Player Matchup

Persephone
Persephone
CtrlAltMexican
Persephone
Level 87
God Stats
1W - 1L
1,683 SR
Queue Stats
211W - 186L
1,585 Elo+
Party 2
Anhur
Anhur
CtrlXMexican
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,655 Elo+
Party 2
Jormungandr
Jormungandr
MASSIOSARE98
Jormungandr
Level 63
God Stats
30W - 21L
1,811 SR
Queue Stats
198W - 186L
1,598 Elo+
Party 2
Achilles
Achilles
MadaoTheTrashman
Achilles
Level 48
God Stats
7W - 5L
1,607 SR
Queue Stats
66W - 58L
1,491 Elo+
Solo
Arachne
Arachne
XxZeroWolfxX
Arachne
Level 93
God Stats
13W - 10L
1,659 SR
Queue Stats
63W - 54L
1,592 Elo+
Party 2
Team Averages
Level 64
1,652 SR
1,584 Elo+

VS

Team Averages
Level 74
1,532 SR
1,581 Elo+
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bonchas253
King Arthur
Level 45
God Stats
43W - 50L
1,709 SR
Queue Stats
142W - 146L
1,595 Elo+
Solo
Cthulhu
Cthulhu
GamingBluePanda
Cthulhu
Level 50
God Stats
11W - 5L
1,756 SR
Queue Stats
45W - 48L
1,603 Elo+
Solo
Hera
Hera
JonesYourBones
Hera
Level 48
God Stats
3W - 9L
1,195 SR
Queue Stats
230W - 234L
1,706 Elo+
Party 1
Medusa
Medusa
kryzcod
Medusa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CtrlAltMexican
Persephone
14
2 / 2 / 3
8,324
520
8,638
8,284
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 7 / 0
6,240
390
3,376
10,580
3,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
MASSIOSARE98
Jormungandr
10
0 / 4 / 1
6,725
420
4,947
12,134
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 3 / 0
7,366
460
5,908
13,848
10,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
XxZeroWolfxX
Arachne
13
4 / 3 / 0
7,908
494
7,001
14,877
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 3 / 4
8,163
510
2,326
10,171
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Bonchas253
King Arthur
16
3 / 1 / 0
9,073
567
7,263
12,453
9,619
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 1 / 7
8,358
522
5,975
11,038
6,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 3
9,042
565
9,777
8,055
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
kryzcod
Medusa
15
7 / 0 / 5
8,965
560
15,328
9,363
3,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
19
19
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
3
4
1
W
King Arthur
Bonchas253
King Arthur
3
1
0
3
L
Persephone
CtrlAltMexican
Persephone
2
2
3
1.75
L
0
7
0
0
W
6
1
7
9.5
W
2
1
3
3.5
L
Jormungandr
MASSIOSARE98
Jormungandr
0
4
1
0.13
L
0
3
0
0
L
Arachne
XxZeroWolfxX
Arachne
4
3
0
1.33
W
Medusa
kryzcod
Medusa
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
40,669
59,723
Taken
51,080
27,044
Mitigated
26,967
18,484
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,326
924
0
356
10,171
3,892
0
2,679
7,241
0
57,080
W
King Arthur
Bonchas253
King Arthur
7,263
928
0
2,164
12,453
9,619
144
362
11,706
0
65,515
L
Persephone
CtrlAltMexican
Persephone
8,638
419
0
1,151
8,284
2,567
108
5,505
2,614
48,166
0
L
3,376
1,279
381
1,927
10,580
3,139
84
2,505
8,075
0
29,240
W
5,975
363
281
3,729
11,038
6,947
198
3,723
7,181
30,032
0
W
9,777
3,307
0
1,941
8,055
2,829
0
3,118
4,725
74,578
0
L
Jormungandr
MASSIOSARE98
Jormungandr
4,947
811
234
2,855
12,134
5,320
0
2,566
9,550
22,868
0
L
5,908
1,299
0
5,299
13,848
10,878
579
765
13,083
0
43,534
L
Arachne
XxZeroWolfxX
Arachne
7,001
5,017
0
6,637
14,877
5,140
0
4,081
10,648
0
42,511
W
Medusa
kryzcod
Medusa
15,328
8,037
0
4,559
9,363
3,680
899
3,169
6,121
0
59,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
43,601
361
Minions Killed
533
0
Camps Cleared
0
1,416,059
Distance Traveled
1,563,749
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,163
510
92
6
0
356,494
4
W
King Arthur
9,073
567
138
9
0
290,162
3
L
Persephone
8,324
520
101
6
0
293,252
5
L
Anhur
6,240
390
66
4
0
260,404
0
W
Cthulhu
8,358
522
51
3
0
319,323
5
W
Hera
9,042
565
154
10
0
318,230
8
L
Jormungandr
6,725
420
35
2
0
269,924
1
L
Achilles
7,366
460
81
5
0
261,436
4
L
Arachne
7,908
494
78
5
0
331,043
0
W
Medusa
8,965
560
98
6
0
279,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role