Player Matchup

Nemesis
Nemesis
Silver II
BradOnThePC
Nemesis
Silver II
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,466 MMR
Solo
Bellona
Bellona
Silver II
DARKRAY008
Bellona
Silver II
Level 147
God Stats
4W - 8L
1,500 SR
Queue Stats
157W - 171L
1,460 MMR
Solo
Danzaburou
Danzaburou
Bronze III
JoustDoIt
Danzaburou
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
Nopolle
Zeus
Bronze III
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 54L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
PaceOfFire
Kumbhakarna
Bronze III
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,458 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,500 SR
1,477 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 144
1,507 SR
1,460 MMR
Ares
Ares
Bronze III
Darkmessage
Ares
Bronze III
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 164L
1,457 MMR
Solo
Hachiman
Hachiman
Bronze III
Emileitorh
Hachiman
Bronze III
Level 157
God Stats
0W - 1L
1,733 SR
Queue Stats
6W - 6L
1,466 MMR
Solo
Hercules
Hercules
Silver II
Kentyn
Hercules
Silver II
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 178L
1,457 MMR
Solo
Serqet
Serqet
Gold IV
Paradox420
Serqet
Gold IV
Level 159
God Stats
8W - 12L
1,500 SR
Queue Stats
455W - 449L
1,459 MMR
Solo
Raijin
Raijin
Bronze III
WHySoSeRiOuS025
Raijin
Bronze III
Level 160
God Stats
0W - 1L
1,303 SR
Queue Stats
11W - 12L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BradOnThePC
Nemesis
20
11 / 2 / 10
15,497
620
20,268
20,107
11,668
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
DARKRAY008
Bellona
20
4 / 2 / 7
14,676
587
15,819
24,995
31,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
JoustDoIt
Danzaburou
20
8 / 1 / 9
15,516
621
19,433
18,335
8,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Nopolle
Zeus
19
1 / 6 / 13
13,387
535
9,888
13,668
5,533
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
PaceOfFire
Kumbhakarna
19
3 / 1 / 16
13,553
542
7,333
21,435
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ApolloPersephoneThanatosNu WaTsukuyomi

VS

Bans
SetThe MorriganCu ChulainnHeraOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
9,556
382
10,057
19,465
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Emileitorh
Hachiman
20
1 / 4 / 2
12,984
519
13,097
16,452
10,134
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Kentyn
Hercules
20
1 / 5 / 2
12,578
503
15,623
26,345
34,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Paradox420
Serqet
18
5 / 4 / 5
12,049
482
8,980
17,431
12,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 7 / 4
13,048
522
12,288
16,103
6,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
27
Kills
12
12
Deaths
27
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BradOnThePC
Nemesis
11
2
10
8
W
Bellona
DARKRAY008
Bellona
4
2
7
3.75
L
1
7
5
0.5
L
Hachiman
Emileitorh
Hachiman
1
4
2
0.5
W
Danzaburou
JoustDoIt
Danzaburou
8
1
9
12.5
L
Hercules
Kentyn
Hercules
1
5
2
0.4
W
Zeus
Nopolle
Zeus
1
6
13
1.25
W
Kumbhakarna
PaceOfFire
Kumbhakarna
3
1
16
11
L
Serqet
Paradox420
Serqet
5
4
5
1.88
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,741
Damage
60,045
98,540
Taken
95,796
79,591
Mitigated
84,485
38,672
Healing
20,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BradOnThePC
Nemesis
20,268
12,118
0
10,660
20,107
11,668
2,232
4,405
14,830
0
125,275
W
Bellona
DARKRAY008
Bellona
15,819
5,713
0
8,167
24,995
31,445
2,366
2,543
21,438
0
85,842
L
10,057
33
0
2,080
19,465
19,880
0
2,743
16,642
31,933
0
L
Hachiman
Emileitorh
Hachiman
13,097
6,450
0
5,230
16,452
10,134
1,191
3,428
13,024
7,836
113,956
W
Danzaburou
JoustDoIt
Danzaburou
19,433
11,671
0
12,712
18,335
8,864
6,666
4,660
13,335
0
139,762
L
Hercules
Kentyn
Hercules
15,623
4,286
0
10,945
26,345
34,812
151
2,516
23,829
0
88,708
W
Zeus
Nopolle
Zeus
9,888
784
0
3,123
13,668
5,533
1,488
7,110
6,069
75,830
0
W
Kumbhakarna
PaceOfFire
Kumbhakarna
7,333
697
0
4,010
21,435
22,081
420
6,203
14,508
38,594
0
L
Serqet
Paradox420
Serqet
8,980
1,423
0
1,135
17,431
12,727
0
3,260
14,091
606
86,826
L
12,288
475
196
1,237
16,103
6,932
69
5,274
10,829
101,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,629
Gold Earned
60,215
702
Minions Killed
745
0
Camps Cleared
0
2,571,973
Distance Traveled
2,192,854
39
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,497
620
162
6
0
572,233
8
W
Bellona
14,676
587
155
6
0
540,638
10
L
Ares
9,556
382
14
1
0
438,449
12
L
Hachiman
12,984
519
213
9
0
407,445
10
W
Danzaburou
15,516
621
196
8
0
501,942
9
L
Hercules
12,578
503
177
7
0
453,135
11
W
Zeus
13,387
535
151
6
0
416,954
5
W
Kumbhakarna
13,553
542
38
2
0
540,206
7
L
Serqet
12,049
482
131
5
0
480,415
6
L
Raijin
13,048
522
210
8
0
413,410
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role