Player Matchup

Mercury
Mercury
El Mimo Nda
Mercury
Level 20
God Stats
7W - 9L
1,454 SR
Queue Stats
141W - 168L
1,247 Elo+
Solo
Heimdallr
Heimdallr
Hellionshockjaw
Heimdallr
Level 6
God Stats
7W - 7L
1,439 SR
Queue Stats
8W - 12L
1,365 Elo+
Solo
Ra
Ra
NCXMIAMI
Ra
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
130W - 141L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
Penguion
Cthulhu
Level 14
God Stats
3W - 7L
1,337 SR
Queue Stats
14W - 13L
1,457 Elo+
Party 1
Hachiman
Hachiman
kingbulldog8
Hachiman
Level 9
God Stats
12W - 8L
1,402 SR
Queue Stats
14W - 11L
1,386 Elo+
Party 1
Team Averages
Level 26
1,426 SR
1,380 Elo+

VS

Team Averages
Level 15
1,446 SR
1,384 Elo+
Set
Set
ANDROID40X
Set
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ClutchMaster41
Sun Wukong
Level 18
God Stats
3W - 5L
1,456 SR
Queue Stats
51W - 95L
1,356 Elo+
Solo
Neith
Neith
LilReap5639
Neith
Level 5
God Stats
1W - 4L
1,329 SR
Queue Stats
5W - 9L
1,309 Elo+
Solo
Bastet
Bastet
PowerHouse946
Bastet
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
89W - 102L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
iBreakBaks
Tsukuyomi
Level 18
God Stats
14W - 12L
1,231 SR
Queue Stats
136W - 127L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
El Mimo Nda
Mercury
19
5 / 5 / 14
12,199
938
10,401
14,748
5,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Hellionshockjaw
Heimdallr
20
9 / 5 / 17
13,845
1,065
18,524
13,575
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 17
12,642
972
12,157
12,596
5,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Penguion
Cthulhu
20
2 / 0 / 21
12,957
997
15,638
21,058
28,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
kingbulldog8
Hachiman
20
13 / 0 / 11
13,562
1,043
20,315
11,001
3,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 15 / 5
11,517
886
8,317
27,528
18,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ClutchMaster41
Sun Wukong
15
0 / 1 / 1
9,946
765
2,400
6,032
3,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 1 / 2
10,618
817
5,836
5,296
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 3
13,105
1,008
22,638
16,016
7,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
iBreakBaks
Tsukuyomi
19
5 / 12 / 7
13,237
1,018
29,498
35,255
18,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
32
Kills
13
13
Deaths
32
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
15
5
0.23
L
Sun Wukong
ClutchMaster41
Sun Wukong
0
1
1
0.5
W
Mercury
El Mimo Nda
Mercury
5
5
14
2.4
W
Heimdallr
Hellionshockjaw
Heimdallr
9
5
17
3.5
L
1
1
2
2
W
3
3
17
3.83
W
Cthulhu
Penguion
Cthulhu
2
0
21
12.5
L
6
3
3
2.5
L
Tsukuyomi
iBreakBaks
Tsukuyomi
5
12
7
0.71
W
Hachiman
kingbulldog8
Hachiman
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,035
Damage
68,689
72,978
Taken
90,127
49,276
Mitigated
48,668
15,302
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,317
2,797
0
1,870
27,528
18,158
0
8,630
18,773
0
34,264
L
Sun Wukong
ClutchMaster41
Sun Wukong
2,400
230
0
370
6,032
3,180
0
1,938
4,044
0
6,830
W
Mercury
El Mimo Nda
Mercury
10,401
7,125
174
1,241
14,748
5,773
0
0
14,748
0
21,376
W
Heimdallr
Hellionshockjaw
Heimdallr
18,524
10,081
0
1,517
13,575
5,850
0
0
13,575
0
42,425
L
5,836
1,841
0
1,062
5,296
2,078
0
1,630
3,666
0
15,181
W
12,157
1,241
4,456
4,823
12,596
5,184
0
0
12,596
43,440
0
W
Cthulhu
Penguion
Cthulhu
15,638
2,673
893
294
21,058
28,641
0
0
21,058
35,116
0
L
22,638
4,418
0
213
16,016
7,165
0
4,715
11,276
0
32,708
L
Tsukuyomi
iBreakBaks
Tsukuyomi
29,498
9,229
0
8,385
35,255
18,087
0
10,482
24,573
0
62,777
W
Hachiman
kingbulldog8
Hachiman
20,315
12,120
0
1,904
11,001
3,828
0
0
11,001
0
36,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,205
Gold Earned
58,423
247
Minions Killed
177
6
Camps Cleared
4
1,208,242
Distance Traveled
965,529
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,517
886
44
3
0
220,181
0
L
Sun Wukong
9,946
765
11
1
0
78,938
0
W
Mercury
12,199
938
26
2
2
267,731
0
W
Heimdallr
13,845
1,065
58
4
2
211,024
1
L
Neith
10,618
817
14
1
1
109,674
1
W
Ra
12,642
972
75
6
2
230,043
0
W
Cthulhu
12,957
997
51
4
0
262,391
2
L
Bastet
13,105
1,008
22
2
2
310,323
0
L
Tsukuyomi
13,237
1,018
86
7
1
246,413
1
W
Hachiman
13,562
1,043
37
3
0
237,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role