Player Matchup

Sun Wukong
Sun Wukong
MattVrab
Sun Wukong
Level 124
God Stats
28W - 15L
1,649 SR
Queue Stats
86W - 66L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
TokeMoney420_69
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 124L
1,589 Elo+
Party 1
Hercules
Hercules
bradgnar
Hercules
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 34L
1,393 Elo+
Party 1
Team Averages
Level 107
1,550 SR
1,526 Elo+

VS

Team Averages
Level 79
1,481 SR
1,492 Elo+
Erlang Shen
Erlang Shen
ELMOJANUGGET4
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
Slushy_iAm
Baron Samedi
Level 87
God Stats
8W - 6L
1,655 SR
Queue Stats
282W - 219L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l Supports l
Ah Muzen Cab
Level 85
God Stats
2W - 2L
1,288 SR
Queue Stats
43W - 54L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MattVrab
Sun Wukong
17
9 / 3 / 7
13,561
646
16,912
21,980
25,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 13
12,712
605
15,270
13,449
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
bradgnar
Hercules
15
5 / 5 / 10
12,719
606
12,834
24,166
22,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ELMOJANUGGET4
Erlang Shen
15
1 / 8 / 8
12,541
597
10,780
20,844
11,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Slushy_iAm
Baron Samedi
16
5 / 7 / 6
13,453
641
18,226
16,013
8,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
l Supports l
Ah Muzen Cab
19
7 / 2 / 4
14,379
685
23,913
14,244
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
17
Kills
13
13
Deaths
17
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ELMOJANUGGET4
Erlang Shen
1
8
8
0.63
L
Sun Wukong
MattVrab
Sun Wukong
9
3
7
4.17
W
Baron Samedi
Slushy_iAm
Baron Samedi
5
7
6
1.14
L
3
5
13
1.9
L
Hercules
bradgnar
Hercules
5
5
10
2
W
Ah Muzen Cab
l Supports l
Ah Muzen Cab
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,016
Damage
52,919
59,595
Taken
51,101
52,437
Mitigated
24,169
12,854
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ELMOJANUGGET4
Erlang Shen
10,780
5,465
0
6,079
20,844
11,128
391
3,636
16,379
0
45,739
L
Sun Wukong
MattVrab
Sun Wukong
16,912
4,023
1,883
6,800
21,980
25,178
49
5,633
16,347
0
56,572
W
Baron Samedi
Slushy_iAm
Baron Samedi
18,226
692
1,233
3,664
16,013
8,452
252
4,697
10,628
59,748
0
L
15,270
3,941
0
1,431
13,449
4,471
37
4,178
9,271
65,255
0
L
Hercules
bradgnar
Hercules
12,834
2,616
0
2,740
24,166
22,788
0
8,448
15,718
0
26,797
W
Ah Muzen Cab
l Supports l
Ah Muzen Cab
23,913
9,152
0
3,318
14,244
4,589
1,888
5,918
7,686
0
125,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
40,373
224
Minions Killed
283
0
Camps Cleared
0
1,151,234
Distance Traveled
1,133,596
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,541
597
44
2
0
398,847
0
L
Sun Wukong
13,561
646
91
4
0
412,284
3
W
Baron Samedi
13,453
641
77
4
0
331,254
3
L
Nu Wa
12,712
605
106
5
0
356,328
1
L
Hercules
12,719
606
27
1
0
382,622
1
W
Ah Muzen Cab
14,379
685
162
8
0
403,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role