Player Matchup

Zeus
Zeus
DadouKing oZ
Zeus
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 34L
1,616 Elo+
Party 2
Cerberus
Cerberus
F1LL4h oZ
Cerberus
Level 20
God Stats
8W - 9L
1,538 SR
Queue Stats
18W - 28L
1,542 Elo+
Party 2
Anhur
Anhur
Jojonasir
Anhur
Level 6
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Team Averages
Level 37
1,419 SR
1,455 Elo+

VS

Team Averages
Level 49
1,572 SR
1,660 Elo+
Set
Set
AvrianToDank41
Set
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
532W - 486L
1,602 Elo+
Party 1
Zeus
Zeus
Caspen
Zeus
Level 44
God Stats
5W - 1L
1,715 SR
Queue Stats
13W - 12L
1,643 Elo+
Party 1
Anubis
Anubis
PiousKnight8196
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 3
12,190
717
22,621
12,126
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
F1LL4h oZ
Cerberus
14
7 / 6 / 6
12,519
736
9,650
22,593
20,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Jojonasir
Anhur
12
1 / 8 / 4
9,678
569
782
11,842
3,196

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 8 / 4
12,743
750
18,785
17,730
9,761
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
Caspen
Zeus
15
4 / 5 / 9
11,803
694
14,365
9,980
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 4 / 14
12,902
759
5,873
16,119
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
16
Kills
19
19
Deaths
17
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
8
4
1.63
W
Zeus
Caspen
Zeus
4
5
9
1.7
L
8
5
3
1.9
L
Cerberus
F1LL4h oZ
Cerberus
7
6
6
1.67
L
Anhur
Jojonasir
Anhur
1
8
4
0.38
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,053
Damage
39,023
46,561
Taken
43,829
26,758
Mitigated
25,202
7,395
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,785
10,064
0
1,973
17,730
9,761
1,898
11,282
6,304
5,695
60,080
W
Zeus
Caspen
Zeus
14,365
1,007
0
494
9,980
2,929
1,289
7,153
2,567
49,020
0
L
22,621
802
0
4,607
12,126
3,229
689
4,949
7,001
83,103
0
L
Cerberus
F1LL4h oZ
Cerberus
9,650
401
0
2,788
22,593
20,333
249
11,443
10,736
23,019
0
L
Anhur
Jojonasir
Anhur
782
451
0
0
11,842
3,196
18
3,849
7,785
0
7,333
W
5,873
280
660
5,311
16,119
12,512
159
12,915
2,674
22,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
37,448
164
Minions Killed
157
0
Camps Cleared
0
697,969
Distance Traveled
785,603
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,743
750
61
4
0
270,918
1
W
Zeus
11,803
694
78
5
0
250,701
0
L
Zeus
12,190
717
113
7
0
234,811
0
L
Cerberus
12,519
736
39
2
0
271,882
0
L
Anhur
9,678
569
12
1
0
191,276
0
W
Anubis
12,902
759
18
1
0
263,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role