Player Matchup

Erlang Shen
Erlang Shen
BrendanM
Erlang Shen
Level 63
God Stats
3W - 1L
1,345 SR
Queue Stats
18W - 26L
1,363 Elo+
Party 1
Sobek
Sobek
GenghisHan
Sobek
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
149W - 145L
1,486 Elo+
Party 1
Bellona
Bellona
OnionDent
Bellona
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 42L
1,216 Elo+
Party 1
Raijin
Raijin
PeterGallagher
Raijin
Level 84
God Stats
4W - 1L
1,715 SR
Queue Stats
81W - 85L
1,345 Elo+
Party 1
Izanami
Izanami
TurdEater
Izanami
Level 99
God Stats
1W - 1L
1,236 SR
Queue Stats
36W - 34L
1,477 Elo+
Solo
Team Averages
Level 84
1,459 SR
1,377 Elo+

VS

Team Averages
Level 91
1,518 SR
1,452 Elo+
Skadi
Skadi
CBuitrago06
Skadi
Level 88
God Stats
62W - 53L
1,358 SR
Queue Stats
194W - 200L
1,416 Elo+
Party 2
Artio
Artio
ProfessorMumbo
Artio
Level 109
God Stats
5W - 2L
1,771 SR
Queue Stats
100W - 91L
1,381 Elo+
Solo
Thor
Thor
alexevil66
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
killer8161
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,481 Elo+
Party 3
Yemoja
Yemoja
lory99
Yemoja
Level 87
God Stats
7W - 7L
1,460 SR
Queue Stats
14W - 21L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrendanM
Erlang Shen
9
1 / 0 / 6
5,626
563
3,018
4,764
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
9
2 / 1 / 4
5,693
569
4,099
7,954
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
OnionDent
Bellona
10
1 / 0 / 2
5,501
550
2,259
2,727
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
8 / 0 / 2
7,045
705
6,012
3,431
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
TurdEater
Izanami
9
2 / 0 / 3
5,448
545
5,003
6,005
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,080
408
5,175
6,634
1,624
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
4,861
486
1,263
5,169
3,603
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes

Shoes

+6%
Movement Speed

8
0 / 2 / 0
4,571
457
368
5,019
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

5
0 / 5 / 0
3,874
387
1,060
7,205
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
lory99
Yemoja
8
1 / 2 / 0
4,814
481
2,433
5,810
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
14
Kills
1
1
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BrendanM
Erlang Shen
1
0
6
4
L
0
4
0
0
W
Sobek
2
1
4
4
W
Bellona
OnionDent
Bellona
1
0
2
2
W
8
0
2
9
L
0
1
0
0
W
Izanami
TurdEater
Izanami
2
0
3
3.5
L
0
2
0
0
L
0
5
0
0
L
Yemoja
lory99
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,391
Damage
10,299
24,881
Taken
29,837
12,706
Mitigated
10,373
10,727
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BrendanM
Erlang Shen
3,018
1,172
0
1,755
4,764
3,005
468
369
4,395
6,862
21,100
L
5,175
2,226
0
1,084
6,634
1,624
0
3,473
3,093
0
20,766
W
Sobek
4,099
394
0
3,907
7,954
4,588
0
1,553
6,401
14,698
0
W
Bellona
OnionDent
Bellona
2,259
190
0
976
2,727
2,363
264
784
1,943
2,028
19,693
W
6,012
715
0
940
3,431
1,151
132
110
3,321
37,451
0
L
1,263
31
0
2,427
5,169
3,603
32
1,147
3,980
18,494
0
W
Izanami
TurdEater
Izanami
5,003
3,581
0
3,149
6,005
1,599
399
880
5,125
0
30,666
L
368
67
0
774
5,019
1,392
0
1,449
3,458
0
19,485
L
1,060
235
0
1,302
7,205
1,801
0
2,535
4,408
0
11,605
L
Yemoja
lory99
Yemoja
2,433
762
1,390
3,136
5,810
1,953
0
1,384
4,426
12,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
22,200
254
Minions Killed
169
0
Camps Cleared
0
939,883
Distance Traveled
806,226
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,626
563
50
5
0
213,813
2
L
Skadi
4,080
408
35
4
0
151,314
1
W
Sobek
5,693
569
12
1
0
203,059
3
W
Bellona
5,501
550
49
5
0
171,207
0
W
Raijin
7,045
705
83
8
0
191,454
4
L
Artio
4,861
486
43
4
0
163,424
5
W
Izanami
5,448
545
60
6
0
160,350
3
L
Thor
4,571
457
49
5
0
177,494
0
L
Loki
3,874
387
22
2
0
168,531
1
L
Yemoja
4,814
481
20
2
0
145,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role