Player Matchup

Sobek
Sobek
Bronze III
DeSchoolMeester
Sobek
Bronze III
Level 68
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 1L
1,400 MMR
Party 1
Scylla
Scylla
Silver II
EtherMuse
Scylla
Silver II
Level 146
God Stats
10W - 10L
1,763 SR
Queue Stats
346W - 337L
1,404 MMR
Solo
Xbalanque
Xbalanque
Silver II
ModzØ
Xbalanque
Silver II
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
132W - 116L
1,396 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Xertions
Guan Yu
Bronze III
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,400 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
helkez
Tsukuyomi
Silver I
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 141L
1,406 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,629 SR
1,401 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,546 SR
1,439 MMR
Pele
Pele
Bronze III
Bnormann
Pele
Bronze III
Level 30
God Stats
1W - 3L
1,815 SR
Queue Stats
7W - 18L
1,400 MMR
Solo
Vulcan
Vulcan
Gold IV
Dr0ll
Vulcan
Gold IV
Level 122
God Stats
7W - 4L
1,500 SR
Queue Stats
706W - 699L
1,393 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
TheGreatSunTzu
Sun Wukong
Bronze III
Level 52
God Stats
1W - 2L
1,413 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Ganesha
Ganesha
Gold V
Wazdakka94
Ganesha
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
МЯСОРУБОЧКА
Medusa
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
9,037
502
3,329
10,727
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Scylla
EtherMuse
Scylla
18
8 / 0 / 6
11,472
637
10,682
7,478
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Xbalanque
ModzØ
Xbalanque
17
2 / 0 / 6
10,126
563
9,448
10,039
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Xertions
Guan Yu
18
13 / 3 / 8
11,648
647
22,098
23,627
31,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Tsukuyomi
helkez
Tsukuyomi
15
3 / 3 / 6
9,534
530
6,026
12,708
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisArachneDanzaburouCthulhuKing Arthur

VS

Bans
AnhurBellonaFenrirCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 7 / 4
8,811
490
6,768
15,750
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Vulcan
Dr0ll
Vulcan
15
5 / 5 / 0
9,712
540
10,879
11,923
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
TheGreatSunTzu
Sun Wukong
13
1 / 10 / 2
7,711
428
6,510
17,976
6,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Ganesha
Wazdakka94
Ganesha
12
0 / 2 / 4
7,350
408
3,369
11,090
4,685
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 3 / 1
8,392
466
6,160
11,897
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
27
Kills
7
7
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
1
7
4
0.43
W
1
1
9
5.5
L
Vulcan
Dr0ll
Vulcan
5
5
0
1
W
Scylla
EtherMuse
Scylla
8
0
6
11
W
Xbalanque
ModzØ
Xbalanque
2
0
6
5
L
Sun Wukong
TheGreatSunTzu
Sun Wukong
1
10
2
0.2
L
Ganesha
Wazdakka94
Ganesha
0
2
4
1
W
Guan Yu
Xertions
Guan Yu
13
3
8
5.67
W
Tsukuyomi
helkez
Tsukuyomi
3
3
6
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,583
Damage
33,686
64,579
Taken
68,636
53,677
Mitigated
23,218
35,217
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,768
1,310
0
4,484
15,750
4,025
0
2,252
13,241
0
63,585
W
3,329
352
0
4,028
10,727
10,597
336
2,598
8,081
21,865
0
L
Vulcan
Dr0ll
Vulcan
10,879
3,166
0
1,916
11,923
4,313
0
4,115
7,408
52,888
0
W
Scylla
EtherMuse
Scylla
10,682
1,362
0
2,786
7,478
3,166
3,017
2,496
4,808
77,475
0
W
Xbalanque
ModzØ
Xbalanque
9,448
4,879
0
7,567
10,039
3,641
4,999
1,898
8,117
0
77,949
L
Sun Wukong
TheGreatSunTzu
Sun Wukong
6,510
1,099
0
2,400
17,976
6,718
0
1,678
15,751
0
38,538
L
Ganesha
Wazdakka94
Ganesha
3,369
359
264
2,048
11,090
4,685
718
2,817
8,105
26,213
0
W
Guan Yu
Xertions
Guan Yu
22,098
2,377
2,898
12,390
23,627
31,364
1,663
4,572
18,911
0
70,027
W
Tsukuyomi
helkez
Tsukuyomi
6,026
863
0
5,548
12,708
4,909
858
2,210
10,414
0
55,467
L
6,160
2,169
557
3,471
11,897
3,477
716
2,627
9,174
0
60,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
41,976
548
Minions Killed
420
0
Camps Cleared
0
1,742,359
Distance Traveled
1,681,473
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,811
490
112
6
0
334,040
8
W
Sobek
9,037
502
20
1
0
346,701
5
L
Vulcan
9,712
540
101
6
0
338,721
3
W
Scylla
11,472
637
172
10
0
387,048
3
W
Xbalanque
10,126
563
146
8
0
324,676
8
L
Sun Wukong
7,711
428
66
4
0
321,377
3
L
Ganesha
7,350
408
22
1
0
350,876
12
W
Guan Yu
11,648
647
111
6
0
350,055
2
W
Tsukuyomi
9,534
530
99
6
0
333,879
4
L
Medusa
8,392
466
119
7
0
336,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role