Player Matchup

Cerberus
Cerberus
CALOKY9
Cerberus
Level 44
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 1L
1,835 Elo+
Party 1
Anhur
Anhur
Inferno_Wyvern
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,835 Elo+
Party 1
Horus
Horus
Poff33
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,835 Elo+
Party 1
Team Averages
Level 86
1,419 SR
1,835 Elo+

VS

Team Averages
Level 96
1,653 SR
1,627 Elo+
Vamana
Vamana
TorvicPimenta
Vamana
Level 84
God Stats
2W - 5L
1,756 SR
Queue Stats
618W - 619L
1,468 Elo+
Party 2
Janus
Janus
UranusGotGaped
Janus
Level 78
God Stats
9W - 7L
1,742 SR
Queue Stats
22W - 15L
1,943 Elo+
Solo
Cthulhu
Cthulhu
VladOsbert
Cthulhu
Level 125
God Stats
64W - 44L
1,461 SR
Queue Stats
949W - 988L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CALOKY9
Cerberus
9
1 / 2 / 2
7,404
740
5,692
11,070
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 5 / 2
6,750
675
6,332
6,966
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Poff33
Horus
10
1 / 4 / 2
6,771
677
5,601
12,506
6,299
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,624
762
5,776
7,702
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 4
7,747
775
8,679
5,758
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
VladOsbert
Cthulhu
11
4 / 0 / 6
8,466
847
9,225
12,345
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
11
11
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CALOKY9
Cerberus
1
2
2
1
L
1
5
2
0.4
L
Horus
Poff33
Horus
1
4
2
0.5
W
3
1
7
6.5
W
4
2
4
3
W
Cthulhu
VladOsbert
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,625
Damage
23,680
30,542
Taken
25,805
16,745
Mitigated
11,626
8,136
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CALOKY9
Cerberus
5,692
537
475
3,969
11,070
7,122
0
5,990
4,792
17,893
0
L
6,332
2,772
0
285
6,966
3,324
0
4,518
2,337
2,040
22,129
L
Horus
Poff33
Horus
5,601
2,920
1,053
2,354
12,506
6,299
0
7,028
5,176
0
15,546
W
5,776
2,573
147
2,593
7,702
5,247
452
2,303
5,399
990
10,973
W
8,679
189
0
2,243
5,758
1,425
211
486
5,272
31,240
0
W
Cthulhu
VladOsbert
Cthulhu
9,225
848
137
5,348
12,345
4,954
215
3,381
8,964
28,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,925
Gold Earned
23,837
114
Minions Killed
99
0
Camps Cleared
0
504,576
Distance Traveled
610,326
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,404
740
48
5
0
165,166
1
L
Anhur
6,750
675
42
4
0
155,245
0
L
Horus
6,771
677
24
2
0
184,165
1
W
Vamana
7,624
762
18
2
0
206,728
2
W
Janus
7,747
775
47
5
0
202,981
1
W
Cthulhu
8,466
847
34
3
0
200,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role