Player Matchup

Osiris
Osiris
BestWinstoneEU
Osiris
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 73L
1,382 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Frostbonez
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 166L
1,402 Elo+
Party 1
Athena
Athena
Lykkelita
Athena
Level 89
God Stats
9W - 10L
1,736 SR
Queue Stats
123W - 157L
1,419 Elo+
Party 1
Discordia
Discordia
Pabidabolulz
Discordia
Level 57
God Stats
2W - 1L
1,797 SR
Queue Stats
40W - 31L
1,594 Elo+
Solo
Mulan
Mulan
hackana
Mulan
Level 105
God Stats
3W - 9L
1,874 SR
Queue Stats
301W - 291L
1,623 Elo+
Solo
Team Averages
Level 84
1,682 SR
1,484 Elo+

VS

Team Averages
Level 101
1,422 SR
1,432 Elo+
Cthulhu
Cthulhu
D99Raysen
Cthulhu
Level 107
God Stats
10W - 11L
1,557 SR
Queue Stats
61W - 67L
1,313 Elo+
Solo
Tyr
Tyr
MiGio88
Tyr
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
302W - 306L
1,481 Elo+
Solo
Bakasura
Bakasura
Zweolfzich
Bakasura
Level 151
God Stats
3W - 2L
1,270 SR
Queue Stats
29W - 21L
1,570 Elo+
Solo
Eset
Eset
libirun
Eset
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
setalex
Medusa
Level 102
God Stats
6W - 4L
1,285 SR
Queue Stats
86W - 103L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
10,602
505
13,786
12,914
15,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Frostbonez
Ah Muzen Cab
16
1 / 4 / 2
9,196
438
6,440
11,667
3,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Lykkelita
Athena
13
1 / 5 / 0
8,526
406
2,823
18,222
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Pabidabolulz
Discordia
17
3 / 2 / 5
10,994
524
16,580
7,210
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
hackana
Mulan
15
3 / 8 / 5
9,779
466
11,518
18,828
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D99Raysen
Cthulhu
15
1 / 1 / 13
10,519
501
9,734
14,108
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
19
2 / 1 / 6
11,847
564
8,546
20,373
20,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Zweolfzich
Bakasura
19
8 / 1 / 2
12,512
596
10,156
18,636
8,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
libirun
Eset
17
1 / 4 / 5
10,958
522
6,321
9,978
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
setalex
Medusa
18
9 / 3 / 2
11,957
569
15,533
14,244
6,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
21
21
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Cthulhu
D99Raysen
Cthulhu
1
1
13
7.5
L
Ah Muzen Cab
Frostbonez
Ah Muzen Cab
1
4
2
0.5
L
Athena
Lykkelita
Athena
1
5
0
0.2
W
Tyr
2
1
6
5
L
Discordia
Pabidabolulz
Discordia
3
2
5
2.75
W
Bakasura
Zweolfzich
Bakasura
8
1
2
9
L
Mulan
hackana
Mulan
3
8
5
0.69
W
Eset
libirun
Eset
1
4
5
0.88
W
Medusa
setalex
Medusa
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,147
Damage
50,290
68,841
Taken
77,339
47,441
Mitigated
49,554
16,138
Healing
27,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,786
5,597
0
3,620
12,914
15,744
568
2,535
9,647
10,756
65,728
W
Cthulhu
D99Raysen
Cthulhu
9,734
1,157
1,817
4,161
14,108
11,332
666
5,280
8,510
23,723
0
L
Ah Muzen Cab
Frostbonez
Ah Muzen Cab
6,440
2,415
0
5,094
11,667
3,960
776
2,247
9,360
0
61,115
L
Athena
Lykkelita
Athena
2,823
1,118
0
3,379
18,222
11,225
0
3,293
14,509
20,741
0
W
Tyr
8,546
3,037
0
8,417
20,373
20,633
1,123
4,676
15,364
0
77,817
L
Discordia
Pabidabolulz
Discordia
16,580
1,265
0
2,184
7,210
2,739
0
1,684
5,388
76,844
0
W
Bakasura
Zweolfzich
Bakasura
10,156
6,304
0
6,783
18,636
8,239
90
3,828
14,403
0
91,418
L
Mulan
hackana
Mulan
11,518
3,026
0
1,861
18,828
13,773
0
5,818
12,521
0
60,429
W
Eset
libirun
Eset
6,321
41
498
1,346
9,978
3,346
1,632
3,594
5,824
67,446
0
W
Medusa
setalex
Medusa
15,533
7,442
0
4,159
14,244
6,004
1,471
2,805
11,265
0
93,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
57,793
527
Minions Killed
698
0
Camps Cleared
0
1,973,759
Distance Traveled
2,128,610
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,602
505
162
8
0
415,288
0
W
Cthulhu
10,519
501
39
2
0
434,088
8
L
Ah Muzen Cab
9,196
438
113
5
0
363,847
5
L
Athena
8,526
406
23
1
0
398,693
11
W
Tyr
11,847
564
160
8
0
419,015
6
L
Discordia
10,994
524
147
7
0
414,475
5
W
Bakasura
12,512
596
180
9
0
509,681
4
L
Mulan
9,779
466
82
4
0
381,456
9
W
Eset
10,958
522
151
7
0
408,303
4
W
Medusa
11,957
569
168
8
0
357,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role