Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Peep Lw
Danzaburou
Level 62
God Stats
25W - 18L
1,630 SR
Queue Stats
185W - 198L
1,659 Elo+
Party 2
King Arthur
King Arthur
Zxnyk
King Arthur
Level 129
God Stats
5W - 6L
1,749 SR
Queue Stats
276W - 296L
1,712 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kryzcod
Kumbhakarna
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,779 Elo+
Solo
Mercury
Mercury
lololol7591
Mercury
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 134L
1,433 Elo+
Solo
Team Averages
Level 111
1,576 SR
1,617 Elo+

VS

Team Averages
Level 129
1,679 SR
1,538 Elo+
Nu Wa
Nu Wa
DWR x SAVIOR
Nu Wa
Level 95
God Stats
41W - 21L
1,830 SR
Queue Stats
120W - 112L
1,583 Elo+
Solo
Danzaburou
Danzaburou
DeadDarkClown18
Danzaburou
Level 147
God Stats
11W - 10L
1,590 SR
Queue Stats
192W - 263L
1,531 Elo+
Party 1
Artio
Artio
Elektrikmunkee
Artio
Level 128
God Stats
16W - 20L
1,740 SR
Queue Stats
212W - 277L
1,540 Elo+
Party 1
King Arthur
King Arthur
Pinocchiocchio
King Arthur
Level 126
God Stats
17W - 14L
1,733 SR
Queue Stats
180W - 247L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
UserAgrement
Hun Batz
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 176L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 3 / 2
9,381
447
10,097
14,140
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Peep Lw
Danzaburou
14
3 / 5 / 5
8,931
425
6,863
14,787
3,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

King Arthur
Zxnyk
King Arthur
16
4 / 1 / 3
9,477
451
12,488
18,703
14,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
kryzcod
Kumbhakarna
13
1 / 5 / 5
7,892
376
3,172
14,823
9,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
lololol7591
Mercury
16
1 / 6 / 3
9,326
444
6,315
16,906
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
10,270
489
21,752
8,597
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DeadDarkClown18
Danzaburou
16
8 / 2 / 7
11,441
545
13,631
10,448
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 11
8,973
427
8,949
23,702
21,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Pinocchiocchio
King Arthur
16
3 / 2 / 7
10,063
479
10,265
14,380
9,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
UserAgrement
Hun Batz
18
2 / 2 / 3
11,159
531
4,090
16,961
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
13
Kills
20
20
Deaths
14
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
2
1.67
W
5
2
9
4.75
W
Danzaburou
DeadDarkClown18
Danzaburou
8
2
7
5.75
W
2
6
11
1.25
L
Danzaburou
Peep Lw
Danzaburou
3
5
5
1.1
W
King Arthur
Pinocchiocchio
King Arthur
3
2
7
3.25
W
Hun Batz
UserAgrement
Hun Batz
2
2
3
1.75
L
King Arthur
Zxnyk
King Arthur
4
1
3
5.5
L
Kumbhakarna
kryzcod
Kumbhakarna
1
5
5
0.7
L
Mercury
lololol7591
Mercury
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,935
Damage
58,687
79,359
Taken
74,088
37,413
Mitigated
45,566
19,799
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,097
432
2,751
6,273
14,140
4,148
0
7,423
6,717
64,448
0
W
21,752
6,938
0
359
8,597
3,359
1,601
3,195
5,213
72,617
0
W
Danzaburou
DeadDarkClown18
Danzaburou
13,631
5,707
0
3,478
10,448
4,288
3,838
1,407
8,982
0
55,996
W
8,949
1,367
2,708
6,353
23,702
21,327
84
5,081
18,080
27,360
0
L
Danzaburou
Peep Lw
Danzaburou
6,863
2,611
0
3,858
14,787
3,777
0
6,674
8,113
0
43,609
W
King Arthur
Pinocchiocchio
King Arthur
10,265
1,838
0
2,814
14,380
9,679
1,072
2,450
11,474
0
51,029
W
Hun Batz
UserAgrement
Hun Batz
4,090
753
0
5,377
16,961
6,913
530
2,496
14,287
0
83,189
L
King Arthur
Zxnyk
King Arthur
12,488
1,498
0
5,807
18,703
14,363
0
7,172
11,531
7,660
47,279
L
Kumbhakarna
kryzcod
Kumbhakarna
3,172
503
0
610
14,823
9,422
0
3,851
10,972
23,212
0
L
Mercury
lololol7591
Mercury
6,315
2,147
0
500
16,906
5,703
0
5,581
11,325
0
68,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
51,906
449
Minions Killed
446
0
Camps Cleared
0
1,757,354
Distance Traveled
1,901,428
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,381
447
113
5
0
294,963
2
W
Nu Wa
10,270
489
87
4
0
347,306
2
W
Danzaburou
11,441
545
101
5
0
364,982
2
W
Artio
8,973
427
37
2
0
369,252
2
L
Danzaburou
8,931
425
78
4
0
326,035
1
W
King Arthur
10,063
479
70
3
0
388,562
0
W
Hun Batz
11,159
531
151
7
0
431,326
0
L
King Arthur
9,477
451
104
5
0
353,415
1
L
Kumbhakarna
7,892
376
32
2
0
375,250
1
L
Mercury
9,326
444
122
6
0
407,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role