Player Matchup

Thanatos
Thanatos
I AlphaWolf21 I
Thanatos
Level 153
God Stats
9W - 6L
1,948 SR
Queue Stats
298W - 214L
1,807 Elo+
Party 2
Sol
Sol
ItsNinjaMon
Sol
Level 122
God Stats
3W - 4L
1,709 SR
Queue Stats
157W - 115L
1,886 Elo+
Party 2
Anubis
Anubis
Rampant v2
Anubis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 214L
1,762 Elo+
Party 2
Izanami
Izanami
itstherealcal
Izanami
Level 26
God Stats
49W - 11L
1,966 SR
Queue Stats
122W - 66L
1,905 Elo+
Party 2
Yemoja
Yemoja
syndicate vorte
Yemoja
Level 128
God Stats
46W - 24L
1,842 SR
Queue Stats
298W - 215L
1,780 Elo+
Party 2
Team Averages
Level 118
1,793 SR
1,828 Elo+

VS

Team Averages
Level 59
1,488 SR
1,529 Elo+
Aphrodite
Aphrodite
Broccoli96
Aphrodite
Level 29
God Stats
15W - 21L
1,470 SR
Queue Stats
15W - 21L
1,387 Elo+
Party 3
Osiris
Osiris
HomegrownOne58
Osiris
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
SmiteJesus8083
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,571 Elo+
Party 1
Bastet
Bastet
dktaylor777
Bastet
Level 63
God Stats
11W - 20L
1,469 SR
Queue Stats
59W - 61L
1,427 Elo+
Party 3
Hachiman
Hachiman
graciousstream8
Hachiman
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 90L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 1 / 5
8,610
538
4,756
10,218
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
0 / 0 / 2
8,374
523
7,858
10,544
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Rampant v2
Anubis
18
9 / 0 / 3
10,603
663
10,642
6,882
3,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
1 / 1 / 3
7,420
464
3,038
8,539
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 3
7,807
488
6,728
6,816
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Broccoli96
Aphrodite
11
0 / 3 / 1
6,552
410
2,780
6,765
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
1 / 1 / 0
8,909
557
7,808
11,013
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
0 / 4 / 1
8,427
527
1,826
7,253
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
11
1 / 6 / 1
6,776
424
6,662
12,522
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
11
0 / 2 / 1
6,458
404
7,854
10,873
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
2
2
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Broccoli96
Aphrodite
0
3
1
0.17
L
1
1
0
1
W
Thanatos
4
1
5
6.5
W
0
0
2
1
W
Anubis
Rampant v2
Anubis
9
0
3
10.5
L
Kukulkan
0
4
1
0.13
L
Bastet
1
6
1
0.25
L
Hachiman
0
2
1
0.25
W
Izanami
1
1
3
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,022
Damage
26,930
42,999
Taken
48,426
20,847
Mitigated
20,020
30,838
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Broccoli96
Aphrodite
2,780
70
3,730
3,445
6,765
2,438
0
2,585
4,180
32,979
0
L
7,808
1,535
0
3,610
11,013
9,184
0
7,013
4,000
7,926
55,392
W
Thanatos
4,756
812
0
10,411
10,218
3,646
0
425
9,761
0
48,971
W
7,858
2,279
0
6,549
10,544
5,801
1,456
654
9,890
55,553
0
W
Anubis
Rampant v2
Anubis
10,642
1,509
0
5,518
6,882
3,282
0
1,265
5,505
84,721
0
L
Kukulkan
1,826
329
0
660
7,253
1,874
0
4,312
2,941
57,797
0
L
Bastet
6,662
1,185
0
3,713
12,522
3,425
0
4,579
7,943
0
34,622
L
Hachiman
7,854
3,524
0
3,917
10,873
3,099
0
6,739
4,134
0
39,405
W
Izanami
3,038
1,436
0
2,457
8,539
2,847
0
1,741
6,798
0
56,646
W
6,728
282
2,621
3,282
6,816
5,271
0
689
6,127
17,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,814
Gold Earned
37,122
503
Minions Killed
464
0
Camps Cleared
0
1,485,851
Distance Traveled
1,478,711
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,552
410
89
6
0
251,499
0
L
Osiris
8,909
557
125
8
0
325,140
5
W
Thanatos
8,610
538
79
5
0
331,519
4
W
Sol
8,374
523
114
7
0
289,467
1
W
Anubis
10,603
663
168
11
0
311,885
1
L
Kukulkan
8,427
527
142
9
0
310,905
6
L
Bastet
6,776
424
53
3
0
330,243
0
L
Hachiman
6,458
404
55
3
0
260,924
4
W
Izanami
7,420
464
126
8
0
255,477
0
W
Yemoja
7,807
488
16
1
0
297,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role