Player Matchup

Ganesha
Ganesha
DEAN THE BRUTAL
Ganesha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,545 Elo+
Solo
Yemoja
Yemoja
muyfeoo
Yemoja
Level 88
God Stats
0W - 2L
1,257 SR
Queue Stats
103W - 123L
1,595 Elo+
Solo
Achilles
Achilles
soulswillcry
Achilles
Level 142
God Stats
14W - 8L
1,500 SR
Queue Stats
482W - 509L
1,413 Elo+
Solo
Team Averages
Level 110
1,419 SR
1,518 Elo+

VS

Team Averages
Level 129
1,581 SR
1,496 Elo+
Fenrir
Fenrir
Emil N Davis
Fenrir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,551 Elo+
Party 1
He Bo
He Bo
Kentiepoo08
He Bo
Level 160
God Stats
2W - 1L
1,739 SR
Queue Stats
140W - 192L
1,479 Elo+
Party 1
Vamana
Vamana
ShroomZoom20
Vamana
Level 68
God Stats
2W - 2L
1,504 SR
Queue Stats
30W - 28L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,510
651
4,067
11,317
6,757
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
muyfeoo
Yemoja
10
2 / 3 / 0
6,910
691
4,458
8,144
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
soulswillcry
Achilles
9
1 / 5 / 0
6,474
647
4,101
10,681
5,047
Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 2 / 4
7,418
742
5,429
7,085
3,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 7
8,005
801
10,108
6,117
1,706
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
4 / 1 / 6
7,960
796
8,141
8,799
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Fenrir
4
2
4
3
W
5
0
7
8.5
W
Vamana
4
1
6
7
L
Yemoja
muyfeoo
Yemoja
2
3
0
0.67
L
Achilles
soulswillcry
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,626
Damage
23,678
30,142
Taken
22,001
16,976
Mitigated
11,371
6,924
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,067
329
822
2,303
11,317
6,757
0
3,963
7,354
14,809
0
W
Fenrir
5,429
798
0
330
7,085
3,402
370
1,947
5,047
0
15,520
W
10,108
945
0
1,882
6,117
1,706
0
2,037
3,928
29,729
0
W
Vamana
8,141
3,532
576
4,715
8,799
6,263
324
4,051
4,493
1,921
21,755
L
Yemoja
muyfeoo
Yemoja
4,458
869
1,068
913
8,144
5,172
0
2,865
5,279
18,542
0
L
Achilles
soulswillcry
Achilles
4,101
1,520
0
1,818
10,681
5,047
116
3,849
6,832
0
20,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,894
Gold Earned
23,383
93
Minions Killed
95
0
Camps Cleared
0
511,811
Distance Traveled
555,722
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,510
651
1
0
0
171,134
2
W
Fenrir
7,418
742
29
3
0
180,476
2
W
He Bo
8,005
801
36
4
0
176,804
0
W
Vamana
7,960
796
30
3
0
198,442
3
L
Yemoja
6,910
691
48
5
0
164,718
1
L
Achilles
6,474
647
44
4
0
175,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role