Player Matchup

Chang'e
Chang'e
Bronze IV
Connie30
Chang'e
Bronze IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze IV
RoxasTH
Geb
Bronze IV
Level 35
God Stats
0W - 2L
1,596 SR
Queue Stats
1W - 9L
1,100 MMR
Party 1
Chaac
Chaac
Bronze IV
miesquipin
Chaac
Bronze IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 94
1,532 SR
1,367 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,428 SR
1,309 MMR
Scylla
Scylla
Bronze III
Alonx04
Scylla
Bronze III
Level 129
God Stats
2W - 1L
1,348 SR
Queue Stats
2W - 7L
1,348 MMR
Solo
Chiron
Chiron
Silver II
Brighthoouse
Chiron
Silver II
Level 124
God Stats
92W - 70L
1,419 SR
Queue Stats
349W - 358L
1,268 MMR
Solo
Ares
Ares
Silver IV
Cai77
Ares
Silver IV
Level 89
God Stats
18W - 20L
1,516 SR
Queue Stats
61W - 89L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Connie30
Chang'e
11
3 / 8 / 1
8,506
654
7,328
12,351
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
10
0 / 6 / 2
8,015
617
5,467
17,435
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
12
1 / 4 / 3
8,114
624
9,318
15,251
7,480
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Hou YiDanzaburouPersephoneThothCthulhu

VS

Bans
HelHorusCupidAphroditeHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alonx04
Scylla
14
7 / 0 / 8
10,277
791
14,307
8,245
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
14
7 / 2 / 9
10,302
792
13,410
8,403
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Cai77
Ares
12
4 / 2 / 10
10,152
781
9,620
13,611
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alonx04
Scylla
7
0
8
11
W
Chiron
7
2
9
5.75
W
Ares
Cai77
Ares
4
2
10
4.5
L
Chang'e
Connie30
Chang'e
3
8
1
0.44
L
Geb
0
6
2
0.17
L
Chaac
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
37,337
45,037
Taken
30,259
26,782
Mitigated
18,237
9,541
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alonx04
Scylla
14,307
913
0
2,309
8,245
2,838
568
4,009
4,236
50,644
0
W
Chiron
13,410
6,389
684
2,862
8,403
4,204
1,699
3,292
5,111
2,611
49,131
W
Ares
Cai77
Ares
9,620
140
0
2,223
13,611
11,195
0
5,554
8,057
26,092
0
L
Chang'e
Connie30
Chang'e
7,328
378
2,066
2,859
12,351
5,066
0
6,635
5,506
29,632
0
L
Geb
5,467
156
0
1,456
17,435
14,236
0
9,750
7,187
16,821
0
L
Chaac
9,318
1,597
0
3,160
15,251
7,480
0
7,559
7,490
0
31,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,635
Gold Earned
30,731
125
Minions Killed
173
0
Camps Cleared
0
672,202
Distance Traveled
712,000
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,277
791
86
7
0
250,440
0
W
Chiron
10,302
792
68
5
0
244,064
1
W
Ares
10,152
781
19
1
0
217,496
2
L
Chang'e
8,506
654
53
4
0
215,827
0
L
Geb
8,015
617
15
1
0
212,971
2
L
Chaac
8,114
624
57
4
0
243,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role