Player Matchup

Fenrir
Fenrir
Peiyz
Fenrir
Level 63
God Stats
0W - 3L
1,297 SR
Queue Stats
200W - 196L
1,519 Elo+
Party 3
Scylla
Scylla
Peiyz 2
Scylla
Level 70
God Stats
4W - 4L
1,701 SR
Queue Stats
84W - 82L
1,553 Elo+
Party 3
Ymir
Ymir
Peiyz 3
Ymir
Level 20
God Stats
25W - 16L
1,673 SR
Queue Stats
300W - 298L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
Peiyz4
Danzaburou
Level 101
God Stats
4W - 4L
1,719 SR
Queue Stats
126W - 109L
1,510 Elo+
Party 3
Bellona
Bellona
SLiiME BRONX
Bellona
Level 99
God Stats
11W - 7L
1,626 SR
Queue Stats
348W - 371L
1,458 Elo+
Party 3
Team Averages
Level 71
1,603 SR
1,506 Elo+

VS

Team Averages
Level 84
1,551 SR
1,499 Elo+
Hades
Hades
AnthonysAwful
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
419W - 442L
1,401 Elo+
Party 1
Sol
Sol
Itz_tNova
Sol
Level 115
God Stats
15W - 13L
1,500 SR
Queue Stats
129W - 145L
1,442 Elo+
Party 1
Cerberus
Cerberus
JT12398
Cerberus
Level 29
God Stats
5W - 3L
1,656 SR
Queue Stats
19W - 17L
1,421 Elo+
Party 1
Izanami
Izanami
bottman16
Izanami
Level 39
God Stats
17W - 8L
1,660 SR
Queue Stats
20W - 12L
1,643 Elo+
Party 2
Tyr
Tyr
pddk
Tyr
Level 109
God Stats
3W - 3L
1,437 SR
Queue Stats
191W - 205L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Peiyz
Fenrir
15
3 / 8 / 4
10,273
411
6,885
22,448
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Peiyz 2
Scylla
20
3 / 4 / 3
13,647
546
17,417
17,176
7,249
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Peiyz 3
Ymir
16
5 / 8 / 9
11,781
471
11,800
27,426
26,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Peiyz4
Danzaburou
20
9 / 7 / 7
13,734
549
29,668
23,637
10,585
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SLiiME BRONX
Bellona
20
1 / 7 / 1
12,550
502
10,217
29,867
25,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 15
13,890
556
21,025
20,974
13,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 2 / 5
16,178
647
21,837
21,792
8,841
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
JT12398
Cerberus
16
3 / 9 / 12
12,075
483
9,008
26,379
24,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bottman16
Izanami
20
3 / 6 / 13
13,387
535
13,191
16,129
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
pddk
Tyr
20
10 / 1 / 8
13,953
558
23,833
26,039
27,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
21
Kills
34
34
Deaths
21
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
W
10
2
5
6.25
W
Cerberus
JT12398
Cerberus
3
9
12
1
L
Fenrir
Peiyz
Fenrir
3
8
4
0.63
L
Scylla
Peiyz 2
Scylla
3
4
3
1.13
L
Ymir
Peiyz 3
Ymir
5
8
9
1.19
L
Danzaburou
Peiyz4
Danzaburou
9
7
7
1.79
L
Bellona
SLiiME BRONX
Bellona
1
7
1
0.21
W
Izanami
bottman16
Izanami
3
6
13
1.58
W
Tyr
pddk
Tyr
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,987
Damage
88,894
120,554
Taken
111,313
78,714
Mitigated
80,521
26,513
Healing
45,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,025
1,718
1,726
11,879
20,974
13,999
365
6,553
14,282
99,121
0
W
21,837
7,623
0
13,767
21,792
8,841
3,323
6,620
14,844
144,280
0
W
Cerberus
JT12398
Cerberus
9,008
795
1,815
3,285
26,379
24,789
205
7,502
18,737
38,980
0
L
Fenrir
Peiyz
Fenrir
6,885
1,493
0
6,776
22,448
9,608
0
6,975
15,473
0
54,191
L
Scylla
Peiyz 2
Scylla
17,417
1,810
0
3,050
17,176
7,249
608
11,541
5,635
94,567
0
L
Ymir
Peiyz 3
Ymir
11,800
2,717
0
725
27,426
26,109
0
14,933
12,493
39,913
0
L
Danzaburou
Peiyz4
Danzaburou
29,668
18,698
0
3,184
23,637
10,585
420
12,140
11,497
0
115,324
L
Bellona
SLiiME BRONX
Bellona
10,217
7,480
0
12,778
29,867
25,163
3,016
6,281
23,586
0
81,866
W
Izanami
bottman16
Izanami
13,191
9,102
0
3,614
16,129
5,495
2,584
5,123
10,936
0
84,745
W
Tyr
pddk
Tyr
23,833
3,559
0
9,338
26,039
27,397
111
2,662
23,297
0
90,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,985
Gold Earned
69,483
609
Minions Killed
679
0
Camps Cleared
0
2,173,405
Distance Traveled
2,341,240
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,890
556
133
5
0
476,387
10
W
Sol
16,178
647
216
9
0
454,241
7
W
Cerberus
12,075
483
62
2
0
458,354
3
L
Fenrir
10,273
411
84
3
0
492,515
0
L
Scylla
13,647
546
182
7
0
445,981
6
L
Ymir
11,781
471
52
2
0
414,346
0
L
Danzaburou
13,734
549
151
6
0
412,875
1
L
Bellona
12,550
502
140
6
0
407,688
0
W
Izanami
13,387
535
141
6
0
399,570
3
W
Tyr
13,953
558
127
5
0
552,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role