Player Matchup

Ganesha
Ganesha
CALOKY9
Ganesha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Inferno_Wyvern
Merlin
Level 89
God Stats
1W - 0L
1,266 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Poff33
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 86
1,422 SR
1,500 Elo+

VS

Team Averages
Level 94
1,515 SR
1,585 Elo+
Erlang Shen
Erlang Shen
BanditKnight03
Erlang Shen
Level 119
God Stats
5W - 9L
1,544 SR
Queue Stats
93W - 114L
1,707 Elo+
Party 1
Merlin
Merlin
IQ walmart
Merlin
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 229L
1,345 Elo+
Solo
Fenrir
Fenrir
xLuvstruckx
Fenrir
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 73L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CALOKY9
Ganesha
10
0 / 3 / 4
7,380
671
3,522
6,293
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 3
7,297
663
5,971
3,036
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Poff33
Da Ji
11
3 / 2 / 1
7,754
705
6,086
6,092
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BanditKnight03
Erlang Shen
10
3 / 1 / 3
7,259
660
4,298
8,944
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
IQ walmart
Merlin
11
1 / 0 / 5
7,256
660
4,410
3,724
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
9
2 / 3 / 4
7,213
656
3,435
9,774
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
6
6
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BanditKnight03
Erlang Shen
3
1
3
4.5
W
Ganesha
CALOKY9
Ganesha
0
3
4
0.67
L
Merlin
IQ walmart
Merlin
1
0
5
3.5
W
1
1
3
2.5
W
Da Ji
Poff33
Da Ji
3
2
1
1.75
L
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,579
Damage
12,143
15,421
Taken
22,442
9,591
Mitigated
10,898
2,695
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BanditKnight03
Erlang Shen
4,298
2,112
419
1,078
8,944
5,052
556
3,369
4,854
1,412
17,378
W
Ganesha
CALOKY9
Ganesha
3,522
301
0
1,160
6,293
3,448
0
2,817
3,196
14,077
0
L
Merlin
IQ walmart
Merlin
4,410
449
0
0
3,724
1,089
101
2,038
1,450
28,525
0
W
5,971
379
0
1,035
3,036
739
0
572
2,342
29,232
0
W
Da Ji
Poff33
Da Ji
6,086
2,338
0
500
6,092
5,404
0
983
4,976
2,294
29,313
L
Fenrir
3,435
1,260
475
1,232
9,774
4,757
681
3,857
5,061
1,764
17,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
21,728
136
Minions Killed
117
0
Camps Cleared
0
519,657
Distance Traveled
559,292
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,259
660
28
3
0
186,641
1
W
Ganesha
7,380
671
1
0
0
155,422
3
L
Merlin
7,256
660
56
5
0
183,714
0
W
Merlin
7,297
663
69
6
0
153,565
3
W
Da Ji
7,754
705
66
6
0
210,670
1
L
Fenrir
7,213
656
33
3
0
188,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role