Player Matchup

Ne Zha
Ne Zha
Alekakoa
Ne Zha
Level 157
God Stats
6W - 3L
1,393 SR
Queue Stats
508W - 467L
1,505 Elo+
Party 1
Hachiman
Hachiman
Clam-Slayer
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,466 Elo+
Party 1
Janus
Janus
Feeniks1
Janus
Level 146
God Stats
3W - 2L
1,790 SR
Queue Stats
6W - 4L
1,716 Elo+
Party 1
Baron Samedi
Baron Samedi
RAM14000
Baron Samedi
Level 126
God Stats
21W - 12L
1,463 SR
Queue Stats
78W - 55L
1,764 Elo+
Party 1
Khepri
Khepri
SterlingShad
Khepri
Level 147
God Stats
48W - 46L
1,613 SR
Queue Stats
89W - 80L
1,435 Elo+
Party 1
Team Averages
Level 140
1,552 SR
1,577 Elo+

VS

Team Averages
Level 115
1,562 SR
1,553 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Chase_The_Bro
Heimdallr
Level 108
God Stats
6W - 10L
1,773 SR
Queue Stats
122W - 124L
1,925 Elo+
Party 2
Zhong Kui
Zhong Kui
Flask_Vera
Zhong Kui
Level 128
God Stats
3W - 4L
1,313 SR
Queue Stats
237W - 250L
1,406 Elo+
Party 2
Ravana
Ravana
Mortal Joker204
Ravana
Level 97
God Stats
27W - 22L
1,727 SR
Queue Stats
337W - 306L
1,578 Elo+
Solo
Ymir
Ymir
salmonman103
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alekakoa
Ne Zha
18
7 / 1 / 5
10,513
553
13,170
14,300
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Clam-Slayer
Hachiman
14
2 / 1 / 0
8,117
427
6,793
4,787
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Feeniks1
Janus
16
5 / 2 / 5
9,987
526
10,549
11,559
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
RAM14000
Baron Samedi
15
0 / 5 / 4
8,650
455
6,958
12,321
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
12
0 / 3 / 3
7,841
413
6,618
12,331
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 2 / 3
10,849
571
12,061
16,222
16,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Heimdallr
Chase_The_Bro
Heimdallr
17
2 / 0 / 2
9,813
516
8,191
11,391
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Flask_Vera
Zhong Kui
13
1 / 6 / 2
8,892
468
6,701
12,056
7,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 4
9,234
486
6,800
12,313
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 0 / 2
8,651
455
3,475
12,051
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
12
12
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
2
3
3.25
W
Ne Zha
Alekakoa
Ne Zha
7
1
5
9.5
L
Heimdallr
Chase_The_Bro
Heimdallr
2
0
2
3
W
Hachiman
Clam-Slayer
Hachiman
2
1
0
2
W
Janus
Feeniks1
Janus
5
2
5
3.75
L
Zhong Kui
Flask_Vera
Zhong Kui
1
6
2
0.33
L
3
6
4
0.83
W
Baron Samedi
RAM14000
Baron Samedi
0
5
4
0.4
W
Khepri
0
3
3
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,088
Damage
37,228
55,298
Taken
64,033
29,894
Mitigated
46,369
19,060
Healing
22,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,061
2,425
0
8,484
16,222
16,868
428
6,104
9,676
0
76,279
W
Ne Zha
Alekakoa
Ne Zha
13,170
4,362
0
6,993
14,300
5,687
0
2,018
12,157
0
75,412
L
Heimdallr
Chase_The_Bro
Heimdallr
8,191
3,218
0
5,849
11,391
6,944
0
4,754
6,637
9,800
75,751
W
Hachiman
Clam-Slayer
Hachiman
6,793
3,611
0
2,588
4,787
1,432
117
1,216
3,571
0
48,475
W
Janus
Feeniks1
Janus
10,549
605
0
2,229
11,559
3,897
0
2,445
9,039
71,875
0
L
Zhong Kui
Flask_Vera
Zhong Kui
6,701
315
0
3,515
12,056
7,422
780
4,619
7,412
46,805
0
L
6,800
1,344
0
2,496
12,313
5,269
0
3,100
9,163
0
54,720
W
Baron Samedi
RAM14000
Baron Samedi
6,958
1,057
604
3,693
12,321
12,674
231
766
11,122
45,329
0
W
Khepri
6,618
225
0
2,953
12,331
6,204
0
4,045
8,236
31,920
0
L
3,475
767
0
1,830
12,051
9,866
0
4,960
7,020
32,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
47,439
505
Minions Killed
525
0
Camps Cleared
0
1,861,034
Distance Traveled
1,690,971
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,849
571
139
7
0
333,682
0
W
Ne Zha
10,513
553
126
7
0
437,355
4
L
Heimdallr
9,813
516
169
9
0
335,200
2
W
Hachiman
8,117
427
87
5
0
338,273
1
W
Janus
9,987
526
143
8
0
403,733
13
L
Zhong Kui
8,892
468
86
5
0
283,741
3
L
Ravana
9,234
486
91
5
0
370,289
2
W
Baron Samedi
8,650
455
100
5
0
290,092
1
W
Khepri
7,841
413
49
3
0
391,581
10
L
Ymir
8,651
455
40
2
0
368,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role