Player Matchup

Artio
Artio
Eggie204
Artio
Level 43
God Stats
7W - 8L
1,605 SR
Queue Stats
25W - 31L
1,432 Elo+
Solo
Fenrir
Fenrir
King_Curimson
Fenrir
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
540W - 507L
1,561 Elo+
Party 2
Arachne
Arachne
VexedSaucer5273
Arachne
Level 44
God Stats
0W - 2L
1,331 SR
Queue Stats
9W - 10L
1,540 Elo+
Solo
Chiron
Chiron
Vintik228150
Chiron
Level 65
God Stats
7W - 8L
1,315 SR
Queue Stats
80W - 67L
1,685 Elo+
Party 2
The Morrigan
The Morrigan
vikscheg
The Morrigan
Level 103
God Stats
8W - 14L
1,127 SR
Queue Stats
286W - 263L
1,498 Elo+
Party 2
Team Averages
Level 72
1,376 SR
1,543 Elo+

VS

Team Averages
Level 76
1,445 SR
1,339 Elo+
Cu Chulainn
Cu Chulainn
OFEN_WATSON
Cu Chulainn
Level 89
God Stats
11W - 5L
1,603 SR
Queue Stats
188W - 232L
1,278 Elo+
Party 1
Ganesha
Ganesha
OFEN_alpha66
Ganesha
Level 83
God Stats
7W - 4L
1,458 SR
Queue Stats
74W - 81L
1,369 Elo+
Party 1
Janus
Janus
OFEN_repioon333
Janus
Level 102
God Stats
7W - 6L
1,500 SR
Queue Stats
204W - 218L
1,380 Elo+
Party 1
Pele
Pele
OFEN_xgarfix
Pele
Level 89
God Stats
5W - 4L
1,391 SR
Queue Stats
25W - 29L
1,268 Elo+
Party 1
Medusa
Medusa
mini-sergi2006
Medusa
Level 15
God Stats
1W - 2L
1,272 SR
Queue Stats
19W - 21L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eggie204
Artio
13
5 / 7 / 2
9,395
427
7,696
20,524
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 3
10,156
462
12,346
19,740
22,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 6 / 7
10,323
469
8,416
16,973
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
15
1 / 5 / 5
9,526
433
12,092
14,670
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
vikscheg
The Morrigan
18
4 / 4 / 0
11,772
535
9,816
11,257
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OFEN_WATSON
Cu Chulainn
18
1 / 4 / 7
11,186
508
14,431
22,831
24,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
OFEN_alpha66
Ganesha
16
2 / 2 / 14
9,941
452
11,770
17,540
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 3 / 5
12,760
580
17,851
12,818
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 2 / 3
12,241
556
10,035
14,179
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 6 / 8
10,142
461
6,169
11,616
4,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
17
Kills
25
25
Deaths
17
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artio
Eggie204
Artio
5
7
2
0.86
L
3
3
3
1.5
W
Cu Chulainn
OFEN_WATSON
Cu Chulainn
1
4
7
1.13
W
Ganesha
OFEN_alpha66
Ganesha
2
2
14
4.5
W
10
3
5
4.17
W
9
2
3
5.25
L
4
6
7
1.25
L
Chiron
1
5
5
0.7
W
3
6
8
1.17
L
The Morrigan
vikscheg
The Morrigan
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,366
Damage
60,256
83,164
Taken
78,984
50,453
Mitigated
62,645
24,164
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Eggie204
Artio
7,696
722
1,099
4,725
20,524
14,070
68
9,873
10,238
30,670
0
L
12,346
3,412
0
5,060
19,740
22,258
32
4,262
15,376
0
46,826
W
Cu Chulainn
OFEN_WATSON
Cu Chulainn
14,431
2,030
0
6,136
22,831
24,258
394
2,129
20,193
19,705
66,540
W
Ganesha
OFEN_alpha66
Ganesha
11,770
828
0
2,198
17,540
19,767
440
4,476
12,887
48,346
0
W
17,851
1,403
343
2,659
12,818
5,000
0
4,304
8,110
103,081
0
W
10,035
2,992
0
3,620
14,179
9,258
56
3,263
10,834
7,617
89,372
L
8,416
6,248
0
5,547
16,973
5,583
0
6,462
10,301
0
48,020
L
Chiron
12,092
3,913
655
4,949
14,670
4,449
1,582
6,877
7,493
0
66,170
W
6,169
3,294
0
2,167
11,616
4,362
1,681
2,038
9,531
0
46,350
L
The Morrigan
vikscheg
The Morrigan
9,816
1,175
0
2,129
11,257
4,093
0
4,622
6,382
83,238
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,172
Gold Earned
56,270
461
Minions Killed
620
0
Camps Cleared
0
2,127,746
Distance Traveled
2,297,704
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,395
427
37
2
0
404,402
9
L
Fenrir
10,156
462
72
3
0
447,273
0
W
Cu Chulainn
11,186
508
159
7
0
464,022
2
W
Ganesha
9,941
452
31
1
0
475,016
2
W
Janus
12,760
580
183
8
0
480,338
1
W
Pele
12,241
556
150
7
0
454,180
1
L
Arachne
10,323
469
76
3
0
445,685
6
L
Chiron
9,526
433
109
5
0
386,329
0
W
Medusa
10,142
461
97
4
0
424,148
0
L
The Morrigan
11,772
535
167
8
0
444,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role