Player Matchup

Kukulkan
Kukulkan
CarlsonFitz
Kukulkan
Level 17
God Stats
69W - 70L
1,584 SR
Queue Stats
147W - 176L
1,604 Elo+
Solo
Anhur
Anhur
Jockton
Anhur
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
SlayerXLeague
Ymir
Level 19
God Stats
5W - 5L
1,500 SR
Queue Stats
101W - 95L
1,657 Elo+
Solo
Fenrir
Fenrir
brooks1528
Fenrir
Level 27
God Stats
8W - 4L
1,664 SR
Queue Stats
69W - 35L
1,704 Elo+
Solo
Nemesis
Nemesis
dundee11
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,119 Elo+
Solo
Team Averages
Level 23
1,592 SR
1,517 Elo+

VS

Team Averages
Level 18
1,586 SR
1,566 Elo+
Chronos
Chronos
Artpop666
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,336 Elo+
Solo
Baba Yaga
Baba Yaga
Friendlyboi4847
Baba Yaga
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Ah Puch
Ah Puch
RONBURGUNDYy
Ah Puch
Level 16
God Stats
6W - 9L
1,533 SR
Queue Stats
28W - 43L
1,522 Elo+
Solo
Agni
Agni
Thorchelo99
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,727 Elo+
Solo
Chang'e
Chang'e
magnamorte
Chang'e
Level 28
God Stats
9W - 5L
1,667 SR
Queue Stats
81W - 77L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlsonFitz
Kukulkan
20
14 / 4 / 14
15,640
1,203
30,208
11,413
5,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Jockton
Anhur
19
6 / 8 / 13
13,435
1,033
8,051
18,295
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
2 / 3 / 20
13,875
1,067
13,742
25,422
27,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
brooks1528
Fenrir
20
7 / 1 / 20
14,422
1,109
24,259
23,350
30,138
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
dundee11
Nemesis
19
7 / 3 / 14
13,667
1,051
14,567
17,791
8,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Artpop666
Chronos
20
6 / 9 / 11
14,234
1,095
22,244
27,771
10,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Friendlyboi4847
Baba Yaga
15
0 / 2 / 1
9,991
769
535
1,896
515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
RONBURGUNDYy
Ah Puch
19
1 / 8 / 7
12,479
960
15,908
16,961
5,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 8 / 9
13,995
1,077
25,313
21,763
9,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
magnamorte
Chang'e
20
7 / 10 / 8
14,403
1,108
24,419
28,606
12,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
55
36
Kills
19
19
Deaths
37
81
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chronos
Artpop666
Chronos
6
9
11
1.28
W
Kukulkan
CarlsonFitz
Kukulkan
14
4
14
5.25
L
Baba Yaga
Friendlyboi4847
Baba Yaga
0
2
1
0.25
W
Anhur
Jockton
Anhur
6
8
13
1.56
L
Ah Puch
RONBURGUNDYy
Ah Puch
1
8
7
0.56
W
2
3
20
4
L
5
8
9
1.19
W
Fenrir
brooks1528
Fenrir
7
1
20
17
W
Nemesis
dundee11
Nemesis
7
3
14
4.67
L
Chang'e
magnamorte
Chang'e
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,827
Damage
88,419
96,271
Taken
96,997
79,880
Mitigated
38,320
11,587
Healing
21,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Artpop666
Chronos
22,244
10,932
852
3,453
27,771
10,312
0
13,038
14,533
36,510
0
W
Kukulkan
CarlsonFitz
Kukulkan
30,208
3,553
0
0
11,413
5,852
0
11,139
274
77,220
0
L
Baba Yaga
Friendlyboi4847
Baba Yaga
535
85
0
334
1,896
515
0
627
1,244
1,254
0
W
Anhur
Jockton
Anhur
8,051
2,874
0
2,978
18,295
8,511
0
17,299
996
0
22,500
L
Ah Puch
RONBURGUNDYy
Ah Puch
15,908
733
0
1,986
16,961
5,829
0
6,723
10,063
36,738
0
W
13,742
992
1,132
1,691
25,422
27,163
0
24,038
1,384
35,185
0
L
25,313
1,861
0
1,029
21,763
9,293
0
9,192
12,307
61,067
0
W
Fenrir
brooks1528
Fenrir
24,259
7,450
0
3,048
23,350
30,138
0
19,667
3,683
0
43,526
W
Nemesis
dundee11
Nemesis
14,567
8,361
0
2,738
17,791
8,216
0
16,276
1,515
0
29,387
L
Chang'e
magnamorte
Chang'e
24,419
1,264
6,239
7,333
28,606
12,371
0
14,370
13,913
53,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,039
Gold Earned
65,102
274
Minions Killed
232
13
Camps Cleared
4
1,123,760
Distance Traveled
1,006,464
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,234
1,095
46
4
2
241,765
0
W
Kukulkan
15,640
1,203
121
9
0
214,151
2
L
Baba Yaga
9,991
769
0
0
0
35,554
0
W
Anhur
13,435
1,033
41
3
3
181,654
0
L
Ah Puch
12,479
960
33
3
0
229,386
0
W
Ymir
13,875
1,067
55
4
0
223,861
1
L
Agni
13,995
1,077
82
6
1
244,643
2
W
Fenrir
14,422
1,109
32
2
6
280,348
0
W
Nemesis
13,667
1,051
25
2
4
223,746
0
L
Chang'e
14,403
1,108
71
5
1
255,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role