Player Matchup

Geb
Geb
EarnedCell44159
Geb
Level 109
God Stats
1W - 1L
1,734 SR
Queue Stats
83W - 78L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
Jahummuslol
Danzaburou
Level 7
God Stats
46W - 48L
1,506 SR
Queue Stats
88W - 83L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
Nakku123
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
YyeetMaster69
Set
Level 18
God Stats
13W - 17L
1,408 SR
Queue Stats
60W - 46L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
yannigelinas
Kukulkan
Level 18
God Stats
10W - 16L
1,522 SR
Queue Stats
38W - 51L
1,456 Elo+
Solo
Team Averages
Level 35
1,534 SR
1,586 Elo+

VS

Team Averages
Level 25
1,620 SR
1,694 Elo+
Loki
Loki
BLACKCATSUPREME
Loki
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 126L
1,586 Elo+
Solo
King Arthur
King Arthur
N_DMKII
King Arthur
Level 33
God Stats
5W - 1L
1,933 SR
Queue Stats
9W - 7L
1,817 Elo+
Party 2
Terra
Terra
Rainydroplets
Terra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 114L
1,641 Elo+
Solo
Merlin
Merlin
SamyDpain
Merlin
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 7L
1,817 Elo+
Party 2
Guan Yu
Guan Yu
xllNAMELESSllx
Guan Yu
Level 17
God Stats
20W - 21L
1,666 SR
Queue Stats
185W - 151L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 8
10,282
1,028
7,247
16,511
17,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Jahummuslol
Danzaburou
16
2 / 5 / 6
9,916
992
10,546
14,877
5,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Nakku123
Ao Kuang
16
7 / 3 / 3
11,002
1,100
9,558
17,267
7,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 7 / 3
8,866
887
7,088
12,868
5,733
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
yannigelinas
Kukulkan
16
1 / 4 / 7
9,812
981
8,238
13,532
5,707
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

199

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
10,006
1,001
5,489
5,897
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
N_DMKII
King Arthur
16
6 / 7 / 13
10,956
1,096
17,248
15,025
16,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
3 / 1 / 17
11,487
1,149
16,358
13,075
15,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
SamyDpain
Merlin
17
4 / 2 / 15
10,255
1,026
21,790
7,103
3,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 0 / 12
10,535
1,054
9,456
10,200
10,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
11
Kills
21
21
Deaths
11
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
0
2
8
2
L
Danzaburou
Jahummuslol
Danzaburou
2
5
6
1
W
King Arthur
N_DMKII
King Arthur
6
7
13
1.79
L
Ao Kuang
Nakku123
Ao Kuang
7
3
3
2.83
W
3
1
17
11.5
W
Merlin
SamyDpain
Merlin
4
2
15
5.75
L
1
7
3
0.36
W
5
0
12
11
L
Kukulkan
yannigelinas
Kukulkan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,677
Damage
70,341
75,055
Taken
51,300
41,996
Mitigated
48,682
9,734
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,489
1,580
0
0
5,897
2,486
0
3,114
2,783
0
19,355
L
7,247
713
657
1,853
16,511
17,312
0
8,685
7,725
30,810
0
L
Danzaburou
Jahummuslol
Danzaburou
10,546
5,497
0
3,008
14,877
5,914
0
7,413
7,314
0
31,967
W
King Arthur
N_DMKII
King Arthur
17,248
2,651
721
1,232
15,025
16,610
0
7,794
7,231
0
35,038
L
Ao Kuang
Nakku123
Ao Kuang
9,558
2,305
0
3,538
17,267
7,330
0
9,093
8,099
22,271
0
W
16,358
1,794
2,384
3,639
13,075
15,618
0
5,152
7,923
30,456
0
W
Merlin
SamyDpain
Merlin
21,790
1,875
0
1,197
7,103
3,166
0
3,502
3,601
42,855
0
L
7,088
3,916
0
678
12,868
5,733
0
5,402
7,366
0
15,534
W
9,456
1,252
3,734
3,177
10,200
10,802
0
5,481
4,719
0
18,557
L
Kukulkan
yannigelinas
Kukulkan
8,238
1,624
0
0
13,532
5,707
0
7,555
5,801
29,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,878
Gold Earned
53,239
182
Minions Killed
166
5
Camps Cleared
9
782,547
Distance Traveled
982,266
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,006
1,001
23
2
5
200,942
0
L
Geb
10,282
1,028
43
4
1
185,760
0
L
Danzaburou
9,916
992
51
5
0
138,034
0
W
King Arthur
10,956
1,096
49
5
2
165,544
0
L
Ao Kuang
11,002
1,100
26
3
2
159,198
1
W
Terra
11,487
1,149
25
3
0
221,002
2
W
Merlin
10,255
1,026
52
5
1
178,892
0
L
Set
8,866
887
10
1
1
158,415
0
W
Guan Yu
10,535
1,054
17
2
1
215,886
4
L
Kukulkan
9,812
981
52
5
1
141,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role