queue Stats
72W - 42L
1,603 MMR
Party 1
Chang'e
Chang'e
Gold V
SONBLADE
Chang'e
Gold V
Level 160
God Stats
18W - 8L
1,955 SR
Queue Stats
39W - 21L
1,603 MMR
Party 1
Bacchus
Bacchus
Gold V
pudinn
Bacchus
Gold V
Level 122
God Stats
6W - 4L
1,614 SR
Queue Stats
39W - 21L
1,603 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,732 SR
1,603 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,543 SR
1,500 MMR
Nox
Nox
Bronze III
Izanami
Nox
Bronze III
Level 160
God Stats
11W - 3L
1,630 SR
Queue Stats
42W - 14L
1,500 MMR
Party 2
Set
Set
Bronze III
Jenny4TheBlock2
Set
Bronze III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 MMR
Party 2
Hel
Hel
Bronze III
PoorJoustFellow
Hel
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Rosme
Cu Chulainn
10
0 / 6 / 1
7,324
563
3,876
15,189
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
SONBLADE
Chang'e
11
2 / 6 / 0
8,514
655
5,505
14,130
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
pudinn
Bacchus
10
0 / 3 / 2
7,404
570
3,334
13,260
13,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AphroditeCthulhuPersephoneGuan YuThoth

VS

Bans
CabrakanAchillesKuzenboOsirisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
1 / 1 / 14
9,498
731
6,211
5,606
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
11 / 1 / 4
10,571
813
16,010
9,477
7,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 0 / 10
9,482
729
13,748
8,378
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
15
15
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nox
1
1
14
8
W
11
1
4
13
W
3
0
10
8
L
Cu Chulainn
Rosme
Cu Chulainn
0
6
1
0.08
L
Chang'e
SONBLADE
Chang'e
2
6
0
0.33
L
Bacchus
pudinn
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,715
Damage
35,969
42,579
Taken
23,461
32,320
Mitigated
15,960
8,799
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
6,211
422
0
688
5,606
5,380
520
2,443
2,938
17,384
0
W
16,010
5,463
0
1,464
9,477
7,684
1,581
3,408
5,738
0
50,504
W
13,748
661
3,488
3,656
8,378
2,896
882
2,643
5,544
65,869
0
L
Cu Chulainn
Rosme
Cu Chulainn
3,876
480
0
2,000
15,189
13,118
0
6,126
8,785
0
21,941
L
Chang'e
SONBLADE
Chang'e
5,505
113
2,819
3,711
14,130
5,252
0
5,667
8,207
37,657
0
L
Bacchus
pudinn
Bacchus
3,334
203
0
269
13,260
13,950
0
7,477
5,544
9,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,242
Gold Earned
29,551
114
Minions Killed
186
0
Camps Cleared
0
701,885
Distance Traveled
748,651
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,498
731
18
1
0
249,777
4
W
Set
10,571
813
55
4
0
234,119
3
W
Hel
9,482
729
113
9
0
264,755
4
L
Cu Chulainn
7,324
563
27
2
0
233,799
4
L
Chang'e
8,514
655
80
6
0
234,022
1
L
Bacchus
7,404
570
7
1
0
234,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role