Player Matchup

Thor
Thor
Clamhockey
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
EagleMan-gov
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,585 Elo+
Party 1
Olorun
Olorun
JFuzzyTBMS
Olorun
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 39L
1,371 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,485 Elo+

VS

Team Averages
Level 51
1,717 SR
1,416 Elo+
Fenrir
Fenrir
LONGboyXL
Fenrir
Level 27
God Stats
20W - 32L
1,399 SR
Queue Stats
168W - 247L
1,340 Elo+
Party 2
Olorun
Olorun
Roxanne167047
Olorun
Level 62
God Stats
28W - 30L
1,877 SR
Queue Stats
124W - 199L
1,404 Elo+
Solo
Chaac
Chaac
S1N3STR0
Chaac
Level 65
God Stats
12W - 11L
1,876 SR
Queue Stats
58W - 79L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
5,596
700
1,659
5,168
1,493
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 10 / 0
4,911
614
2,917
10,222
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
JFuzzyTBMS
Olorun
6
0 / 6 / 1
5,163
645
0
4,974
1,574

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LONGboyXL
Fenrir
9
6 / 0 / 8
6,992
874
3,995
2,358
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
6 / 1 / 12
7,441
930
4,607
4,624
2,680
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
S1N3STR0
Chaac
11
10 / 0 / 7
8,037
1,005
5,754
6,296
4,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
22
22
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
10
0
0
L
Olorun
JFuzzyTBMS
Olorun
0
6
1
0.08
W
Fenrir
LONGboyXL
Fenrir
6
0
8
10
W
6
1
12
12
W
Chaac
S1N3STR0
Chaac
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,576
Damage
14,356
20,364
Taken
13,278
6,390
Mitigated
8,480
478
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,659
761
0
0
5,168
1,493
0
1,492
3,676
0
4,202
L
2,917
945
0
478
10,222
3,323
0
2,096
8,126
0
10,272
L
Olorun
JFuzzyTBMS
Olorun
0
0
0
0
4,974
1,574
0
1,120
3,854
0
0
W
Fenrir
LONGboyXL
Fenrir
3,995
1,104
0
0
2,358
1,508
617
0
2,358
1,180
10,128
W
4,607
2,316
399
1,190
4,624
2,680
910
52
4,572
15,765
0
W
Chaac
S1N3STR0
Chaac
5,754
1,958
425
1,104
6,296
4,292
469
8
6,288
0
22,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,670
Gold Earned
22,470
17
Minions Killed
66
0
Camps Cleared
0
230,925
Distance Traveled
463,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,596
700
5
1
0
73,509
0
L
Da Ji
4,911
614
12
2
0
101,165
0
L
Olorun
5,163
645
0
0
0
56,251
0
W
Fenrir
6,992
874
12
2
0
158,060
0
W
Olorun
7,441
930
11
1
0
136,387
0
W
Chaac
8,037
1,005
43
5
0
169,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role