Player Matchup

Hercules
Hercules
CHOOPERJOHN
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,573 Elo+
Solo
Neith
Neith
ChakezPadilla
Neith
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,144 Elo+
Solo
Sobek
Sobek
Rocky 8084
Sobek
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 56L
1,541 Elo+
Party 1
Serqet
Serqet
SoGGyVadeR
Serqet
Level 27
God Stats
2W - 1L
1,731 SR
Queue Stats
100W - 116L
1,376 Elo+
Solo
Danzaburou
Danzaburou
SrMiloo
Danzaburou
Level 24
God Stats
9W - 8L
1,510 SR
Queue Stats
35W - 43L
1,332 Elo+
Party 1
Team Averages
Level 23
1,548 SR
1,393 Elo+

VS

Team Averages
Level 26
1,421 SR
1,366 Elo+
Neith
Neith
CrazyEye7747
Neith
Level 27
God Stats
20W - 28L
1,213 SR
Queue Stats
134W - 169L
1,333 Elo+
Solo
Mulan
Mulan
Kaos8786
Mulan
Level 27
God Stats
11W - 19L
1,520 SR
Queue Stats
86W - 94L
1,581 Elo+
Solo
Hades
Hades
Sloth2062117
Hades
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 86L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
WRS_Vaquita
Tsukuyomi
Level 28
God Stats
3W - 5L
1,371 SR
Queue Stats
15W - 16L
1,247 Elo+
Solo
Anhur
Anhur
xXx NaCh0z xXx
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHOOPERJOHN
Hercules
9
1 / 2 / 0
7,970
332
2,582
10,992
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 12 / 2
9,059
377
12,375
17,115
4,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
15
3 / 5 / 8
10,031
418
7,576
28,390
25,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Serqet
SoGGyVadeR
Serqet
18
6 / 6 / 5
11,774
491
10,417
24,458
9,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
SrMiloo
Danzaburou
16
9 / 7 / 4
11,514
480
13,296
18,240
6,569
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 5
14,802
617
19,304
15,511
8,002
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Kaos8786
Mulan
18
1 / 2 / 2
11,723
488
8,344
16,495
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 5 / 10
11,459
477
18,373
16,092
8,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WRS_Vaquita
Tsukuyomi
19
10 / 4 / 2
12,862
536
15,810
16,915
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 7 / 12
12,156
507
13,045
13,447
4,652
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
19
Kills
32
32
Deaths
19
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
CHOOPERJOHN
Hercules
1
2
0
0.5
L
0
12
2
0.08
W
11
1
5
13.5
W
Mulan
Kaos8786
Mulan
1
2
2
1
L
Sobek
3
5
8
1.4
W
4
5
10
1.8
L
Serqet
SoGGyVadeR
Serqet
6
6
5
1.42
L
Danzaburou
SrMiloo
Danzaburou
9
7
4
1.57
W
Tsukuyomi
WRS_Vaquita
Tsukuyomi
10
4
2
2.75
W
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,246
Damage
74,876
99,195
Taken
78,460
52,359
Mitigated
41,409
23,564
Healing
24,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CHOOPERJOHN
Hercules
2,582
672
0
2,991
10,992
5,516
311
0
10,742
0
16,246
L
12,375
5,750
0
444
17,115
4,885
154
451
16,614
0
48,750
W
19,304
12,700
0
8,772
15,511
8,002
7,095
500
14,579
0
91,619
W
Mulan
Kaos8786
Mulan
8,344
1,739
0
5,276
16,495
12,998
522
120
16,021
0
76,667
L
Sobek
7,576
595
1,143
9,976
28,390
25,750
358
9,366
18,999
36,510
0
W
18,373
2,883
503
5,601
16,092
8,056
763
1,937
14,155
43,965
0
L
Serqet
SoGGyVadeR
Serqet
10,417
2,458
0
5,792
24,458
9,639
0
2,031
22,277
0
64,997
L
Danzaburou
SrMiloo
Danzaburou
13,296
5,761
0
3,218
18,240
6,569
807
6,525
11,690
0
56,793
W
Tsukuyomi
WRS_Vaquita
Tsukuyomi
15,810
4,068
0
3,907
16,915
7,701
1,935
2,809
13,836
0
80,106
W
13,045
9,129
0
0
13,447
4,652
2,981
2,210
10,226
0
42,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,348
Gold Earned
63,002
341
Minions Killed
554
0
Camps Cleared
0
1,749,118
Distance Traveled
1,959,738
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,970
332
15
1
0
245,392
2
L
Neith
9,059
377
85
4
0
338,419
0
W
Neith
14,802
617
163
7
0
316,680
0
W
Mulan
11,723
488
146
6
0
394,024
0
L
Sobek
10,031
418
57
2
0
375,801
2
W
Hades
11,459
477
53
2
0
398,289
0
L
Serqet
11,774
491
107
4
0
476,552
1
L
Danzaburou
11,514
480
77
3
0
312,954
0
W
Tsukuyomi
12,862
536
125
5
0
507,195
0
W
Anhur
12,156
507
67
3
0
343,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role