Player Matchup

Cthulhu
Cthulhu
Bronze III
DUCKMASTA
Cthulhu
Bronze III
Level 108
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,445 MMR
Party 1
Ra
Ra
Bronze III
KiNGxChrisdaddy
Ra
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,445 MMR
Party 1
Loki
Loki
Bronze III
TinyTuba6331
Loki
Bronze III
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,508 SR
1,445 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,525 SR
1,447 MMR
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver IV
ALEXANDERzoe99
Chiron
Silver IV
Level 116
God Stats
8W - 5L
1,800 SR
Queue Stats
62W - 82L
1,397 MMR
Solo
Osiris
Osiris
Bronze III
xGeezyBoyz
Osiris
Bronze III
Level 89
God Stats
1W - 1L
1,276 SR
Queue Stats
8W - 11L
1,445 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DUCKMASTA
Cthulhu
15
2 / 6 / 8
11,740
652
9,035
17,919
14,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 5 / 7
12,039
669
8,847
12,546
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 6 / 4
12,266
681
10,537
15,705
5,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ApolloAphroditeSetKumbhakarnaKing Arthur

VS

Bans
PersephoneChernobogHeraBacchusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 4 / 9
12,209
678
9,770
9,870
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 2 / 5
13,696
761
14,162
12,341
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
xGeezyBoyz
Osiris
15
3 / 5 / 13
12,215
679
15,420
17,003
20,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
11
Kills
17
17
Deaths
11
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
4
9
2.13
W
10
2
5
6.25
L
Cthulhu
DUCKMASTA
Cthulhu
2
6
8
1
L
4
5
7
1.5
L
5
6
4
1.17
W
Osiris
xGeezyBoyz
Osiris
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
39,352
46,170
Taken
39,214
25,358
Mitigated
28,395
8,572
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,770
625
0
1,250
9,870
3,260
41
4,470
5,192
48,547
0
W
14,162
5,817
1,033
6,003
12,341
4,558
1,849
5,386
6,865
0
82,066
L
Cthulhu
DUCKMASTA
Cthulhu
9,035
228
772
1,134
17,919
14,006
0
3,178
14,122
34,074
0
L
8,847
309
685
3,196
12,546
5,430
134
2,447
9,530
45,169
0
L
10,537
3,184
0
2,785
15,705
5,922
0
3,552
11,758
0
74,137
W
Osiris
xGeezyBoyz
Osiris
15,420
5,909
0
2,185
17,003
20,577
671
7,724
8,930
0
53,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
38,120
206
Minions Killed
235
0
Camps Cleared
0
944,200
Distance Traveled
1,021,131
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,209
678
71
4
0
329,232
0
W
Chiron
13,696
761
113
6
0
343,163
3
L
Cthulhu
11,740
652
42
2
0
304,221
0
L
Ra
12,039
669
74
4
0
315,804
0
L
Loki
12,266
681
90
5
0
324,175
1
W
Osiris
12,215
679
51
3
0
348,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role