Player Matchup

Medusa
Medusa
Silver III
Byzant
Medusa
Silver III
Level 127
God Stats
4W - 2L
1,672 SR
Queue Stats
5W - 8L
1,453 MMR
Party 1
Discordia
Discordia
Silver III
Geldern
Discordia
Silver III
Level 124
God Stats
3W - 3L
1,567 SR
Queue Stats
5W - 8L
1,453 MMR
Party 1
Athena
Athena
Silver IV
Metalika
Athena
Silver IV
Level 69
God Stats
4W - 3L
1,526 SR
Queue Stats
5W - 8L
1,395 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,588 SR
1,434 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,653 SR
1,424 MMR
Tsukuyomi
Tsukuyomi
Silver I
PollaTorcida
Tsukuyomi
Silver I
Level 97
God Stats
54W - 64L
1,415 SR
Queue Stats
280W - 341L
1,345 MMR
Party 2
Scylla
Scylla
Bronze III
Sergio9900
Scylla
Bronze III
Level 146
God Stats
2W - 0L
1,721 SR
Queue Stats
20W - 10L
1,500 MMR
Party 2
Ymir
Ymir
Silver I
jaraja07
Ymir
Silver I
Level 65
God Stats
9W - 7L
1,824 SR
Queue Stats
109W - 122L
1,428 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Byzant
Medusa
18
4 / 4 / 3
14,383
599
20,879
17,482
6,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Geldern
Discordia
17
3 / 5 / 2
13,492
562
18,456
12,843
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Metalika
Athena
16
0 / 4 / 7
12,930
539
8,311
27,107
34,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
ZeusPersephoneCthulhuNe ZhaThoth

VS

Bans
DanzaburouAnhurSobekAh Muzen CabYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PollaTorcida
Tsukuyomi
18
5 / 4 / 7
14,863
619
21,073
21,394
13,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Sergio9900
Scylla
19
7 / 2 / 5
15,320
638
23,430
14,683
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
17
1 / 1 / 9
15,042
627
4,454
22,744
27,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
13
13
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Byzant
Medusa
4
4
3
1.38
L
Discordia
Geldern
Discordia
3
5
2
0.8
L
Athena
Metalika
Athena
0
4
7
0.88
W
Tsukuyomi
PollaTorcida
Tsukuyomi
5
4
7
2.13
W
Scylla
Sergio9900
Scylla
7
2
5
4.75
W
Ymir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,646
Damage
48,957
57,432
Taken
58,821
45,551
Mitigated
47,394
6,378
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Byzant
Medusa
20,879
9,482
0
2,040
17,482
6,681
874
7,336
9,566
0
113,736
L
Discordia
Geldern
Discordia
18,456
608
0
1,412
12,843
4,425
163
6,778
5,583
81,494
0
L
Athena
Metalika
Athena
8,311
2,285
1,436
1,490
27,107
34,445
79
12,885
13,251
17,469
0
W
Tsukuyomi
PollaTorcida
Tsukuyomi
21,073
5,136
0
3,573
21,394
13,745
1,683
9,440
11,501
0
97,101
W
Scylla
Sergio9900
Scylla
23,430
2,817
389
3,685
14,683
6,294
1,789
7,222
6,933
122,893
0
W
Ymir
4,454
429
1,458
6,300
22,744
27,355
311
8,451
13,590
26,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
45,225
265
Minions Killed
286
0
Camps Cleared
0
1,331,664
Distance Traveled
1,388,642
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,383
599
109
5
0
467,189
3
L
Discordia
13,492
562
132
6
0
402,272
11
L
Athena
12,930
539
24
1
0
462,203
5
W
Tsukuyomi
14,863
619
85
4
0
500,348
3
W
Scylla
15,320
638
171
7
0
438,844
7
W
Ymir
15,042
627
30
1
0
449,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role