Player Matchup

Nemesis
Nemesis
CombinedDNA
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,192 Elo+
Party 2
Cernunnos
Cernunnos
Frost_the_crack
Cernunnos
Level 16
God Stats
13W - 9L
1,497 SR
Queue Stats
16W - 17L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
HD x Kingzz35
Danzaburou
Level 25
God Stats
8W - 3L
1,831 SR
Queue Stats
21W - 21L
1,400 Elo+
Solo
Pele
Pele
ZoubieKiller
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,414 Elo+
Party 1
Ymir
Ymir
skullnox13
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 2
Team Averages
Level 14
1,566 SR
1,332 Elo+

VS

Team Averages
Level 16
1,578 SR
1,472 Elo+
Merlin
Merlin
DontF33dDaB3AR
Merlin
Level 20
God Stats
11W - 3L
1,941 SR
Queue Stats
20W - 11L
1,579 Elo+
Party 3
Nemesis
Nemesis
Mike1223212
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
TrapmasterTink
Set
Level 18
God Stats
3W - 4L
1,452 SR
Queue Stats
30W - 17L
1,605 Elo+
Party 3
Cerberus
Cerberus
chuchoXD619
Cerberus
Level 7
God Stats
6W - 3L
1,272 SR
Queue Stats
65W - 63L
1,295 Elo+
Solo
Izanami
Izanami
fishlokes
Izanami
Level 27
God Stats
3W - 3L
1,723 SR
Queue Stats
14W - 21L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CombinedDNA
Nemesis
17
2 / 8 / 12
10,756
896
6,035
12,795
5,237
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
Frost_the_crack
Cernunnos
20
14 / 6 / 9
14,515
1,210
28,859
15,601
6,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
HD x Kingzz35
Danzaburou
20
14 / 5 / 12
16,666
1,389
31,018
13,967
5,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 6 / 19
12,335
1,028
11,032
16,329
11,871
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 8 / 20
12,471
1,039
7,621
16,935
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 9
10,613
884
6,991
9,707
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Mike1223212
Nemesis
13
0 / 3 / 1
8,879
740
874
4,026
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
10 / 7 / 5
12,584
1,049
7,775
8,404
3,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
chuchoXD619
Cerberus
19
1 / 9 / 14
11,928
994
5,508
35,285
31,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
fishlokes
Izanami
20
20 / 6 / 10
16,439
1,370
42,365
31,600
13,864
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
72
34
Kills
33
33
Deaths
34
72
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CombinedDNA
Nemesis
2
8
12
1
L
2
9
9
0.72
W
Cernunnos
Frost_the_crack
Cernunnos
14
6
9
3.08
W
Danzaburou
HD x Kingzz35
Danzaburou
14
5
12
4
L
Nemesis
Mike1223212
Nemesis
0
3
1
0.17
L
10
7
5
1.79
W
3
6
19
2.08
L
Cerberus
chuchoXD619
Cerberus
1
9
14
0.89
L
Izanami
fishlokes
Izanami
20
6
10
4.17
W
1
8
20
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,565
Damage
63,513
75,627
Taken
89,022
42,238
Mitigated
52,270
8,110
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CombinedDNA
Nemesis
6,035
2,391
0
1,214
12,795
5,237
0
1,723
11,072
0
10,141
L
6,991
626
0
14
9,707
2,895
0
1,197
8,510
8,589
0
W
Cernunnos
Frost_the_crack
Cernunnos
28,859
16,084
0
730
15,601
6,024
0
2,531
13,070
0
64,833
W
Danzaburou
HD x Kingzz35
Danzaburou
31,018
21,117
0
4,626
13,967
5,629
0
2,127
11,840
0
56,801
L
Nemesis
Mike1223212
Nemesis
874
333
0
366
4,026
1,027
0
180
3,846
0
2,715
L
7,775
4,847
0
213
8,404
3,222
0
1,216
7,188
0
9,440
W
11,032
3,592
0
616
16,329
11,871
0
4,173
12,156
0
21,659
L
Cerberus
chuchoXD619
Cerberus
5,508
837
70
1,416
35,285
31,262
0
1,867
33,418
19,949
0
L
Izanami
fishlokes
Izanami
42,365
38,200
0
9,353
31,600
13,864
0
3,161
28,439
0
73,198
W
7,621
3,637
0
924
16,935
13,477
0
1,945
14,990
21,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,743
Gold Earned
60,443
179
Minions Killed
121
7
Camps Cleared
5
968,318
Distance Traveled
517,949
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,756
896
12
1
0
148,217
1
L
Merlin
10,613
884
2
0
1
74,846
0
W
Cernunnos
14,515
1,210
71
6
3
195,031
0
W
Danzaburou
16,666
1,389
61
5
4
211,333
0
L
Nemesis
8,879
740
4
0
0
58,343
0
L
Set
12,584
1,049
2
0
1
75,941
1
W
Pele
12,335
1,028
8
1
0
216,326
0
L
Cerberus
11,928
994
27
2
2
151,861
1
L
Izanami
16,439
1,370
86
7
1
156,958
0
W
Ymir
12,471
1,039
27
2
0
197,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role