Player Matchup

Pele
Pele
ArabianJuice
Pele
Level 45
God Stats
15W - 16L
1,547 SR
Queue Stats
84W - 103L
1,503 Elo+
Party 1
Ullr
Ullr
DrinkMyCome
Ullr
Level 18
God Stats
0W - 1L
1,890 SR
Queue Stats
29W - 41L
1,621 Elo+
Party 1
King Arthur
King Arthur
PlutoNashin5d
King Arthur
Level 29
God Stats
1W - 2L
1,421 SR
Queue Stats
66W - 97L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
SaxophoneScott
Nu Wa
Level 23
God Stats
2W - 6L
1,617 SR
Queue Stats
71W - 91L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
theDew601
Cthulhu
Level 21
God Stats
11W - 15L
1,723 SR
Queue Stats
61W - 86L
1,503 Elo+
Party 1
Team Averages
Level 27
1,640 SR
1,526 Elo+

VS

Team Averages
Level 24
1,695 SR
1,623 Elo+
Loki
Loki
BrenJpeg
Loki
Level 5
God Stats
3W - 0L
2,016 SR
Queue Stats
4W - 1L
1,748 Elo+
Party 2
Anhur
Anhur
Daỳton
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,748 Elo+
Party 2
Danzaburou
Danzaburou
Lynxiied
Danzaburou
Level 65
God Stats
8W - 5L
1,885 SR
Queue Stats
47W - 25L
1,748 Elo+
Party 2
Ymir
Ymir
Spixylol
Ymir
Level 19
God Stats
23W - 26L
1,536 SR
Queue Stats
80W - 86L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
WeebNormie46
Cu Chulainn
Level 26
God Stats
17W - 14L
1,540 SR
Queue Stats
318W - 384L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,887
464
3,006
12,759
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,593
388
4,413
8,276
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
PlutoNashin5d
King Arthur
12
2 / 2 / 0
7,170
422
3,332
11,552
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 2
7,150
421
6,502
7,137
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
theDew601
Cthulhu
10
1 / 3 / 1
6,846
403
5,012
11,630
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 3 / 1
7,581
446
1,716
9,906
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Daỳton
Anhur
17
8 / 0 / 1
11,364
668
7,462
9,182
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Lynxiied
Danzaburou
13
3 / 2 / 2
8,420
495
9,488
11,631
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 1 / 4
7,872
463
3,518
8,410
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
WeebNormie46
Cu Chulainn
14
1 / 1 / 1
8,945
526
10,018
12,652
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
12
12
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Loki
0
3
1
0.17
W
Anhur
Daỳton
Anhur
8
0
1
8.5
L
0
2
1
0.25
W
Danzaburou
Lynxiied
Danzaburou
3
2
2
2
L
King Arthur
PlutoNashin5d
King Arthur
2
2
0
1
L
2
3
2
1
W
Ymir
0
1
4
2
W
Cu Chulainn
WeebNormie46
Cu Chulainn
1
1
1
1.5
L
Cthulhu
theDew601
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
32,202
51,354
Taken
51,781
24,658
Mitigated
24,741
15,642
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,006
566
0
5,155
12,759
3,971
0
0
12,684
0
56,384
W
Loki
1,716
449
0
3,872
9,906
2,702
0
1,922
7,936
0
41,217
W
Anhur
Daỳton
Anhur
7,462
2,914
0
3,196
9,182
3,322
1,660
2,657
6,500
0
93,807
L
4,413
1,826
0
2,401
8,276
2,677
0
998
7,278
0
41,835
W
Danzaburou
Lynxiied
Danzaburou
9,488
4,641
0
5,141
11,631
4,493
272
3,431
8,200
0
59,516
L
King Arthur
PlutoNashin5d
King Arthur
3,332
499
0
3,306
11,552
7,838
0
0
11,074
0
23,537
L
6,502
1,798
0
1,612
7,137
1,823
340
0
7,112
40,692
0
W
Ymir
3,518
727
0
1,168
8,410
5,543
50
2,954
5,456
22,850
0
W
Cu Chulainn
WeebNormie46
Cu Chulainn
10,018
1,171
0
6,659
12,652
8,681
243
550
11,734
0
56,516
L
Cthulhu
theDew601
Cthulhu
5,012
241
267
2,901
11,630
8,349
0
2,520
9,060
13,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
44,182
313
Minions Killed
478
0
Camps Cleared
0
1,481,023
Distance Traveled
1,623,339
45
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,887
464
110
6
0
333,188
6
W
Loki
7,581
446
85
5
0
368,863
1
W
Anhur
11,364
668
161
9
0
327,303
2
L
Ullr
6,593
388
68
4
0
261,708
2
W
Danzaburou
8,420
495
87
5
0
296,665
6
L
King Arthur
7,170
422
43
3
0
286,489
7
L
Nu Wa
7,150
421
67
4
0
295,252
17
W
Ymir
7,872
463
47
3
0
317,910
1
W
Cu Chulainn
8,945
526
98
6
0
312,598
1
L
Cthulhu
6,846
403
25
1
0
304,386
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role