Player Matchup

Chaac
Chaac
Caleb70714
Chaac
Level 36
God Stats
9W - 10L
1,535 SR
Queue Stats
216W - 205L
1,482 Elo+
Party 3
Ravana
Ravana
MrVorpalBunny
Ravana
Level 64
God Stats
1W - 1L
1,675 SR
Queue Stats
9W - 5L
1,613 Elo+
Party 2
Anhur
Anhur
TheLastHessian
Anhur
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
151W - 155L
1,576 Elo+
Party 2
The Morrigan
The Morrigan
mooooookie
The Morrigan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 206L
1,482 Elo+
Party 3
Ares
Ares
westcoastfan5
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Party 2
Team Averages
Level 37
1,542 SR
1,466 Elo+

VS

Team Averages
Level 44
1,529 SR
1,487 Elo+
Bellona
Bellona
BearfaceSama
Bellona
Level 35
God Stats
2W - 1L
1,503 SR
Queue Stats
3W - 3L
1,550 Elo+
Solo
Ne Zha
Ne Zha
Sloshedin
Ne Zha
Level 109
God Stats
18W - 13L
1,835 SR
Queue Stats
401W - 371L
1,543 Elo+
Party 1
Cerberus
Cerberus
ZurgGryphon
Cerberus
Level 21
God Stats
16W - 10L
1,680 SR
Queue Stats
456W - 424L
1,389 Elo+
Party 1
Scylla
Scylla
ZurgKoala
Scylla
Level 24
God Stats
11W - 9L
1,201 SR
Queue Stats
503W - 480L
1,449 Elo+
Party 1
Izanami
Izanami
ZurgOtter
Izanami
Level 29
God Stats
27W - 18L
1,429 SR
Queue Stats
111W - 99L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 4 / 1
10,347
575
9,406
16,218
13,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 3
7,719
429
6,139
11,692
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 0
8,080
449
6,961
9,234
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
mooooookie
The Morrigan
15
6 / 6 / 2
9,299
517
11,710
10,139
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
7,522
418
4,608
14,157
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BearfaceSama
Bellona
17
3 / 3 / 1
10,082
560
9,366
12,030
12,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Sloshedin
Ne Zha
16
6 / 3 / 6
10,131
563
13,140
15,671
5,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ZurgGryphon
Cerberus
14
2 / 1 / 6
8,869
493
5,164
17,053
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
ZurgKoala
Scylla
14
7 / 4 / 4
9,217
512
7,911
9,536
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ZurgOtter
Izanami
13
0 / 3 / 5
7,799
433
5,856
10,825
2,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
13
Kills
18
18
Deaths
14
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
BearfaceSama
Bellona
3
3
1
1.17
L
Chaac
5
4
1
1.38
L
0
5
3
0.3
W
Ne Zha
Sloshedin
Ne Zha
6
3
6
3
L
1
1
0
1
W
Cerberus
ZurgGryphon
Cerberus
2
1
6
5
W
Scylla
ZurgKoala
Scylla
7
4
4
2.25
W
Izanami
ZurgOtter
Izanami
0
3
5
0.83
L
The Morrigan
mooooookie
The Morrigan
6
6
2
1.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
41,437
61,440
Taken
65,115
37,540
Mitigated
33,033
21,524
Healing
21,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BearfaceSama
Bellona
9,366
3,709
0
3,976
12,030
12,778
788
436
11,175
9,693
57,632
L
Chaac
9,406
1,639
0
7,246
16,218
13,583
429
2,068
14,090
0
59,322
L
6,139
1,744
0
3,970
11,692
4,336
0
2,201
9,385
0
47,864
W
Ne Zha
Sloshedin
Ne Zha
13,140
7,426
0
3,858
15,671
5,964
0
2,303
13,308
0
73,580
L
6,961
2,069
0
5,633
9,234
3,294
620
1,220
7,974
0
59,253
W
Cerberus
ZurgGryphon
Cerberus
5,164
445
0
9,513
17,053
8,038
0
5,478
11,545
31,099
0
W
Scylla
ZurgKoala
Scylla
7,911
1,404
0
655
9,536
3,394
268
4,133
5,364
54,715
0
W
Izanami
ZurgOtter
Izanami
5,856
4,497
0
3,674
10,825
2,859
0
3,909
6,912
0
63,226
L
The Morrigan
mooooookie
The Morrigan
11,710
1,585
0
3,627
10,139
3,607
0
4,220
5,549
49,098
0
L
4,608
661
0
1,048
14,157
12,720
186
3,923
10,212
25,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,967
Gold Earned
46,098
429
Minions Killed
479
0
Camps Cleared
0
1,513,201
Distance Traveled
1,626,402
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,082
560
126
7
0
333,831
5
L
Chaac
10,347
575
123
7
0
290,517
2
L
Ravana
7,719
429
88
5
0
367,560
5
W
Ne Zha
10,131
563
95
5
0
373,780
2
L
Anhur
8,080
449
113
6
0
272,132
3
W
Cerberus
8,869
493
44
2
0
311,200
0
W
Scylla
9,217
512
86
5
0
319,548
2
W
Izanami
7,799
433
128
7
0
288,043
0
L
The Morrigan
9,299
517
81
5
0
279,866
0
L
Ares
7,522
418
24
1
0
303,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role