Player Matchup

Chaac
Chaac
LaughableSalad
Chaac
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 33L
1,566 Elo+
Solo
Vulcan
Vulcan
Martinartist
Vulcan
Level 29
God Stats
3W - 2L
1,691 SR
Queue Stats
316W - 369L
1,573 Elo+
Solo
Izanami
Izanami
NinjaKiller100
Izanami
Level 28
God Stats
33W - 21L
1,725 SR
Queue Stats
160W - 134L
1,601 Elo+
Solo
Kali
Kali
karlos1104
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Ares
Ares
vipvc2912
Ares
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 49L
1,617 Elo+
Party 2
Team Averages
Level 26
1,583 SR
1,521 Elo+

VS

Team Averages
Level 26
1,559 SR
1,495 Elo+
Nemesis
Nemesis
DailyHug
Nemesis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,444 Elo+
Solo
Horus
Horus
Izzyspolizotch
Horus
Level 24
God Stats
2W - 5L
1,477 SR
Queue Stats
299W - 296L
1,541 Elo+
Party 1
Hachiman
Hachiman
Mobius48
Hachiman
Level 39
God Stats
6W - 10L
1,269 SR
Queue Stats
500W - 480L
1,492 Elo+
Party 1
Hercules
Hercules
gettozechoppaaa
Hercules
Level 29
God Stats
1W - 0L
1,827 SR
Queue Stats
19W - 13L
1,492 Elo+
Solo
Anubis
Anubis
nnamoh
Anubis
Level 27
God Stats
18W - 10L
1,722 SR
Queue Stats
170W - 164L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,566
618
4,530
4,539
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
9
0 / 2 / 0
5,397
600
478
3,937
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,577
509
3,950
4,824
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
4,504
500
980
3,832
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
7
0 / 3 / 0
4,572
508
3,141
6,840
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DailyHug
Nemesis
7
0 / 1 / 1
4,673
519
406
4,482
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 0 / 6
5,327
592
1,594
7,141
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Mobius48
Hachiman
9
4 / 0 / 2
5,577
620
4,695
6,620
2,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
9
1 / 0 / 0
4,813
535
2,433
6,070
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
nnamoh
Anubis
10
4 / 0 / 1
5,876
653
5,825
2,429
1,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DailyHug
Nemesis
0
1
1
0.5
W
0
0
6
3
L
1
1
0
1
L
Vulcan
0
2
0
0
W
Hachiman
Mobius48
Hachiman
4
0
2
5
L
0
2
0
0
W
Hercules
1
0
0
1
L
0
1
0
0
W
Anubis
nnamoh
Anubis
4
0
1
4.5
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,079
Damage
14,953
23,972
Taken
26,742
9,696
Mitigated
12,240
6,963
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DailyHug
Nemesis
406
142
0
2,023
4,482
1,002
0
0
4,457
0
17,023
W
1,594
1,062
755
3,870
7,141
4,479
109
2,412
4,729
0
8,082
L
4,530
927
0
1,652
4,539
4,031
228
0
4,286
0
27,341
L
Vulcan
478
478
0
871
3,937
799
0
2,685
1,252
26,890
0
W
Hachiman
Mobius48
Hachiman
4,695
3,277
0
3,015
6,620
2,098
962
1,099
5,521
0
30,841
L
3,950
2,761
0
1,218
4,824
1,645
0
1,736
3,088
1,975
23,864
W
Hercules
2,433
902
0
1,716
6,070
3,612
0
0
5,656
0
12,429
L
980
364
0
2,000
3,832
1,014
0
45
3,787
0
14,556
W
Anubis
nnamoh
Anubis
5,825
154
0
1,280
2,429
1,049
315
560
1,869
30,309
0
L
Ares
3,141
111
148
1,074
6,840
2,207
0
1,359
5,481
12,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
26,266
221
Minions Killed
221
0
Camps Cleared
0
842,495
Distance Traveled
895,603
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,673
519
43
5
0
200,879
0
W
Horus
5,327
592
14
2
0
165,883
5
L
Chaac
5,566
618
49
5
0
176,543
2
L
Vulcan
5,397
600
60
7
0
178,414
0
W
Hachiman
5,577
620
69
8
0
148,085
1
L
Izanami
4,577
509
51
6
0
156,740
1
W
Hercules
4,813
535
27
3
0
208,513
2
L
Kali
4,504
500
41
5
0
153,881
0
W
Anubis
5,876
653
68
8
0
172,243
3
L
Ares
4,572
508
20
2
0
176,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role