Player Matchup

Neith
Neith
Elber27
Neith
Level 65
God Stats
4W - 7L
1,174 SR
Queue Stats
18W - 15L
1,420 Elo+
Party 2
Kali
Kali
Hildog
Kali
Level 98
God Stats
25W - 16L
1,500 SR
Queue Stats
458W - 474L
1,428 Elo+
Solo
Pele
Pele
ISMAEL280
Pele
Level 77
God Stats
7W - 7L
1,500 SR
Queue Stats
290W - 264L
1,392 Elo+
Solo
Anubis
Anubis
KittyFranku
Anubis
Level 97
God Stats
7W - 3L
1,659 SR
Queue Stats
26W - 29L
1,389 Elo+
Solo
Cthulhu
Cthulhu
champisa
Cthulhu
Level 81
God Stats
10W - 12L
1,500 SR
Queue Stats
187W - 189L
1,461 Elo+
Party 2
Team Averages
Level 84
1,466 SR
1,418 Elo+

VS

Team Averages
Level 98
1,526 SR
1,482 Elo+
Ullr
Ullr
ANMDREWCAMY
Ullr
Level 97
God Stats
3W - 9L
1,484 SR
Queue Stats
266W - 271L
1,322 Elo+
Solo
Kukulkan
Kukulkan
AxelLove18
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Eazcy
Achilles
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 60L
1,514 Elo+
Party 1
Cerberus
Cerberus
Noobster69
Cerberus
Level 98
God Stats
3W - 3L
1,601 SR
Queue Stats
40W - 19L
1,573 Elo+
Solo
Ymir
Ymir
Redwatnscandy
Ymir
Level 100
God Stats
38W - 30L
1,545 SR
Queue Stats
512W - 487L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elber27
Neith
11
1 / 3 / 3
7,051
470
7,305
7,370
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
Hildog
Kali
16
1 / 1 / 1
8,952
597
3,819
8,556
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
15
4 / 0 / 1
8,730
582
2,883
8,672
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
15
5 / 4 / 4
8,928
595
12,487
12,248
7,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
champisa
Cthulhu
10
1 / 3 / 4
7,101
473
5,619
12,390
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,328
422
3,334
6,513
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
AxelLove18
Kukulkan
13
1 / 5 / 3
7,154
477
7,650
7,597
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Eazcy
Achilles
13
1 / 1 / 0
6,933
462
4,745
7,481
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Noobster69
Cerberus
12
3 / 2 / 3
7,142
476
5,085
14,109
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 3
7,690
513
6,095
10,865
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
12
Kills
11
11
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Kukulkan
AxelLove18
Kukulkan
1
5
3
0.5
L
Achilles
Eazcy
Achilles
1
1
0
1
W
Neith
Elber27
Neith
1
3
3
0.83
W
Kali
Hildog
Kali
1
1
1
1.5
W
Pele
4
0
1
4.5
W
Anubis
5
4
4
1.75
L
Cerberus
Noobster69
Cerberus
3
2
3
2.25
L
5
2
3
3.25
W
Cthulhu
champisa
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
26,909
49,236
Taken
46,565
23,450
Mitigated
25,974
20,194
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,334
1,053
0
2,344
6,513
1,737
0
2,561
3,952
0
28,529
L
Kukulkan
AxelLove18
Kukulkan
7,650
263
0
490
7,597
2,210
498
3,046
4,551
49,373
0
L
Achilles
Eazcy
Achilles
4,745
1,328
0
1,116
7,481
6,923
94
1,307
6,174
0
32,095
W
Neith
Elber27
Neith
7,305
3,329
127
2,844
7,370
2,455
2,190
3,236
4,134
0
32,746
W
Kali
Hildog
Kali
3,819
1,741
0
3,556
8,556
5,649
1,649
546
7,702
5,449
51,517
W
Pele
2,883
691
0
3,314
8,672
2,897
0
1,543
7,129
0
58,705
W
Anubis
12,487
731
0
6,252
12,248
7,017
575
8,367
3,856
59,041
0
L
Cerberus
Noobster69
Cerberus
5,085
649
0
5,169
14,109
11,577
0
5,563
8,546
23,862
0
L
6,095
841
0
4,852
10,865
3,527
264
5,884
4,981
45,386
0
W
Cthulhu
champisa
Cthulhu
5,619
366
54
4,047
12,390
5,432
458
5,138
7,252
28,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
35,247
431
Minions Killed
334
0
Camps Cleared
0
1,391,856
Distance Traveled
1,307,043
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,328
422
62
4
0
217,103
1
L
Kukulkan
7,154
477
86
6
0
253,753
7
L
Achilles
6,933
462
59
4
0
281,946
0
W
Neith
7,051
470
62
4
0
262,332
0
W
Kali
8,952
597
113
8
0
274,036
1
W
Pele
8,730
582
116
8
0
353,923
3
W
Anubis
8,928
595
104
7
0
222,556
2
L
Cerberus
7,142
476
46
3
0
278,704
2
L
Ymir
7,690
513
81
5
0
275,537
4
W
Cthulhu
7,101
473
36
2
0
279,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role