Player Matchup

Awilix
Awilix
BOING Cereza
Awilix
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
367W - 349L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Lazar_Wolf_VII
Danzaburou
Level 79
God Stats
3W - 1L
1,598 SR
Queue Stats
34W - 38L
1,297 Elo+
Solo
Kuzenbo
Kuzenbo
Nocturnalik
Kuzenbo
Level 100
God Stats
8W - 3L
1,500 SR
Queue Stats
444W - 418L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
PoshGlint347
Ao Kuang
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 253L
1,410 Elo+
Solo
Scylla
Scylla
ToxicityGoddess
Scylla
Level 69
God Stats
30W - 28L
1,758 SR
Queue Stats
352W - 300L
1,661 Elo+
Solo
Team Averages
Level 100
1,571 SR
1,471 Elo+

VS

Team Averages
Level 100
1,467 SR
1,576 Elo+
Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AquilaKekka
Amaterasu
Level 144
God Stats
13W - 15L
1,592 SR
Queue Stats
101W - 104L
1,702 Elo+
Party 2
Nu Wa
Nu Wa
EL PRESIIDENTE
Nu Wa
Level 80
God Stats
3W - 4L
1,244 SR
Queue Stats
38W - 23L
1,602 Elo+
Party 1
Apollo
Apollo
Incanvs
Apollo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
Tr3theVibe
Ao Kuang
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 97L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
4 / 5 / 6
10,496
525
9,423
16,530
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Lazar_Wolf_VII
Danzaburou
18
8 / 1 / 7
12,008
600
14,956
12,650
5,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Nocturnalik
Kuzenbo
13
5 / 2 / 11
10,043
502
7,520
12,535
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
PoshGlint347
Ao Kuang
16
3 / 5 / 3
10,354
518
9,543
16,929
9,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 1 / 5
12,275
614
6,735
8,644
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 7 / 1
8,010
401
2,925
16,520
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
AquilaKekka
Amaterasu
16
2 / 4 / 4
10,002
500
13,648
16,759
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 5 / 1
10,516
526
12,872
10,718
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Incanvs
Apollo
14
0 / 7 / 3
9,052
453
5,247
14,023
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Tr3theVibe
Ao Kuang
15
9 / 3 / 2
10,460
523
7,828
16,127
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
26
Kills
13
14
Deaths
26
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
1
0.07
L
Amaterasu
AquilaKekka
Amaterasu
2
4
4
1
W
Awilix
4
5
6
1.4
L
2
5
1
0.5
L
Apollo
Incanvs
Apollo
0
7
3
0.21
W
Danzaburou
Lazar_Wolf_VII
Danzaburou
8
1
7
11.5
W
Kuzenbo
Nocturnalik
Kuzenbo
5
2
11
5.25
W
Ao Kuang
PoshGlint347
Ao Kuang
3
5
3
0.9
W
6
1
5
8.5
L
Ao Kuang
Tr3theVibe
Ao Kuang
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
42,520
67,288
Taken
74,147
32,879
Mitigated
38,221
22,594
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,925
574
0
909
16,520
10,197
272
4,954
11,566
27,421
0
L
Amaterasu
AquilaKekka
Amaterasu
13,648
7,803
0
4,822
16,759
14,699
8
9,595
7,164
0
65,440
W
Awilix
9,423
5,038
0
5,141
16,530
5,321
0
6,823
9,632
0
79,663
L
12,872
3,183
0
2,675
10,718
3,841
0
3,666
7,052
80,830
0
L
Apollo
Incanvs
Apollo
5,247
2,582
0
3,724
14,023
4,126
1,058
2,026
11,997
0
61,706
W
Danzaburou
Lazar_Wolf_VII
Danzaburou
14,956
7,119
0
6,833
12,650
5,063
3,418
5,094
7,556
0
81,657
W
Kuzenbo
Nocturnalik
Kuzenbo
7,520
2,669
0
1,087
12,535
10,189
0
3,809
8,656
29,192
0
W
Ao Kuang
PoshGlint347
Ao Kuang
9,543
2,627
0
6,042
16,929
9,330
0
2,941
13,370
48,019
0
W
6,735
533
0
3,491
8,644
2,976
384
4,958
3,686
85,703
0
L
Ao Kuang
Tr3theVibe
Ao Kuang
7,828
2,279
0
7,002
16,127
5,358
0
3,557
12,570
41,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,176
Gold Earned
48,040
559
Minions Killed
502
0
Camps Cleared
0
1,829,275
Distance Traveled
1,792,933
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,010
401
52
3
0
355,433
1
L
Amaterasu
10,002
500
111
6
0
393,790
4
W
Awilix
10,496
525
125
6
0
414,757
2
L
Nu Wa
10,516
526
138
7
0
330,927
7
L
Apollo
9,052
453
123
6
0
317,034
1
W
Danzaburou
12,008
600
135
7
0
346,167
2
W
Kuzenbo
10,043
502
23
1
0
360,935
9
W
Ao Kuang
10,354
518
94
5
0
339,217
1
W
Scylla
12,275
614
182
9
0
368,199
1
L
Ao Kuang
10,460
523
78
4
0
395,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role