Player Matchup

Neith
Neith
Ercello88
Neith
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 10L
1,094 Elo+
Solo
King Arthur
King Arthur
JibilYanhar
King Arthur
Level 17
God Stats
5W - 5L
1,544 SR
Queue Stats
10W - 15L
1,418 Elo+
Solo
Olorun
Olorun
REDuuu
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,425 Elo+
Solo
Sylvanus
Sylvanus
Saibriel
Sylvanus
Level 18
God Stats
8W - 9L
1,766 SR
Queue Stats
165W - 172L
1,444 Elo+
Solo
Anhur
Anhur
TheBoostedDrago
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,344 Elo+

VS

Team Averages
Level 30
1,619 SR
1,437 Elo+
Anubis
Anubis
AhuraM4zd4
Anubis
Level 40
God Stats
1W - 0L
1,772 SR
Queue Stats
16W - 22L
1,372 Elo+
Party 1
Hel
Hel
Discend
Hel
Level 46
God Stats
2W - 2L
1,501 SR
Queue Stats
14W - 17L
1,378 Elo+
Party 1
Ratatoskr
Ratatoskr
HAPKOTIK23K
Ratatoskr
Level 28
God Stats
17W - 21L
1,497 SR
Queue Stats
89W - 123L
1,489 Elo+
Solo
Osiris
Osiris
PMGxMichael
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,360 Elo+
Party 1
Susano
Susano
coinflipyasuo
Susano
Level 8
God Stats
3W - 1L
1,824 SR
Queue Stats
3W - 1L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ercello88
Neith
10
2 / 8 / 3
6,655
475
5,264
10,164
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
JibilYanhar
King Arthur
12
1 / 3 / 0
6,748
482
4,863
10,409
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
REDuuu
Olorun
14
3 / 2 / 2
8,029
574
7,349
11,022
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Saibriel
Sylvanus
9
1 / 4 / 1
6,236
445
5,069
12,108
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 3 / 0
6,045
432
2,285
10,480
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AhuraM4zd4
Anubis
12
2 / 2 / 2
7,651
547
4,560
6,780
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
12
3 / 1 / 10
7,518
537
8,840
8,911
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
HAPKOTIK23K
Ratatoskr
14
5 / 0 / 2
8,166
583
7,456
9,651
3,171
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
11
1 / 1 / 1
6,796
485
4,028
7,399
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
9 / 4 / 3
7,964
569
11,196
10,984
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
20
20
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
AhuraM4zd4
Anubis
2
2
2
1.5
W
Hel
3
1
10
8
L
Neith
Ercello88
Neith
2
8
3
0.44
W
Ratatoskr
HAPKOTIK23K
Ratatoskr
5
0
2
6
L
King Arthur
JibilYanhar
King Arthur
1
3
0
0.33
W
Osiris
1
1
1
1.5
L
Olorun
REDuuu
Olorun
3
2
2
2
L
Sylvanus
Saibriel
Sylvanus
1
4
1
0.38
L
1
3
0
0.33
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,830
Damage
36,080
54,183
Taken
43,725
21,760
Mitigated
18,435
20,706
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AhuraM4zd4
Anubis
4,560
201
0
3,569
6,780
2,774
1,121
3,117
3,663
33,036
0
W
Hel
8,840
1,742
4,437
6,075
8,911
2,652
1,220
3,831
5,080
31,670
0
L
Neith
Ercello88
Neith
5,264
2,219
0
1,523
10,164
2,847
24
4,030
6,134
0
23,164
W
Ratatoskr
HAPKOTIK23K
Ratatoskr
7,456
1,995
0
4,174
9,651
3,171
0
1,882
7,694
0
49,732
L
King Arthur
JibilYanhar
King Arthur
4,863
732
0
4,005
10,409
7,410
0
1,381
9,028
0
30,557
W
Osiris
4,028
1,728
0
3,248
7,399
5,951
366
521
6,428
2,827
17,881
L
Olorun
REDuuu
Olorun
7,349
3,926
246
5,485
11,022
3,639
116
2,797
8,225
45,333
0
L
Sylvanus
Saibriel
Sylvanus
5,069
1,472
740
3,916
12,108
5,079
0
3,693
8,415
22,500
0
L
2,285
1,101
0
4,791
10,480
2,785
0
1,999
8,481
0
31,197
W
11,196
3,729
0
1,137
10,984
3,887
1,635
3,067
7,917
0
31,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
38,095
284
Minions Killed
328
0
Camps Cleared
0
1,138,831
Distance Traveled
1,340,629
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,651
547
74
5
0
232,238
0
W
Hel
7,518
537
55
4
0
258,535
2
L
Neith
6,655
475
40
3
0
247,869
0
W
Ratatoskr
8,166
583
96
7
0
309,745
0
L
King Arthur
6,748
482
57
4
0
263,809
0
W
Osiris
6,796
485
46
3
0
276,806
7
L
Olorun
8,029
574
93
7
0
233,065
0
L
Sylvanus
6,236
445
41
3
0
165,420
0
L
Anhur
6,045
432
53
4
0
228,668
0
W
Susano
7,964
569
57
4
0
263,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role