Player Matchup

Kukulkan
Kukulkan
Get-Jabaited--
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
GoldenWO1F
Hercules
Level 65
God Stats
1W - 5L
1,105 SR
Queue Stats
28W - 33L
1,461 Elo+
Solo
Zeus
Zeus
WickedWorlock
Zeus
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Team Averages
Level 63
1,368 SR
1,487 Elo+

VS

Team Averages
Level 61
1,470 SR
1,334 Elo+
Izanami
Izanami
FMV-666
Izanami
Level 43
God Stats
14W - 14L
1,409 SR
Queue Stats
106W - 163L
1,217 Elo+
Party 1
Odin
Odin
WoodyWooduck9
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
vali2592003
Ao Kuang
Level 100
God Stats
1W - 6L
1,500 SR
Queue Stats
296W - 410L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 3 / 4
8,544
712
7,341
5,410
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GoldenWO1F
Hercules
12
4 / 0 / 5
9,030
753
6,860
6,550
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 1 / 6
7,959
663
4,521
2,628
845
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FMV-666
Izanami
11
1 / 3 / 1
7,365
614
1,909
8,348
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
7,163
597
2,689
9,657
4,365
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
vali2592003
Ao Kuang
11
3 / 2 / 1
7,759
647
5,253
6,478
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
4
4
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
FMV-666
Izanami
1
3
1
0.5
W
Kukulkan
4
3
4
2
W
Hercules
GoldenWO1F
Hercules
4
0
5
6.5
W
1
1
6
4
L
0
4
2
0.25
L
Ao Kuang
vali2592003
Ao Kuang
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
9,851
14,588
Taken
24,483
8,139
Mitigated
9,004
6,043
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FMV-666
Izanami
1,909
921
0
1,580
8,348
2,445
0
4,409
3,509
0
23,512
W
Kukulkan
7,341
374
159
861
5,410
1,850
308
3,033
2,377
26,408
0
W
Hercules
GoldenWO1F
Hercules
6,860
1,981
0
4,009
6,550
5,444
155
1,081
5,469
4,718
28,274
W
4,521
511
413
601
2,628
845
278
1,189
1,439
19,060
0
L
2,689
1,087
0
0
9,657
4,365
0
4,321
4,881
0
17,946
L
Ao Kuang
vali2592003
Ao Kuang
5,253
1,375
0
1,695
6,478
2,194
0
3,368
2,893
10,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,533
Gold Earned
22,287
138
Minions Killed
95
0
Camps Cleared
0
559,038
Distance Traveled
649,296
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,365
614
47
4
0
212,151
0
W
Kukulkan
8,544
712
51
4
0
166,966
0
W
Hercules
9,030
753
54
5
0
202,937
4
W
Zeus
7,959
663
33
3
0
189,135
1
L
Odin
7,163
597
41
3
0
206,517
2
L
Ao Kuang
7,759
647
7
1
0
230,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role