Player Matchup

Neith
Neith
DrOcK8916
Neith
Level 48
God Stats
2W - 5L
1,292 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 2
Vulcan
Vulcan
TheFistSlays
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
Wonthegame1859
Sylvanus
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 6L
1,295 Elo+
Party 2
Team Averages
Level 24
1,431 SR
1,295 Elo+

VS

Team Averages
Level 63
1,500 SR
1,763 Elo+
Thanatos
Thanatos
BloodNinja4278
Thanatos
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
227W - 152L
1,794 Elo+
Party 1
Olorun
Olorun
Sinstah
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,849 Elo+
Party 1
Sun Wukong
Sun Wukong
dragon359king500
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrOcK8916
Neith
18
2 / 8 / 8
15,239
564
9,646
21,095
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Vulcan
20
5 / 1 / 6
16,209
600
36,733
16,563
7,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
20
4 / 3 / 7
15,812
586
14,736
22,143
30,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 2 / 3
16,569
614
21,505
25,428
16,671
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Sinstah
Olorun
17
2 / 7 / 5
14,347
531
15,328
25,487
9,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
dragon359king500
Sun Wukong
17
2 / 2 / 9
14,767
547
15,211
23,974
20,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
11
Kills
12
12
Deaths
11
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
8
2
3
4.75
W
Neith
DrOcK8916
Neith
2
8
8
0.75
L
Olorun
Sinstah
Olorun
2
7
5
0.64
W
Vulcan
5
1
6
8
W
Sylvanus
4
3
7
2.5
L
Sun Wukong
dragon359king500
Sun Wukong
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,115
Damage
52,044
59,801
Taken
74,889
48,017
Mitigated
46,492
24,599
Healing
32,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
21,505
5,201
0
19,906
25,428
16,671
831
14,555
10,497
0
127,691
W
Neith
DrOcK8916
Neith
9,646
4,178
0
3,937
21,095
9,495
1,417
2,799
18,296
0
81,287
L
Olorun
Sinstah
Olorun
15,328
5,169
1,049
9,306
25,487
9,096
1,913
19,928
5,171
53,954
0
W
Vulcan
36,733
14,405
0
0
16,563
7,831
319
4,737
11,826
123,186
0
W
Sylvanus
14,736
1,690
8,887
11,775
22,143
30,691
563
7,849
14,294
53,852
0
L
Sun Wukong
dragon359king500
Sun Wukong
15,211
1,863
0
2,451
23,974
20,725
873
15,778
7,688
0
55,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,260
Gold Earned
45,683
286
Minions Killed
269
0
Camps Cleared
0
1,341,639
Distance Traveled
1,439,900
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,569
614
151
6
0
542,012
3
W
Neith
15,239
564
108
4
0
350,135
0
L
Olorun
14,347
531
63
2
0
384,447
1
W
Vulcan
16,209
600
117
4
0
534,627
2
W
Sylvanus
15,812
586
61
2
0
456,877
8
L
Sun Wukong
14,767
547
55
2
0
513,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role