Player Matchup

Janus
Janus
Blascobich
Janus
Level 89
God Stats
10W - 8L
1,290 SR
Queue Stats
201W - 187L
1,481 Elo+
Solo
King Arthur
King Arthur
CerberuS8156
King Arthur
Level 147
God Stats
15W - 14L
1,388 SR
Queue Stats
111W - 122L
1,456 Elo+
Party 1
Pele
Pele
World Bravo
Pele
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
World Onlock
Cu Chulainn
Level 48
God Stats
6W - 4L
1,315 SR
Queue Stats
205W - 216L
1,700 Elo+
Party 1
Jing Wei
Jing Wei
iStay Rusty
Jing Wei
Level 65
God Stats
8W - 5L
1,635 SR
Queue Stats
388W - 386L
1,460 Elo+
Party 1
Team Averages
Level 72
1,426 SR
1,531 Elo+

VS

Team Averages
Level 61
1,705 SR
1,647 Elo+
Thor
Thor
E2K MaRz
Thor
Level 29
God Stats
3W - 1L
1,826 SR
Queue Stats
32W - 19L
1,737 Elo+
Party 2
Danzaburou
Danzaburou
God_Of_Death_JH
Danzaburou
Level 69
God Stats
27W - 12L
1,747 SR
Queue Stats
128W - 103L
1,585 Elo+
Solo
Sobek
Sobek
Joezee08
Sobek
Level 14
God Stats
0W - 3L
1,737 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Janus
Janus
Uni Story
Janus
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
98W - 114L
1,815 Elo+
Party 2
Khepri
Khepri
beuew
Khepri
Level 103
God Stats
5W - 5L
1,715 SR
Queue Stats
207W - 225L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
13 / 4 / 7
12,391
652
15,312
10,455
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
CerberuS8156
King Arthur
17
9 / 1 / 6
11,457
603
12,062
14,340
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 5 / 6
10,341
544
5,447
14,814
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
World Onlock
Cu Chulainn
16
6 / 2 / 9
10,069
530
13,216
23,823
15,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
iStay Rusty
Jing Wei
15
0 / 5 / 8
9,416
496
8,584
16,845
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
11 / 7 / 2
9,907
521
17,682
14,768
9,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
God_Of_Death_JH
Danzaburou
13
2 / 4 / 2
9,154
482
9,872
12,707
4,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Joezee08
Sobek
11
0 / 8 / 0
6,469
340
3,387
15,116
11,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Uni Story
Janus
12
2 / 10 / 3
7,813
411
7,451
11,901
3,703
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
beuew
Khepri
12
2 / 3 / 6
8,702
458
6,036
14,623
16,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
32
Kills
17
17
Deaths
32
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
13
4
7
4.13
W
King Arthur
CerberuS8156
King Arthur
9
1
6
12
L
Thor
11
7
2
1.71
L
Danzaburou
God_Of_Death_JH
Danzaburou
2
4
2
0.75
L
Sobek
Joezee08
Sobek
0
8
0
0
L
Janus
Uni Story
Janus
2
10
3
0.35
W
4
5
6
1.4
W
Cu Chulainn
World Onlock
Cu Chulainn
6
2
9
5.25
L
Khepri
beuew
Khepri
2
3
6
1.67
W
Jing Wei
iStay Rusty
Jing Wei
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,621
Damage
44,428
80,277
Taken
69,115
43,053
Mitigated
44,723
34,230
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
15,312
728
147
3,029
10,455
3,535
2,590
3,611
6,844
70,914
0
W
King Arthur
CerberuS8156
King Arthur
12,062
1,617
0
8,216
14,340
13,545
158
4,293
10,047
0
58,160
L
Thor
17,682
4,783
0
1,950
14,768
9,189
0
3,692
10,650
0
47,604
L
Danzaburou
God_Of_Death_JH
Danzaburou
9,872
4,012
0
2,784
12,707
4,259
0
3,150
8,996
0
56,431
L
Sobek
Joezee08
Sobek
3,387
141
0
1,029
15,116
11,344
0
2,429
12,187
13,616
0
L
Janus
Uni Story
Janus
7,451
911
0
500
11,901
3,703
0
3,445
8,162
41,571
0
W
5,447
984
0
4,465
14,814
5,457
0
4,518
10,296
0
59,842
W
Cu Chulainn
World Onlock
Cu Chulainn
13,216
4,201
0
11,623
23,823
15,232
900
5,383
18,440
0
62,911
L
Khepri
beuew
Khepri
6,036
542
0
2,376
14,623
16,228
30
2,069
12,083
20,229
0
W
Jing Wei
iStay Rusty
Jing Wei
8,584
6,635
0
6,750
16,845
5,284
1,364
4,783
12,062
0
50,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
42,045
494
Minions Killed
320
0
Camps Cleared
0
1,858,344
Distance Traveled
1,647,924
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,391
652
131
7
0
408,298
4
W
King Arthur
11,457
603
114
6
0
354,793
0
L
Thor
9,907
521
72
4
0
348,507
5
L
Danzaburou
9,154
482
110
6
0
322,140
2
L
Sobek
6,469
340
19
1
0
296,571
0
L
Janus
7,813
411
93
5
0
323,400
4
W
Pele
10,341
544
91
5
0
372,559
2
W
Cu Chulainn
10,069
530
63
3
0
341,999
3
L
Khepri
8,702
458
26
1
0
357,306
3
W
Jing Wei
9,416
496
95
5
0
380,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role