Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
Gambit XXI
Fenrir
Bronze III
Level 122
God Stats
0W - 1L
1,635 SR
Queue Stats
5W - 4L
1,557 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Sweaty Sorry
Zhong Kui
Bronze III
Level 115
God Stats
3W - 1L
1,815 SR
Queue Stats
20W - 9L
1,613 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,650 SR
1,557 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,516 SR
1,523 MMR
Baba Yaga
Baba Yaga
Silver I
Fablo9
Baba Yaga
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
LeePrime23
Chaac
Gold V
Level 115
God Stats
7W - 21L
1,373 SR
Queue Stats
296W - 324L
1,509 MMR
Solo
Vamana
Vamana
Bronze III
Yoshi DG
Vamana
Bronze III
Level 40
God Stats
2W - 0L
1,675 SR
Queue Stats
2W - 0L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
10 / 7 / 18
18,091
646
20,095
32,849
47,547
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Gambit XXI
Fenrir
20
11 / 9 / 12
18,472
660
23,976
27,759
23,745
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Sweaty Sorry
Zhong Kui
20
11 / 6 / 12
19,147
684
26,626
32,941
24,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CthulhuHadesAphroditeCerberusZeus

VS

Bans
Xing TianDanzaburouIzanamiCupidKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fablo9
Baba Yaga
20
14 / 8 / 4
20,818
744
35,450
22,477
8,873
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
20
6 / 11 / 13
18,882
674
22,854
37,314
35,607
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Yoshi DG
Vamana
19
2 / 14 / 12
17,166
613
16,228
30,686
15,793
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
32
Kills
22
22
Deaths
33
42
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
10
7
18
2.71
W
Baba Yaga
Fablo9
Baba Yaga
14
8
4
2
L
Fenrir
Gambit XXI
Fenrir
11
9
12
1.89
W
Chaac
6
11
13
1.14
L
Zhong Kui
Sweaty Sorry
Zhong Kui
11
6
12
2.83
W
Vamana
Yoshi DG
Vamana
2
14
12
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,697
Damage
74,532
93,549
Taken
90,477
96,153
Mitigated
60,273
16,683
Healing
21,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
20,095
1,126
0
1,571
32,849
47,547
0
14,307
18,213
56,540
0
W
Baba Yaga
Fablo9
Baba Yaga
35,450
1,379
0
3,428
22,477
8,873
931
14,071
7,998
95,779
0
L
Fenrir
Gambit XXI
Fenrir
23,976
9,071
0
2,420
27,759
23,745
1,190
11,466
16,095
3,846
79,120
W
Chaac
22,854
5,024
1,583
11,404
37,314
35,607
2,225
17,198
19,478
0
74,130
L
Zhong Kui
Sweaty Sorry
Zhong Kui
26,626
2,579
0
12,692
32,941
24,861
32
10,037
22,604
154,498
0
W
Vamana
Yoshi DG
Vamana
16,228
11,676
291
4,398
30,686
15,793
164
14,580
15,827
0
76,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,710
Gold Earned
56,866
315
Minions Killed
264
0
Camps Cleared
0
1,309,341
Distance Traveled
1,377,928
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
18,091
646
41
1
0
434,005
5
W
Baba Yaga
20,818
744
117
4
0
468,320
2
L
Fenrir
18,472
660
92
3
0
445,672
1
W
Chaac
18,882
674
83
3
0
496,080
1
L
Zhong Kui
19,147
684
182
7
0
429,664
6
W
Vamana
17,166
613
64
2
0
413,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role