Player Matchup

King Arthur
King Arthur
Rahvokiik
King Arthur
Level 12
God Stats
7W - 12L
1,327 SR
Queue Stats
19W - 19L
1,648 Elo+
Party 1
Nemesis
Nemesis
Valkuirae
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
b0kumuye
Kukulkan
Level 7
God Stats
0W - 1L
1,258 SR
Queue Stats
9W - 7L
1,724 Elo+
Solo
Neith
Neith
jgb123
Neith
Level 29
God Stats
17W - 15L
1,776 SR
Queue Stats
40W - 32L
1,645 Elo+
Solo
Ymir
Ymir
rBumpy
Ymir
Level 41
God Stats
7W - 2L
1,948 SR
Queue Stats
19W - 18L
1,567 Elo+
Party 1
Team Averages
Level 21
1,562 SR
1,617 Elo+

VS

Team Averages
Level 15
1,553 SR
1,689 Elo+
Yemoja
Yemoja
Moosias
Yemoja
Level 28
God Stats
92W - 75L
1,776 SR
Queue Stats
497W - 482L
1,624 Elo+
Party 3
Loki
Loki
Samuelrochav
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,688 Elo+
Solo
Nu Wa
Nu Wa
Tahira67
Nu Wa
Level 24
God Stats
19W - 11L
1,487 SR
Queue Stats
62W - 34L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
gjerms
Danzaburou
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,767 Elo+
Party 3
Ao Kuang
Ao Kuang
owobutterkuchen
Ao Kuang
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 31L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rahvokiik
King Arthur
12
2 / 2 / 2
6,808
486
4,709
8,251
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Valkuirae
Nemesis
12
4 / 3 / 3
7,537
538
7,488
8,573
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
b0kumuye
Kukulkan
10
1 / 6 / 1
6,432
459
2,453
7,355
2,251
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
jgb123
Neith
10
0 / 3 / 0
6,067
433
3,858
6,287
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
rBumpy
Ymir
9
0 / 4 / 0
5,912
422
1,705
9,989
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Moosias
Yemoja
12
4 / 0 / 3
7,477
534
5,075
4,604
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 3 / 2
7,587
542
3,701
7,636
3,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Tahira67
Nu Wa
13
5 / 2 / 7
8,482
606
8,387
5,799
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
gjerms
Danzaburou
12
1 / 0 / 5
6,976
498
4,325
4,990
1,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
13
7 / 2 / 5
7,980
570
8,471
11,923
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
18
18
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Moosias
Yemoja
4
0
3
5.5
L
King Arthur
Rahvokiik
King Arthur
2
2
2
1.5
W
1
3
2
0.67
W
Nu Wa
Tahira67
Nu Wa
5
2
7
4.25
L
Nemesis
Valkuirae
Nemesis
4
3
3
1.83
L
Kukulkan
b0kumuye
Kukulkan
1
6
1
0.25
W
Danzaburou
gjerms
Danzaburou
1
0
5
3.5
L
Neith
jgb123
Neith
0
3
0
0
W
Ao Kuang
7
2
5
4.75
L
Ymir
rBumpy
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
29,959
40,455
Taken
34,952
18,163
Mitigated
13,061
6,962
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Moosias
Yemoja
5,075
673
653
1,770
4,604
1,951
0
470
4,134
24,623
0
L
King Arthur
Rahvokiik
King Arthur
4,709
870
0
1,005
8,251
6,335
518
3,190
4,901
0
33,518
W
3,701
925
0
1,566
7,636
3,572
0
646
6,690
0
39,775
W
Nu Wa
Tahira67
Nu Wa
8,387
2,575
0
652
5,799
1,907
1,093
1,165
4,559
38,202
0
L
Nemesis
Valkuirae
Nemesis
7,488
3,640
0
1,152
8,573
4,633
0
4,891
3,569
4,982
31,758
L
Kukulkan
b0kumuye
Kukulkan
2,453
391
0
450
7,355
2,251
0
4,421
2,784
31,650
0
W
Danzaburou
gjerms
Danzaburou
4,325
1,584
0
2,352
4,990
1,832
0
333
4,657
0
43,648
L
Neith
jgb123
Neith
3,858
1,288
0
2,156
6,287
1,603
0
2,562
3,633
0
34,913
W
Ao Kuang
8,471
1,707
0
5,455
11,923
3,799
0
2,070
9,803
43,056
0
L
Ymir
rBumpy
Ymir
1,705
368
99
2,100
9,989
3,341
0
6,220
3,635
12,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
38,502
289
Minions Killed
367
0
Camps Cleared
0
1,325,272
Distance Traveled
1,313,126
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,477
534
45
3
0
260,650
7
L
King Arthur
6,808
486
71
5
0
281,246
4
W
Loki
7,587
542
91
7
0
260,778
3
W
Nu Wa
8,482
606
76
5
0
257,156
4
L
Nemesis
7,537
538
62
4
0
307,717
4
L
Kukulkan
6,432
459
64
5
0
239,296
0
W
Danzaburou
6,976
498
86
6
0
241,204
6
L
Neith
6,067
433
71
5
0
237,507
4
W
Ao Kuang
7,980
570
69
5
0
293,338
1
L
Ymir
5,912
422
21
2
0
259,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role