Player Matchup

Scylla
Scylla
Silver I
EnBrNoCuenta
Scylla
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
GameBredSon
Ravana
Gold III
Level 129
God Stats
4W - 3L
1,643 SR
Queue Stats
20W - 23L
1,627 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Grenge
Danzaburou
Gold IV
Level 137
God Stats
21W - 16L
1,573 SR
Queue Stats
193W - 197L
1,636 MMR
Solo
Sobek
Sobek
Gold I
REALKING592
Sobek
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
kumbaxbl
Erlang Shen
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,584 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,543 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,631 SR
1,628 MMR
Khepri
Khepri
Silver I
DeadHakuba
Khepri
Silver I
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
173W - 168L
1,622 MMR
Solo
Osiris
Osiris
Silver I
K1ng0fthievz
Osiris
Silver I
Level 152
God Stats
1W - 0L
1,250 SR
Queue Stats
10W - 7L
1,626 MMR
Solo
Jing Wei
Jing Wei
Gold III
Raffigi
Jing Wei
Gold III
Level 149
God Stats
70W - 56L
1,598 SR
Queue Stats
285W - 278L
1,625 MMR
Solo
Anubis
Anubis
Silver I
mcshnibbalips
Anubis
Silver I
Level 128
God Stats
4W - 0L
1,861 SR
Queue Stats
26W - 23L
1,633 MMR
Party 2
Kali
Kali
Silver I
skurtSKURT74
Kali
Silver I
Level 157
God Stats
5W - 1L
1,945 SR
Queue Stats
122W - 105L
1,633 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 2 / 2
6,589
507
3,387
4,611
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
13
9 / 1 / 4
8,104
623
10,742
7,398
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Grenge
Danzaburou
11
3 / 3 / 0
7,090
545
3,962
9,008
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 5
6,118
471
3,053
11,955
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
kumbaxbl
Erlang Shen
13
2 / 2 / 1
6,997
538
6,144
11,771
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
SetJanusPersephoneNemesisTsukuyomi

VS

Bans
Cu ChulainnThanatosYemojaMercuryCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeadHakuba
Khepri
10
0 / 4 / 5
6,443
496
4,386
10,296
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
12
1 / 4 / 1
7,287
561
8,327
10,245
10,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Raffigi
Jing Wei
13
3 / 2 / 0
7,712
593
8,602
9,177
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 3
8,279
637
5,799
6,235
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 4
7,482
576
4,814
10,415
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
16
Kills
10
10
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
DeadHakuba
Khepri
0
4
5
0.63
L
Scylla
2
2
2
1.5
L
Ravana
9
1
4
11
L
Danzaburou
Grenge
Danzaburou
3
3
0
1
W
Osiris
1
4
1
0.38
L
0
2
5
1.25
W
Jing Wei
Raffigi
Jing Wei
3
2
0
1.5
L
Erlang Shen
kumbaxbl
Erlang Shen
2
2
1
1.25
W
4
3
3
1.83
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
31,928
44,743
Taken
46,368
23,296
Mitigated
26,633
13,431
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DeadHakuba
Khepri
4,386
639
0
1,609
10,296
5,600
228
3,153
7,083
19,491
0
L
Scylla
3,387
1,157
0
900
4,611
1,177
150
1,782
2,829
39,002
0
L
Ravana
10,742
4,128
0
1,364
7,398
4,458
0
1,842
5,556
4,681
39,144
L
Danzaburou
Grenge
Danzaburou
3,962
1,895
0
3,081
9,008
2,818
540
1,286
7,722
0
37,217
W
Osiris
8,327
3,303
0
2,690
10,245
10,366
75
243
9,548
6,220
39,383
L
3,053
319
0
4,148
11,955
5,574
0
4,674
7,281
13,529
0
W
Jing Wei
Raffigi
Jing Wei
8,602
5,636
0
5,086
9,177
3,133
0
839
8,338
0
54,210
L
Erlang Shen
kumbaxbl
Erlang Shen
6,144
2,970
0
3,938
11,771
9,269
0
1,603
10,168
0
40,046
W
5,799
478
0
2,732
6,235
3,498
0
1,617
4,534
62,711
0
W
4,814
2,617
0
4,711
10,415
4,036
0
1,165
9,130
0
39,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,898
Gold Earned
37,203
318
Minions Killed
423
0
Camps Cleared
0
1,216,568
Distance Traveled
1,324,482
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,443
496
21
2
0
287,104
8
L
Scylla
6,589
507
86
7
0
178,940
3
L
Ravana
8,104
623
71
5
0
288,347
1
L
Danzaburou
7,090
545
74
6
0
233,782
2
W
Osiris
7,287
561
97
7
0
243,679
1
L
Sobek
6,118
471
18
1
0
260,219
2
W
Jing Wei
7,712
593
109
8
0
248,640
2
L
Erlang Shen
6,997
538
69
5
0
255,280
2
W
Anubis
8,279
637
127
10
0
252,448
8
W
Kali
7,482
576
69
5
0
292,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role