Player Matchup

Izanami
Izanami
Georgespider
Izanami
Level 27
God Stats
11W - 17L
1,602 SR
Queue Stats
262W - 307L
1,719 Elo+
Party 1
Hercules
Hercules
KEKAPIG
Hercules
Level 31
God Stats
14W - 7L
1,500 SR
Queue Stats
226W - 263L
1,719 Elo+
Party 1
Set
Set
LGN13
Set
Level 24
God Stats
7W - 8L
1,399 SR
Queue Stats
136W - 134L
1,471 Elo+
Solo
Anubis
Anubis
N7Jackal
Anubis
Level 17
God Stats
10W - 6L
1,692 SR
Queue Stats
118W - 152L
1,780 Elo+
Party 1
Zhong Kui
Zhong Kui
Swiftcast
Zhong Kui
Level 25
God Stats
2W - 1L
1,464 SR
Queue Stats
9W - 3L
1,719 Elo+
Solo
Team Averages
Level 25
1,531 SR
1,682 Elo+

VS

Team Averages
Level 15
1,558 SR
1,528 Elo+
Medusa
Medusa
Dianabollic
Medusa
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 15L
1,540 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Miliricus
Tsukuyomi
Level 21
God Stats
9W - 3L
1,698 SR
Queue Stats
30W - 19L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
Rumdur
Amaterasu
Level 9
God Stats
13W - 12L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Solo
Thoth
Thoth
Saibriel
Thoth
Level 16
God Stats
0W - 4L
1,284 SR
Queue Stats
165W - 172L
1,433 Elo+
Solo
Ganesha
Ganesha
goe1
Ganesha
Level 15
God Stats
4W - 1L
1,807 SR
Queue Stats
13W - 13L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Georgespider
Izanami
11
2 / 3 / 3
7,124
475
5,584
8,361
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
KEKAPIG
Hercules
10
3 / 2 / 3
7,502
500
6,218
10,957
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Set
LGN13
Set
13
4 / 2 / 5
8,132
542
5,084
9,620
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
N7Jackal
Anubis
15
7 / 4 / 2
9,453
630
13,128
11,350
5,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Swiftcast
Zhong Kui
16
4 / 1 / 1
9,175
612
6,767
6,805
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 2 / 2
7,288
486
8,468
8,504
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Miliricus
Tsukuyomi
13
3 / 6 / 1
8,034
536
8,709
11,638
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Rumdur
Amaterasu
12
1 / 5 / 2
6,894
460
3,240
10,839
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Saibriel
Thoth
13
3 / 4 / 1
7,632
509
4,256
7,890
1,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
goe1
Ganesha
11
0 / 5 / 6
7,236
482
5,246
9,933
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
20
Kills
12
12
Deaths
22
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
2
2
3
W
Izanami
Georgespider
Izanami
2
3
3
1.17
W
Hercules
KEKAPIG
Hercules
3
2
3
2.25
W
Set
LGN13
Set
4
2
5
3.25
L
Tsukuyomi
Miliricus
Tsukuyomi
3
6
1
0.58
W
Anubis
N7Jackal
Anubis
7
4
2
2
L
Amaterasu
Rumdur
Amaterasu
1
5
2
0.4
L
Thoth
Saibriel
Thoth
3
4
1
0.88
W
Zhong Kui
Swiftcast
Zhong Kui
4
1
1
4.5
L
Ganesha
goe1
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
29,919
47,093
Taken
48,804
24,014
Mitigated
22,895
18,834
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,468
4,584
0
4,008
8,504
2,497
784
0
8,504
0
33,273
W
Izanami
Georgespider
Izanami
5,584
3,603
0
2,478
8,361
2,167
0
2,232
6,129
0
35,735
W
Hercules
KEKAPIG
Hercules
6,218
3,127
0
2,684
10,957
4,626
0
2,565
8,392
0
15,075
W
Set
LGN13
Set
5,084
2,210
0
3,570
9,620
6,247
0
580
8,937
292
37,727
L
Tsukuyomi
Miliricus
Tsukuyomi
8,709
2,900
0
2,000
11,638
6,339
0
5,530
6,020
7,330
51,687
W
Anubis
N7Jackal
Anubis
13,128
1,813
0
6,066
11,350
5,001
2,404
4,048
7,227
54,561
0
L
Amaterasu
Rumdur
Amaterasu
3,240
1,245
0
2,456
10,839
5,846
0
6,122
4,398
0
15,154
L
Thoth
Saibriel
Thoth
4,256
687
0
1,094
7,890
1,767
0
6,295
1,570
29,848
0
W
Zhong Kui
Swiftcast
Zhong Kui
6,767
509
0
4,036
6,805
5,973
568
486
6,089
52,193
0
L
Ganesha
goe1
Ganesha
5,246
848
0
717
9,933
6,446
44
1,622
8,311
22,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
37,084
367
Minions Killed
292
0
Camps Cleared
0
1,371,847
Distance Traveled
1,260,577
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,288
486
77
5
0
237,480
0
W
Izanami
7,124
475
73
5
0
266,037
5
W
Hercules
7,502
500
17
1
0
321,143
1
W
Set
8,132
542
69
5
0
290,918
7
L
Tsukuyomi
8,034
536
112
7
0
269,571
1
W
Anubis
9,453
630
106
7
0
246,858
0
L
Amaterasu
6,894
460
29
2
0
285,305
2
L
Thoth
7,632
509
59
4
0
215,901
1
W
Zhong Kui
9,175
612
102
7
0
246,891
3
L
Ganesha
7,236
482
15
1
0
252,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role