Player Matchup

Nemesis
Nemesis
Gold V
FelomenoMx
Nemesis
Gold V
Level 159
God Stats
1W - 2L
1,189 SR
Queue Stats
26W - 26L
1,357 MMR
Solo
Bellona
Bellona
Silver I
iCoreBlown
Bellona
Silver I
Level 89
God Stats
5W - 11L
1,257 SR
Queue Stats
39W - 51L
1,369 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
matytulagra15
Baba Yaga
Silver I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 151L
1,337 MMR
Solo
Cthulhu
Cthulhu
Silver III
renzo666
Cthulhu
Silver III
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 29L
1,355 MMR
Solo
Apollo
Apollo
Gold IV
zhhed
Apollo
Gold IV
Level 122
God Stats
24W - 22L
1,701 SR
Queue Stats
572W - 570L
1,402 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,430 SR
1,364 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,379 SR
1,364 MMR
Olorun
Olorun
Bronze III
Diazjuheard
Olorun
Bronze III
Level 124
God Stats
4W - 9L
1,303 SR
Queue Stats
288W - 290L
1,357 MMR
Solo
Mulan
Mulan
Silver IV
Phón
Mulan
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,333 MMR
Solo
Fenrir
Fenrir
Silver II
SebAsRey90d
Fenrir
Silver II
Level 85
God Stats
0W - 3L
1,383 SR
Queue Stats
26W - 28L
1,377 MMR
Solo
Anhur
Anhur
Gold III
Untamedhawk
Anhur
Gold III
Level 83
God Stats
0W - 4L
1,209 SR
Queue Stats
159W - 162L
1,348 MMR
Solo
Ares
Ares
Bronze III
shapetrolling
Ares
Bronze III
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FelomenoMx
Nemesis
20
9 / 3 / 9
12,581
599
14,717
13,724
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
iCoreBlown
Bellona
19
7 / 7 / 6
12,446
593
13,091
18,067
18,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Baba Yaga
matytulagra15
Baba Yaga
17
0 / 2 / 11
10,282
490
7,205
11,304
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
renzo666
Cthulhu
18
5 / 1 / 20
12,065
575
23,077
20,815
21,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Apollo
zhhed
Apollo
20
11 / 0 / 6
12,665
603
14,347
17,044
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bans
SetTsukuyomiDanzaburouGaneshaNu Wa

VS

Bans
CupidYemojaErlang ShenChang'eScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
1 / 5 / 4
10,386
495
12,170
20,790
9,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Mulan
Phón
Mulan
17
4 / 7 / 2
10,621
506
13,697
20,939
21,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Fenrir
16
3 / 6 / 3
9,890
471
7,307
18,782
7,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 6 / 5
10,029
478
9,870
16,031
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

16
5 / 8 / 2
10,883
518
6,488
20,577
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
32
Kills
13
13
Deaths
32
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
4
0.6
W
Nemesis
FelomenoMx
Nemesis
9
3
9
4.5
L
Mulan
Phón
Mulan
4
7
2
0.71
L
Fenrir
3
6
3
0.75
L
0
6
5
0.42
W
Bellona
iCoreBlown
Bellona
7
7
6
1.43
W
Baba Yaga
matytulagra15
Baba Yaga
0
2
11
2.75
W
Cthulhu
renzo666
Cthulhu
5
1
20
15
L
5
8
2
0.75
W
Apollo
zhhed
Apollo
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,437
Damage
49,532
80,954
Taken
97,119
61,542
Mitigated
60,001
25,358
Healing
28,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,170
5,357
760
10,549
20,790
9,357
441
7,129
13,453
84,387
0
W
Nemesis
FelomenoMx
Nemesis
14,717
6,930
0
3,424
13,724
9,210
409
3,778
9,858
6,822
87,347
L
Mulan
Phón
Mulan
13,697
2,146
0
3,476
20,939
21,247
0
5,745
15,168
343
61,010
L
Fenrir
7,307
1,976
0
7,353
18,782
7,896
0
6,155
12,547
0
67,261
L
9,870
5,596
0
4,583
16,031
5,193
704
4,014
11,987
0
68,925
W
Bellona
iCoreBlown
Bellona
13,091
5,101
0
2,058
18,067
18,667
0
1,534
16,079
4,650
63,581
W
Baba Yaga
matytulagra15
Baba Yaga
7,205
453
0
3,615
11,304
4,995
0
4,920
6,384
74,032
0
W
Cthulhu
renzo666
Cthulhu
23,077
1,606
1,145
6,407
20,815
21,729
311
6,229
14,541
62,818
0
L
6,488
227
0
1,769
20,577
16,308
56
8,866
11,571
17,142
0
W
Apollo
zhhed
Apollo
14,347
6,585
0
8,709
17,044
6,941
2,864
2,540
14,429
0
95,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,039
Gold Earned
51,809
640
Minions Killed
519
0
Camps Cleared
0
2,055,433
Distance Traveled
1,852,838
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,386
495
152
7
0
358,360
4
W
Nemesis
12,581
599
147
7
0
415,417
8
L
Mulan
10,621
506
120
6
0
365,261
0
L
Fenrir
9,890
471
107
5
0
410,164
3
L
Anhur
10,029
478
123
6
0
337,300
3
W
Bellona
12,446
593
150
7
0
377,466
6
W
Baba Yaga
10,282
490
127
6
0
388,716
1
W
Cthulhu
12,065
575
58
3
0
432,517
12
L
Ares
10,883
518
17
1
0
381,753
8
W
Apollo
12,665
603
158
8
0
441,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role