Player Matchup

Sun Wukong
Sun Wukong
SHOOT3R872
Sun Wukong
Level 20
God Stats
15W - 4L
1,956 SR
Queue Stats
22W - 8L
1,941 Elo+
Party 1
Scylla
Scylla
WKN Ares
Scylla
Level 19
God Stats
24W - 5L
1,717 SR
Queue Stats
160W - 90L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
xHypnotical
Danzaburou
Level 29
God Stats
53W - 13L
1,770 SR
Queue Stats
93W - 56L
1,605 Elo+
Party 1
Team Averages
Level 23
1,814 SR
1,740 Elo+

VS

Team Averages
Level 50
1,640 SR
1,473 Elo+
Fenrir
Fenrir
Achiliez
Fenrir
Level 22
God Stats
2W - 1L
1,749 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 2
Janus
Janus
El_Perezidente5
Janus
Level 45
God Stats
11W - 16L
1,670 SR
Queue Stats
198W - 293L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
jcolesio282
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 88L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SHOOT3R872
Sun Wukong
14
4 / 3 / 19
10,877
725
6,795
13,846
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
WKN Ares
Scylla
15
8 / 3 / 15
11,452
763
11,700
8,672
3,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
xHypnotical
Danzaburou
16
14 / 3 / 12
13,106
874
17,904
10,897
4,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Achiliez
Fenrir
13
6 / 8 / 3
10,895
726
6,242
13,119
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 10 / 4
8,572
571
12,479
11,773
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
jcolesio282
Sun Wukong
14
3 / 9 / 5
10,717
714
6,338
18,430
13,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
26
Kills
9
9
Deaths
27
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Achiliez
Fenrir
6
8
3
0.94
L
0
10
4
0.2
W
Sun Wukong
SHOOT3R872
Sun Wukong
4
3
19
4.5
W
Scylla
WKN Ares
Scylla
8
3
15
5.17
L
Sun Wukong
jcolesio282
Sun Wukong
3
9
5
0.61
W
Danzaburou
xHypnotical
Danzaburou
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
25,059
33,415
Taken
43,322
21,538
Mitigated
22,776
8,322
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Achiliez
Fenrir
6,242
2,141
0
892
13,119
5,547
0
3,591
9,428
0
28,351
L
12,479
340
210
828
11,773
3,802
0
2,268
9,430
40,898
0
W
Sun Wukong
SHOOT3R872
Sun Wukong
6,795
1,076
747
2,913
13,846
14,333
872
5,720
7,758
0
23,877
W
Scylla
WKN Ares
Scylla
11,700
1,075
438
934
8,672
3,029
478
2,366
6,158
36,853
0
L
Sun Wukong
jcolesio282
Sun Wukong
6,338
718
0
1,652
18,430
13,427
0
5,916
12,262
209
26,467
W
Danzaburou
xHypnotical
Danzaburou
17,904
8,792
859
2,431
10,897
4,176
1,205
4,152
6,495
0
64,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
30,184
150
Minions Killed
130
0
Camps Cleared
0
737,938
Distance Traveled
662,886
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,895
726
42
3
0
222,788
1
L
Janus
8,572
571
54
4
0
207,708
0
W
Sun Wukong
10,877
725
29
2
0
244,223
3
W
Scylla
11,452
763
62
4
0
244,061
0
L
Sun Wukong
10,717
714
34
2
0
232,390
0
W
Danzaburou
13,106
874
59
4
0
249,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role