Player Matchup

Skadi
Skadi
JULDAVE
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lyuk4s
Tsukuyomi
Level 25
God Stats
5W - 5L
1,225 SR
Queue Stats
9W - 15L
1,275 Elo+
Party 1
Artemis
Artemis
MoistMuffinMan
Artemis
Level 6
God Stats
2W - 7L
1,259 SR
Queue Stats
2W - 11L
1,103 Elo+
Solo
Aphrodite
Aphrodite
chetto112
Aphrodite
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 70L
1,401 Elo+
Party 3
Nemesis
Nemesis
pinsh1kevin1
Nemesis
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 35L
960 Elo+
Party 3
Team Averages
Level 18
1,397 SR
1,221 Elo+

VS

Team Averages
Level 38
1,498 SR
1,317 Elo+
Khepri
Khepri
ChrisHolmes987
Khepri
Level 8
God Stats
13W - 14L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
DhgDarkCobra
Heimdallr
Level 22
God Stats
5W - 7L
1,361 SR
Queue Stats
6W - 8L
1,318 Elo+
Party 2
Neith
Neith
HarryLongWand
Neith
Level 120
God Stats
17W - 30L
1,419 SR
Queue Stats
41W - 71L
1,099 Elo+
Party 4
Medusa
Medusa
LilTrist
Medusa
Level 22
God Stats
10W - 3L
1,710 SR
Queue Stats
24W - 21L
1,288 Elo+
Party 2
Aphrodite
Aphrodite
PerfekteJager
Aphrodite
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 27L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JULDAVE
Skadi
20
1 / 9 / 11
13,082
934
12,708
24,827
10,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Lyuk4s
Tsukuyomi
19
7 / 14 / 5
14,471
1,034
26,767
30,674
19,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 13 / 9
15,110
1,079
37,692
27,269
12,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
chetto112
Aphrodite
20
3 / 5 / 14
14,153
1,011
25,551
27,503
28,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
pinsh1kevin1
Nemesis
18
0 / 9 / 7
11,685
835
3,465
20,075
9,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 31
14,962
1,069
14,117
35,622
53,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
DhgDarkCobra
Heimdallr
20
10 / 4 / 28
14,617
1,044
32,610
18,063
16,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
19 / 5 / 17
16,209
1,158
25,907
21,059
11,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
LilTrist
Medusa
20
11 / 1 / 27
15,534
1,110
31,543
18,875
19,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
PerfekteJager
Aphrodite
20
6 / 1 / 33
13,872
991
13,267
17,338
16,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
186
19
Kills
50
50
Deaths
19
46
Assists
136
Player
Kills
Deaths
Assists
KDA
W
4
8
31
2.44
W
Heimdallr
DhgDarkCobra
Heimdallr
10
4
28
6
W
19
5
17
5.5
L
Skadi
JULDAVE
Skadi
1
9
11
0.72
W
Medusa
LilTrist
Medusa
11
1
27
24.5
L
Tsukuyomi
Lyuk4s
Tsukuyomi
7
14
5
0.68
L
8
13
9
0.96
W
Aphrodite
PerfekteJager
Aphrodite
6
1
33
22.5
L
Aphrodite
chetto112
Aphrodite
3
5
14
2
L
Nemesis
pinsh1kevin1
Nemesis
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,183
Damage
117,444
130,348
Taken
110,957
80,823
Mitigated
118,213
34,741
Healing
24,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,117
1,557
0
1,730
35,622
53,854
0
8,736
26,886
27,565
0
W
Heimdallr
DhgDarkCobra
Heimdallr
32,610
22,919
0
803
18,063
16,765
0
4,788
13,275
0
47,257
W
25,907
12,939
0
6,311
21,059
11,869
0
5,052
16,007
0
54,161
L
Skadi
JULDAVE
Skadi
12,708
6,657
0
2,037
24,827
10,821
0
3,914
20,913
0
55,353
W
Medusa
LilTrist
Medusa
31,543
25,097
0
0
18,875
19,688
0
2,774
16,101
0
53,601
L
Tsukuyomi
Lyuk4s
Tsukuyomi
26,767
9,044
0
3,427
30,674
19,345
0
4,479
25,425
0
47,194
L
37,692
18,832
0
4,977
27,269
12,980
0
7,718
19,551
0
67,334
W
Aphrodite
PerfekteJager
Aphrodite
13,267
1,737
8,602
6,986
17,338
16,037
0
4,201
13,137
23,970
0
L
Aphrodite
chetto112
Aphrodite
25,551
5,022
7,627
15,366
27,503
28,490
0
8,689
18,814
49,580
0
L
Nemesis
pinsh1kevin1
Nemesis
3,465
1,290
0
1,307
20,075
9,187
0
2,584
17,491
0
10,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,501
Gold Earned
75,194
243
Minions Killed
224
8
Camps Cleared
6
1,214,589
Distance Traveled
1,117,616
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,962
1,069
35
3
2
213,471
0
W
Heimdallr
14,617
1,044
30
2
0
203,811
0
W
Neith
16,209
1,158
76
5
0
205,660
0
L
Skadi
13,082
934
64
5
1
225,451
1
W
Medusa
15,534
1,110
56
4
4
236,274
0
L
Tsukuyomi
14,471
1,034
27
2
3
289,152
0
L
Artemis
15,110
1,079
63
5
2
166,265
0
W
Aphrodite
13,872
991
27
2
0
258,400
0
L
Aphrodite
14,153
1,011
72
5
1
269,245
0
L
Nemesis
11,685
835
17
1
1
264,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role