Player Matchup

Medusa
Medusa
MonkehSpankah
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,115 Elo+
Solo
Arachne
Arachne
creative_psycho9
Arachne
Level 29
God Stats
31W - 22L
1,540 SR
Queue Stats
192W - 244L
1,450 Elo+
Party 1
Janus
Janus
elevation419
Janus
Level 66
God Stats
26W - 37L
1,602 SR
Queue Stats
224W - 304L
1,453 Elo+
Party 1
Team Averages
Level 37
1,547 SR
1,339 Elo+

VS

Team Averages
Level 57
1,348 SR
1,276 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Swift_Yogi
Loki
Level 9
God Stats
3W - 9L
1,318 SR
Queue Stats
23W - 50L
1,194 Elo+
Solo
Danzaburou
Danzaburou
hungry_poodle457
Danzaburou
Level 15
God Stats
6W - 10L
1,225 SR
Queue Stats
8W - 12L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 2
4,724
945
1,683
2,481
734
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 3
4,410
882
974
3,260
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 0 / 2
5,330
1,066
2,755
2,199
517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
0 / 1 / 1
3,834
767
1,068
2,334
617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 3 / 0
4,382
876
2,073
4,545
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
hungry_poodle457
Danzaburou
3
0 / 1 / 0
3,621
724
671
1,229
326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
2
2
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
1
0.5
W
2
1
2
3
L
2
3
0
0.67
W
0
1
3
1.5
W
3
0
2
4
L
Danzaburou
hungry_poodle457
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,412
Damage
3,812
7,940
Taken
8,108
2,981
Mitigated
2,381
2,890
Healing
372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,068
0
0
0
2,334
617
0
798
1,536
5,455
0
W
1,683
1,509
0
0
2,481
734
425
338
2,143
0
4,027
L
2,073
402
0
0
4,545
1,438
0
1,767
2,778
0
10,306
W
974
808
135
1,197
3,260
1,730
454
172
3,088
1,873
6,686
W
2,755
214
111
1,447
2,199
517
521
588
1,611
17,885
0
L
Danzaburou
hungry_poodle457
Danzaburou
671
80
0
372
1,229
326
0
427
802
0
2,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,464
Gold Earned
11,837
59
Minions Killed
34
0
Camps Cleared
0
279,651
Distance Traveled
176,021
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,834
767
12
2
0
60,662
0
W
Medusa
4,724
945
10
2
0
90,604
0
L
Loki
4,382
876
15
3
0
92,649
0
W
Arachne
4,410
882
23
5
0
90,668
2
W
Janus
5,330
1,066
26
5
0
98,379
0
L
Danzaburou
3,621
724
7
1
0
22,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role