Player Matchup

Izanami
Izanami
Cranky1992
Izanami
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
Jazagu
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Maximum ovrdriv
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 1
Chiron
Chiron
MetalDragon217
Chiron
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 20L
1,256 Elo+
Party 1
Fafnir
Fafnir
thefatman250
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,293 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,364 Elo+

VS

Team Averages
Level 75
1,543 SR
1,430 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DeathsPerfume
Medusa
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,638 Elo+
Solo
Achilles
Achilles
Drifty11
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,039 Elo+
Solo
Zhong Kui
Zhong Kui
GrumblyPanic529
Zhong Kui
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 47L
1,540 Elo+
Party 2
Ares
Ares
UncagedKINGJ
Ares
Level 37
God Stats
17W - 9L
1,715 SR
Queue Stats
345W - 339L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cranky1992
Izanami
15
1 / 7 / 7
8,963
747
14,181
11,633
4,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Jazagu
Heimdallr
20
12 / 4 / 5
12,224
1,019
18,745
13,491
6,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 6 / 9
11,231
936
17,129
14,987
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 8
8,509
709
5,168
10,773
3,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
13
1 / 6 / 8
8,757
730
4,781
15,158
10,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
10 / 5 / 13
12,444
1,037
17,215
12,870
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 4 / 18
10,313
859
14,345
12,911
7,287
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Drifty11
Achilles
2
0 / 0 / 0
3,794
316
0
0
0
Zhong Kui
GrumblyPanic529
Zhong Kui
19
11 / 6 / 15
11,566
964
15,342
19,164
14,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 4 / 21
10,048
837
9,525
25,615
29,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
95
19
Kills
28
28
Deaths
19
37
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
5
13
3.3
L
Izanami
Cranky1992
Izanami
1
7
7
0.64
W
4
4
18
3.25
W
Achilles
Drifty11
Achilles
0
0
0
0
W
Zhong Kui
GrumblyPanic529
Zhong Kui
11
6
15
3.08
L
Heimdallr
Jazagu
Heimdallr
12
4
5
3.63
L
5
6
9
1.58
L
0
5
8
0.8
W
3
4
21
3.38
L
Fafnir
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,004
Damage
56,427
66,042
Taken
70,560
33,100
Mitigated
58,061
20,493
Healing
27,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,215
2,816
975
2,370
12,870
6,689
1,423
3,731
9,139
48,184
0
L
Izanami
Cranky1992
Izanami
14,181
7,030
827
991
11,633
4,637
444
7,074
4,182
0
21,835
W
14,345
5,816
2,899
2,500
12,911
7,287
2,228
3,505
9,406
0
24,887
W
Achilles
Drifty11
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
GrumblyPanic529
Zhong Kui
15,342
2,713
2,929
6,063
19,164
14,394
1,163
5,608
13,556
29,426
0
L
Heimdallr
Jazagu
Heimdallr
18,745
14,044
1,351
3,780
13,491
6,670
2,001
7,588
5,587
0
32,855
L
17,129
434
2,859
4,582
14,987
6,914
983
8,055
6,453
35,156
0
L
5,168
2,441
694
1,361
10,773
3,937
924
7,193
3,369
0
10,380
W
9,525
550
1,262
8,024
25,615
29,691
297
9,066
16,549
11,822
0
L
Fafnir
4,781
1,536
903
3,145
15,158
10,942
228
10,136
4,369
10,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,684
Gold Earned
48,165
110
Minions Killed
124
0
Camps Cleared
0
887,114
Distance Traveled
866,711
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,444
1,037
66
6
0
189,713
0
L
Izanami
8,963
747
20
2
0
175,352
0
W
Medusa
10,313
859
18
2
0
230,437
0
W
Achilles
3,794
316
0
0
0
0
0
W
Zhong Kui
11,566
964
39
3
0
246,041
0
L
Heimdallr
12,224
1,019
28
2
0
170,567
1
L
Eset
11,231
936
37
3
0
179,986
0
L
Chiron
8,509
709
17
1
0
164,242
0
W
Ares
10,048
837
1
0
0
200,520
0
L
Fafnir
8,757
730
8
1
0
196,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role