Player Matchup

Ne Zha
Ne Zha
Lewk_42
Ne Zha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,609 Elo+
Party 1
Cerberus
Cerberus
LordOfTheHunt
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,703 Elo+
Party 1
Athena
Athena
ScatmanKrothers
Athena
Level 142
God Stats
13W - 15L
1,761 SR
Queue Stats
422W - 367L
1,553 Elo+
Party 2
Medusa
Medusa
TheMayorWest
Medusa
Level 109
God Stats
6W - 8L
1,748 SR
Queue Stats
365W - 328L
1,631 Elo+
Party 2
Ra
Ra
mromega322
Ra
Level 66
God Stats
2W - 7L
1,500 SR
Queue Stats
447W - 453L
1,421 Elo+
Party 2
Team Averages
Level 96
1,602 SR
1,583 Elo+

VS

Team Averages
Level 92
1,460 SR
1,465 Elo+
Anhur
Anhur
GAAAINADOR
Anhur
Level 51
God Stats
4W - 6L
1,500 SR
Queue Stats
85W - 88L
1,448 Elo+
Party 3
Anubis
Anubis
NoxaLegacy
Anubis
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 47L
1,455 Elo+
Party 3
Jing Wei
Jing Wei
Onfire557
Jing Wei
Level 151
God Stats
6W - 8L
1,301 SR
Queue Stats
528W - 514L
1,444 Elo+
Party 3
Set
Set
elriver24
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 104L
1,476 Elo+
Party 3
Cabrakan
Cabrakan
zuret06
Cabrakan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lewk_42
Ne Zha
14
1 / 6 / 2
8,590
452
3,598
13,267
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
LordOfTheHunt
Cerberus
14
2 / 3 / 0
8,559
450
6,919
17,636
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 3
8,194
431
5,825
17,607
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
13
3 / 4 / 0
8,358
440
8,006
10,341
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 1
9,712
511
7,430
10,045
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 1 / 7
9,990
526
4,096
7,776
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
NoxaLegacy
Anubis
19
10 / 1 / 7
11,836
623
12,011
7,152
3,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Onfire557
Jing Wei
20
7 / 2 / 3
12,517
659
12,727
12,088
4,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 13
10,136
533
7,234
15,710
7,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cabrakan
zuret06
Cabrakan
14
2 / 3 / 10
8,808
464
11,138
10,708
11,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
9
Kills
22
22
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
1
7
5.5
L
Ne Zha
Lewk_42
Ne Zha
1
6
2
0.33
L
Cerberus
LordOfTheHunt
Cerberus
2
3
0
0.67
W
Anubis
NoxaLegacy
Anubis
10
1
7
13.5
W
Jing Wei
Onfire557
Jing Wei
7
2
3
4.25
L
0
4
3
0.38
L
Medusa
3
4
0
0.75
W
1
2
13
3.75
L
3
5
1
0.7
W
Cabrakan
zuret06
Cabrakan
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
47,206
68,896
Taken
53,434
40,965
Mitigated
30,208
14,564
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,096
2,242
0
2,393
7,776
3,811
1,968
3,240
4,515
3,133
46,461
L
Ne Zha
Lewk_42
Ne Zha
3,598
949
0
945
13,267
7,412
0
5,048
8,153
7,204
53,292
L
Cerberus
LordOfTheHunt
Cerberus
6,919
417
0
3,547
17,636
15,537
508
3,208
14,405
48,797
0
W
Anubis
NoxaLegacy
Anubis
12,011
180
0
3,520
7,152
3,540
1,987
2,897
4,255
71,508
0
W
Jing Wei
Onfire557
Jing Wei
12,727
8,475
0
2,808
12,088
4,398
4,059
5,414
6,336
0
104,880
L
5,825
1,898
0
3,821
17,607
10,206
0
6,087
11,320
33,335
0
L
Medusa
8,006
3,028
0
3,070
10,341
4,039
593
5,587
4,579
0
49,653
W
7,234
3,414
0
6,275
15,710
7,274
1,789
5,816
9,844
0
60,849
L
7,430
475
1,017
2,164
10,045
3,771
302
3,308
6,712
63,861
0
W
Cabrakan
zuret06
Cabrakan
11,138
1,962
0
1,194
10,708
11,185
570
2,439
8,225
29,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,413
Gold Earned
53,287
488
Minions Killed
569
0
Camps Cleared
0
1,670,840
Distance Traveled
1,793,061
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,990
526
112
6
0
345,457
4
L
Ne Zha
8,590
452
100
5
0
333,682
3
L
Cerberus
8,559
450
129
7
0
304,881
2
W
Anubis
11,836
623
135
7
0
361,664
8
W
Jing Wei
12,517
659
188
10
0
348,627
1
L
Athena
8,194
431
41
2
0
370,424
6
L
Medusa
8,358
440
85
4
0
316,962
1
W
Set
10,136
533
98
5
0
407,506
5
L
Ra
9,712
511
133
7
0
344,891
3
W
Cabrakan
8,808
464
36
2
0
329,807
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role