Player Matchup

Ymir
Ymir
BaKa_610
Ymir
Level 23
God Stats
19W - 10L
1,690 SR
Queue Stats
37W - 41L
1,493 Elo+
Party 2
Mercury
Mercury
Beaucrane_
Mercury
Level 48
God Stats
4W - 4L
1,298 SR
Queue Stats
117W - 166L
1,489 Elo+
Party 2
Janus
Janus
Thugz_Bunns
Janus
Level 17
God Stats
22W - 19L
1,551 SR
Queue Stats
103W - 123L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
hypeNossfr
Sun Wukong
Level 24
God Stats
10W - 6L
1,741 SR
Queue Stats
37W - 48L
1,459 Elo+
Party 2
Izanami
Izanami
xK3NT4RH_
Izanami
Level 29
God Stats
59W - 48L
1,612 SR
Queue Stats
99W - 124L
1,492 Elo+
Party 2
Team Averages
Level 28
1,578 SR
1,489 Elo+

VS

Team Averages
Level 11
1,418 SR
1,047 Elo+
King Arthur
King Arthur
 
King Arthur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AdrianinhoHD
Bellona
Level 6
God Stats
10W - 11L
1,500 SR
Queue Stats
28W - 51L
1,028 Elo+
Party 1
Skadi
Skadi
Doodanes
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 108L
885 Elo+
Party 1
Guan Yu
Guan Yu
Hvitsarkk
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 95L
936 Elo+
Party 1
Anubis
Anubis
adrianfusco
Anubis
Level 14
God Stats
13W - 33L
1,090 SR
Queue Stats
37W - 65L
885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
11 / 1 / 14
10,679
628
7,530
12,974
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Beaucrane_
Mercury
15
6 / 1 / 10
9,843
579
6,742
11,176
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 0 / 14
9,933
584
12,556
5,447
1,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
hypeNossfr
Sun Wukong
17
10 / 1 / 1
10,683
628
10,232
6,802
5,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
xK3NT4RH_
Izanami
17
15 / 1 / 12
11,684
687
17,196
10,824
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 5 / 0
7,285
429
2,376
15,975
7,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
AdrianinhoHD
Bellona
11
0 / 9 / 0
6,545
385
3,506
14,781
11,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Doodanes
Skadi
13
1 / 10 / 0
7,749
456
5,359
11,794
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Hvitsarkk
Guan Yu
8
0 / 10 / 0
5,944
350
487
14,705
4,836
Anubis
10
1 / 11 / 1
6,890
405
6,457
13,995
5,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
4
45
Kills
3
4
Deaths
45
51
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
L
Bellona
AdrianinhoHD
Bellona
0
9
0
0
W
Ymir
11
1
14
18
W
Mercury
Beaucrane_
Mercury
6
1
10
11
L
Skadi
Doodanes
Skadi
1
10
0
0.1
L
Guan Yu
Hvitsarkk
Guan Yu
0
10
0
0
W
3
0
14
10
L
Anubis
1
11
1
0.14
W
Sun Wukong
hypeNossfr
Sun Wukong
10
1
1
10.5
W
Izanami
xK3NT4RH_
Izanami
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,256
Damage
18,185
47,223
Taken
71,250
28,888
Mitigated
33,395
17,229
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,376
763
0
2,862
15,975
7,520
488
1,309
14,666
0
21,748
L
Bellona
AdrianinhoHD
Bellona
3,506
1,513
0
1,025
14,781
11,181
324
7,326
7,455
0
24,148
W
Ymir
7,530
2,532
0
3,332
12,974
14,018
1,896
1,416
11,487
27,845
0
W
Mercury
Beaucrane_
Mercury
6,742
3,470
0
4,106
11,176
3,953
2,676
1,859
9,292
0
58,445
L
Skadi
Doodanes
Skadi
5,359
2,836
0
0
11,794
3,892
2,482
2,770
9,024
0
36,275
L
Guan Yu
Hvitsarkk
Guan Yu
487
327
85
620
14,705
4,836
0
2,057
12,648
0
22,813
W
12,556
1,633
0
3,278
5,447
1,554
1,102
1,814
3,533
56,842
0
L
Anubis
6,457
225
0
2,094
13,995
5,966
416
6,624
7,371
29,596
0
W
Sun Wukong
hypeNossfr
Sun Wukong
10,232
2,531
0
886
6,802
5,559
1,362
0
6,752
0
54,866
W
Izanami
xK3NT4RH_
Izanami
17,196
13,314
0
5,627
10,824
3,804
6,338
1,368
9,410
0
93,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,822
Gold Earned
34,413
484
Minions Killed
234
0
Camps Cleared
0
1,729,967
Distance Traveled
1,247,056
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,285
429
36
2
0
269,719
0
L
Bellona
6,545
385
42
2
0
258,992
4
W
Ymir
10,679
628
53
3
0
335,005
7
W
Mercury
9,843
579
106
6
0
402,340
1
L
Skadi
7,749
456
73
4
0
225,420
0
L
Guan Yu
5,944
350
40
2
0
275,564
0
W
Janus
9,933
584
104
6
0
362,417
5
L
Anubis
6,890
405
43
3
0
217,361
0
W
Sun Wukong
10,683
628
99
6
0
343,366
2
W
Izanami
11,684
687
122
7
0
286,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role