Player Matchup

Bellona
Bellona
Gold V
DWINDY5
Bellona
Gold V
Level 78
God Stats
15W - 13L
1,682 SR
Queue Stats
183W - 181L
1,446 MMR
Solo
Izanami
Izanami
Bronze III
DancyLizard1833
Izanami
Bronze III
Level 89
God Stats
43W - 41L
1,520 SR
Queue Stats
484W - 485L
1,446 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
MyYellowBuff
Cu Chulainn
Silver I
Level 122
God Stats
5W - 2L
1,905 SR
Queue Stats
27W - 29L
1,449 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
TommyMG8921
Kumbhakarna
Bronze III
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 30L
1,389 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
alexvga1998
Baron Samedi
Gold IV
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 184L
1,507 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,622 SR
1,447 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,534 SR
1,447 MMR
Ra
Ra
Silver III
BIGGA1118
Ra
Silver III
Level 147
God Stats
29W - 33L
1,500 SR
Queue Stats
229W - 231L
1,450 MMR
Solo
Chronos
Chronos
Bronze III
LovelyOmnivore
Chronos
Bronze III
Level 155
God Stats
1W - 1L
1,332 SR
Queue Stats
64W - 56L
1,448 MMR
Party 1
King Arthur
King Arthur
Bronze III
StaticTennis
King Arthur
Bronze III
Level 69
God Stats
1W - 1L
1,790 SR
Queue Stats
9W - 19L
1,449 MMR
Solo
Danzaburou
Danzaburou
Gold V
ViciousProdigy1
Danzaburou
Gold V
Level 142
God Stats
39W - 29L
1,550 SR
Queue Stats
187W - 195L
1,441 MMR
Solo
Sylvanus
Sylvanus
Silver III
sammy13579
Sylvanus
Silver III
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 3L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DWINDY5
Bellona
19
7 / 3 / 8
12,831
642
10,680
19,725
23,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 5 / 6
11,555
578
5,772
10,233
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
MyYellowBuff
Cu Chulainn
19
9 / 4 / 13
12,655
633
18,939
17,267
15,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
TommyMG8921
Kumbhakarna
16
2 / 2 / 21
11,359
568
6,953
26,080
28,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
alexvga1998
Baron Samedi
17
8 / 0 / 16
11,545
577
23,205
12,837
8,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuArachneJanusHeraApollo

VS

Bans
TsukuyomiAwilixHerculesSobekSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,036
452
10,570
12,662
4,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
6 / 5 / 2
10,805
540
12,326
17,842
6,927
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
StaticTennis
King Arthur
11
1 / 5 / 1
7,583
379
5,624
11,886
5,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ViciousProdigy1
Danzaburou
15
5 / 6 / 2
9,850
493
14,528
17,782
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
sammy13579
Sylvanus
14
2 / 7 / 5
9,518
476
7,472
24,093
29,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
29
Kills
14
14
Deaths
29
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Bellona
DWINDY5
Bellona
7
3
8
3.67
W
3
5
6
1.2
L
6
5
2
1.4
W
Cu Chulainn
MyYellowBuff
Cu Chulainn
9
4
13
3.88
L
King Arthur
StaticTennis
King Arthur
1
5
1
0.3
W
Kumbhakarna
TommyMG8921
Kumbhakarna
2
2
21
6.25
L
Danzaburou
ViciousProdigy1
Danzaburou
5
6
2
1
W
Baron Samedi
alexvga1998
Baron Samedi
8
0
16
16
L
Sylvanus
sammy13579
Sylvanus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,549
Damage
50,520
86,142
Taken
84,265
81,191
Mitigated
54,470
30,929
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,570
222
1,260
3,494
12,662
4,936
317
5,403
7,259
64,155
0
W
Bellona
DWINDY5
Bellona
10,680
3,475
0
5,393
19,725
23,676
5,438
4,062
15,620
5,562
77,413
W
5,772
3,113
306
1,905
10,233
5,172
5,518
5,083
5,094
5,876
68,423
L
12,326
3,973
0
5,463
17,842
6,927
244
6,397
11,445
63,231
0
W
Cu Chulainn
MyYellowBuff
Cu Chulainn
18,939
5,417
0
3,226
17,267
15,189
2,077
5,476
11,707
8,931
91,436
L
King Arthur
StaticTennis
King Arthur
5,624
657
0
2,486
11,886
5,443
0
3,730
8,156
0
25,213
W
Kumbhakarna
TommyMG8921
Kumbhakarna
6,953
391
0
6,322
26,080
28,303
314
11,506
14,134
20,154
0
L
Danzaburou
ViciousProdigy1
Danzaburou
14,528
4,121
0
4,369
17,782
7,715
116
6,527
11,255
0
62,171
W
Baron Samedi
alexvga1998
Baron Samedi
23,205
1,861
7,251
6,526
12,837
8,851
1,209
4,581
8,056
73,854
0
L
Sylvanus
sammy13579
Sylvanus
7,472
1,713
2,018
5,066
24,093
29,449
13
9,992
14,101
25,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,945
Gold Earned
46,792
534
Minions Killed
427
0
Camps Cleared
0
1,892,263
Distance Traveled
1,541,124
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,036
452
124
6
0
371,529
8
W
Bellona
12,831
642
161
8
0
357,653
5
W
Izanami
11,555
578
123
6
0
368,912
5
L
Chronos
10,805
540
108
5
0
323,076
5
W
Cu Chulainn
12,655
633
134
7
0
397,721
3
L
King Arthur
7,583
379
51
3
0
232,194
3
W
Kumbhakarna
11,359
568
31
2
0
380,686
3
L
Danzaburou
9,850
493
109
5
0
334,293
2
W
Baron Samedi
11,545
577
85
4
0
387,291
3
L
Sylvanus
9,518
476
35
2
0
280,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role