Player Matchup

Danzaburou
Danzaburou
Bluexpriint
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,773 Elo+
Party 1
Anhur
Anhur
ButterDuster
Anhur
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 34L
1,627 Elo+
Solo
Yemoja
Yemoja
HashtagLIV
Yemoja
Level 17
God Stats
2W - 0L
1,622 SR
Queue Stats
12W - 3L
1,759 Elo+
Party 1
Chronos
Chronos
Noradershlet
Chronos
Level 15
God Stats
7W - 6L
1,332 SR
Queue Stats
208W - 188L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
TOPxGUN_7
Tsukuyomi
Level 58
God Stats
2W - 3L
1,411 SR
Queue Stats
72W - 62L
1,881 Elo+
Party 1
Team Averages
Level 24
1,473 SR
1,727 Elo+

VS

Team Averages
Level 20
1,564 SR
1,589 Elo+
Scylla
Scylla
BoxOutKing
Scylla
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 128L
1,597 Elo+
Solo
Sobek
Sobek
Dra330gon
Sobek
Level 18
God Stats
41W - 37L
1,534 SR
Queue Stats
121W - 127L
1,575 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JusNuckingFuts
Cu Chulainn
Level 21
God Stats
57W - 31L
1,678 SR
Queue Stats
215W - 150L
1,615 Elo+
Solo
Susano
Susano
squarejail797
Susano
Level 16
God Stats
3W - 2L
1,607 SR
Queue Stats
26W - 26L
1,572 Elo+
Solo
Izanami
Izanami
temp-442129
Izanami
Level 20
God Stats
27W - 26L
1,500 SR
Queue Stats
333W - 311L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluexpriint
Danzaburou
14
9 / 0 / 3
9,074
698
9,041
6,113
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 2 / 2
8,657
666
6,617
8,776
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
HashtagLIV
Yemoja
13
2 / 0 / 12
8,592
661
4,743
6,073
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Noradershlet
Chronos
15
4 / 1 / 3
9,063
697
6,352
10,972
3,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TOPxGUN_7
Tsukuyomi
14
6 / 1 / 3
8,891
684
5,863
9,340
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoxOutKing
Scylla
10
1 / 5 / 3
6,259
481
4,833
8,806
2,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sobek
Dra330gon
Sobek
7
0 / 5 / 0
4,761
366
740
7,778
3,674
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
JusNuckingFuts
Cu Chulainn
13
3 / 4 / 0
7,514
578
7,590
9,068
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 0
5,582
429
2,547
9,816
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
temp-442129
Izanami
8
0 / 6 / 0
5,331
410
2,975
8,397
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
26
Kills
4
4
Deaths
26
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bluexpriint
Danzaburou
9
0
3
10.5
L
Scylla
BoxOutKing
Scylla
1
5
3
0.5
W
5
2
2
3
L
Sobek
Dra330gon
Sobek
0
5
0
0
W
Yemoja
HashtagLIV
Yemoja
2
0
12
8
L
Cu Chulainn
JusNuckingFuts
Cu Chulainn
3
4
0
0.75
W
Chronos
Noradershlet
Chronos
4
1
3
5.5
W
Tsukuyomi
TOPxGUN_7
Tsukuyomi
6
1
3
7.5
L
0
6
0
0
L
Izanami
temp-442129
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
18,685
41,274
Taken
43,865
17,835
Mitigated
16,977
22,122
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bluexpriint
Danzaburou
9,041
3,885
0
3,273
6,113
3,426
3,493
1,245
4,831
5,718
52,829
L
Scylla
BoxOutKing
Scylla
4,833
341
0
1,988
8,806
2,291
0
3,257
5,395
24,275
0
W
6,617
3,919
0
4,019
8,776
2,886
789
1,199
7,577
0
37,584
L
Sobek
Dra330gon
Sobek
740
69
111
1,251
7,778
3,674
0
1,649
6,129
5,383
0
W
Yemoja
HashtagLIV
Yemoja
4,743
984
2,084
2,257
6,073
4,661
646
615
5,418
16,430
0
L
Cu Chulainn
JusNuckingFuts
Cu Chulainn
7,590
2,478
0
2,058
9,068
6,254
356
2,235
6,804
8,410
36,370
W
Chronos
Noradershlet
Chronos
6,352
2,565
0
6,249
10,972
3,741
2,219
2,951
7,784
61,527
0
W
Tsukuyomi
TOPxGUN_7
Tsukuyomi
5,863
1,747
0
4,240
9,340
3,121
187
806
8,454
0
50,080
L
2,547
482
0
1,936
9,816
2,437
0
1,245
8,489
0
26,971
L
Izanami
temp-442129
Izanami
2,975
1,673
0
1,446
8,397
2,321
0
2,870
5,517
0
23,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
29,447
422
Minions Killed
243
0
Camps Cleared
0
1,229,754
Distance Traveled
1,057,261
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,074
698
106
8
0
225,687
2
L
Scylla
6,259
481
43
3
0
194,726
3
W
Anhur
8,657
666
76
6
0
232,553
4
L
Sobek
4,761
366
10
1
0
171,357
2
W
Yemoja
8,592
661
25
2
0
241,492
1
L
Cu Chulainn
7,514
578
95
7
0
242,092
2
W
Chronos
9,063
697
120
9
0
243,494
3
W
Tsukuyomi
8,891
684
95
7
0
286,528
2
L
Susano
5,582
429
51
4
0
248,595
4
L
Izanami
5,331
410
44
3
0
200,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role