Player Matchup

Xbalanque
Xbalanque
AnorexicAsian
Xbalanque
Level 35
God Stats
9W - 10L
1,591 SR
Queue Stats
20W - 20L
1,454 Elo+
Party 2
King Arthur
King Arthur
ShockwaveTDC
King Arthur
Level 127
God Stats
12W - 12L
1,487 SR
Queue Stats
181W - 209L
1,349 Elo+
Party 4
Arachne
Arachne
Toodddify
Arachne
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
367W - 389L
1,549 Elo+
Party 4
Anubis
Anubis
Venamart
Anubis
Level 24
God Stats
3W - 3L
1,506 SR
Queue Stats
8W - 9L
1,408 Elo+
Party 2
Yemoja
Yemoja
WolvesOfTheSea
Yemoja
Level 47
God Stats
5W - 7L
1,493 SR
Queue Stats
24W - 29L
1,424 Elo+
Party 2
Team Averages
Level 52
1,516 SR
1,437 Elo+

VS

Team Averages
Level 40
1,547 SR
1,422 Elo+
Cthulhu
Cthulhu
Han1709
Cthulhu
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
352W - 462L
1,466 Elo+
Party 3
Erlang Shen
Erlang Shen
KevinTTO
Erlang Shen
Level 42
God Stats
3W - 5L
1,439 SR
Queue Stats
31W - 45L
1,334 Elo+
Solo
Merlin
Merlin
LEGENDxKILLS
Merlin
Level 46
God Stats
3W - 0L
1,802 SR
Queue Stats
17W - 26L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
MatyG05
Danzaburou
Level 63
God Stats
17W - 17L
1,491 SR
Queue Stats
240W - 313L
1,426 Elo+
Party 3
Chaac
Chaac
legendarylegacy
Chaac
Level 24
God Stats
8W - 7L
1,505 SR
Queue Stats
82W - 65L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnorexicAsian
Xbalanque
12
2 / 4 / 1
7,259
382
8,727
16,866
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ShockwaveTDC
King Arthur
13
1 / 9 / 0
8,401
442
10,514
19,378
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Toodddify
Arachne
15
1 / 4 / 0
8,727
459
4,563
13,033
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Venamart
Anubis
14
1 / 5 / 0
8,874
467
6,374
10,332
4,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 3
7,827
412
4,909
10,916
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Han1709
Cthulhu
13
2 / 0 / 8
8,928
470
9,191
9,455
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
KevinTTO
Erlang Shen
16
8 / 1 / 8
10,679
562
12,815
11,283
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
16
6 / 0 / 5
10,677
562
11,113
8,562
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MatyG05
Danzaburou
13
2 / 4 / 4
8,609
453
4,355
10,340
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 1 / 8
10,377
546
13,777
15,748
19,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
25
25
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AnorexicAsian
Xbalanque
2
4
1
0.63
W
Cthulhu
Han1709
Cthulhu
2
0
8
6
W
Erlang Shen
KevinTTO
Erlang Shen
8
1
8
12
W
Merlin
6
0
5
8.5
W
Danzaburou
MatyG05
Danzaburou
2
4
4
1
L
King Arthur
ShockwaveTDC
King Arthur
1
9
0
0.11
L
Arachne
Toodddify
Arachne
1
4
0
0.25
L
Anubis
Venamart
Anubis
1
5
0
0.2
L
0
3
3
0.5
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,087
Damage
51,251
70,525
Taken
55,388
42,064
Mitigated
40,638
19,591
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AnorexicAsian
Xbalanque
8,727
4,247
381
6,149
16,866
5,290
407
6,378
10,323
0
48,195
W
Cthulhu
Han1709
Cthulhu
9,191
580
364
1,618
9,455
7,044
46
2,542
6,873
27,147
0
W
Erlang Shen
KevinTTO
Erlang Shen
12,815
7,704
0
1,700
11,283
8,311
1,734
2,167
9,050
8,876
66,579
W
Merlin
11,113
1,671
585
2,169
8,562
3,083
1,042
4,631
3,906
64,164
0
W
Danzaburou
MatyG05
Danzaburou
4,355
1,606
0
2,472
10,340
3,188
1,082
1,470
8,820
0
39,718
L
King Arthur
ShockwaveTDC
King Arthur
10,514
1,807
0
2,116
19,378
15,514
0
3,452
15,325
0
48,351
L
Arachne
Toodddify
Arachne
4,563
3,207
0
2,889
13,033
8,359
0
969
12,064
13,918
61,597
L
Anubis
Venamart
Anubis
6,374
339
0
1,707
10,332
4,014
838
5,005
4,892
46,197
0
L
4,909
931
3,940
2,409
10,916
8,887
185
4,619
6,122
18,079
0
W
13,777
2,477
717
8,065
15,748
19,012
2,085
815
14,450
0
53,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
49,270
419
Minions Killed
438
0
Camps Cleared
0
1,603,830
Distance Traveled
1,708,122
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,259
382
90
5
0
273,682
4
W
Cthulhu
8,928
470
38
2
0
366,719
1
W
Erlang Shen
10,679
562
119
6
0
387,912
6
W
Merlin
10,677
562
119
6
0
344,958
2
W
Danzaburou
8,609
453
58
3
0
247,281
4
L
King Arthur
8,401
442
99
5
0
315,607
1
L
Arachne
8,727
459
121
6
0
393,461
5
L
Anubis
8,874
467
86
5
0
312,235
0
L
Yemoja
7,827
412
23
1
0
308,845
3
W
Chaac
10,377
546
104
5
0
361,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role