Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Faalc0n
Cu Chulainn
Level 127
God Stats
2W - 2L
1,356 SR
Queue Stats
196W - 172L
1,695 Elo+
Party 2
Fenrir
Fenrir
Ori rayan
Fenrir
Level 44
God Stats
34W - 23L
1,792 SR
Queue Stats
534W - 494L
1,856 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Satyyre
Kumbhakarna
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 341L
1,824 Elo+
Party 2
Danzaburou
Danzaburou
nrxtutue
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 130
1,530 SR
1,675 Elo+

VS

Team Averages
Level 70
1,595 SR
1,639 Elo+
Bacchus
Bacchus
IIMarlon03II
Bacchus
Level 40
God Stats
8W - 10L
1,733 SR
Queue Stats
158W - 151L
1,697 Elo+
Solo
Danzaburou
Danzaburou
ImmenseIntense
Danzaburou
Level 115
God Stats
29W - 20L
1,903 SR
Queue Stats
169W - 170L
1,589 Elo+
Party 1
Ra
Ra
LefaTee
Ra
Level 43
God Stats
1W - 7L
1,263 SR
Queue Stats
385W - 369L
1,585 Elo+
Solo
Nemesis
Nemesis
V-Bandanakidz
Nemesis
Level 10
God Stats
11W - 6L
1,767 SR
Queue Stats
20W - 10L
1,749 Elo+
Party 1
Arachne
Arachne
prosnipz
Arachne
Level 141
God Stats
6W - 3L
1,310 SR
Queue Stats
299W - 302L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
6 / 0 / 9
10,402
612
13,368
8,080
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Faalc0n
Cu Chulainn
16
1 / 2 / 4
9,468
557
9,531
12,364
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Ori rayan
Fenrir
15
7 / 5 / 7
9,951
585
6,418
10,746
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Satyyre
Kumbhakarna
13
2 / 3 / 12
8,672
510
8,734
16,305
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
nrxtutue
Danzaburou
15
6 / 5 / 5
9,773
575
7,405
9,906
3,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IIMarlon03II
Bacchus
12
3 / 4 / 4
8,184
481
5,619
12,907
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ImmenseIntense
Danzaburou
14
4 / 6 / 4
8,886
523
7,769
13,827
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 1
7,770
457
3,944
8,119
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
14
6 / 2 / 2
9,261
545
6,635
10,534
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
prosnipz
Arachne
16
2 / 4 / 3
9,518
560
11,900
17,805
9,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
22
Kills
15
15
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
9
10.5
W
Cu Chulainn
Faalc0n
Cu Chulainn
1
2
4
1.5
L
Bacchus
IIMarlon03II
Bacchus
3
4
4
1.25
L
Danzaburou
ImmenseIntense
Danzaburou
4
6
4
1
L
0
6
1
0.08
W
Fenrir
Ori rayan
Fenrir
7
5
7
2.1
W
Kumbhakarna
Satyyre
Kumbhakarna
2
3
12
2.67
L
Nemesis
6
2
2
3.5
W
Danzaburou
nrxtutue
Danzaburou
6
5
5
1.7
L
Arachne
prosnipz
Arachne
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,456
Damage
35,867
57,401
Taken
63,192
30,015
Mitigated
34,899
16,895
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,368
939
0
2,968
8,080
2,799
166
2,302
5,518
66,020
0
W
Cu Chulainn
Faalc0n
Cu Chulainn
9,531
1,968
0
4,025
12,364
10,697
432
209
12,117
983
58,227
L
Bacchus
IIMarlon03II
Bacchus
5,619
1,315
0
1,934
12,907
11,819
154
4,959
7,710
18,143
0
L
Danzaburou
ImmenseIntense
Danzaburou
7,769
2,937
0
4,382
13,827
4,388
1,090
4,827
8,918
0
57,333
L
3,944
326
633
990
8,119
2,845
570
4,976
2,842
38,731
0
W
Fenrir
Ori rayan
Fenrir
6,418
1,534
0
959
10,746
3,966
0
1,105
9,593
0
49,596
W
Kumbhakarna
Satyyre
Kumbhakarna
8,734
793
0
4,721
16,305
9,414
0
3,657
12,502
32,539
0
L
Nemesis
6,635
3,221
0
3,278
10,534
6,598
850
4,111
6,189
7,209
48,098
W
Danzaburou
nrxtutue
Danzaburou
7,405
3,661
0
4,222
9,906
3,139
0
2,111
7,713
0
48,071
L
Arachne
prosnipz
Arachne
11,900
7,318
0
7,862
17,805
9,249
0
2,706
14,416
0
62,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,266
Gold Earned
43,619
448
Minions Killed
416
0
Camps Cleared
0
1,674,041
Distance Traveled
1,553,208
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,402
612
135
8
0
331,808
3
W
Cu Chulainn
9,468
557
121
7
0
320,138
0
L
Bacchus
8,184
481
30
2
0
344,352
2
L
Danzaburou
8,886
523
96
6
0
280,461
3
L
Ra
7,770
457
76
4
0
294,975
5
W
Fenrir
9,951
585
82
5
0
348,615
0
W
Kumbhakarna
8,672
510
38
2
0
333,271
8
L
Nemesis
9,261
545
81
5
0
321,779
3
W
Danzaburou
9,773
575
72
4
0
340,209
4
L
Arachne
9,518
560
133
8
0
311,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role