Player Matchup

Artemis
Artemis
Insytr
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,676 Elo+
Party 1
Osiris
Osiris
NickoMode
Osiris
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
471W - 436L
1,550 Elo+
Party 1
Ra
Ra
ThomGaiden
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,387 Elo+
Party 3
Mulan
Mulan
TwinkyKiller42
Mulan
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
212W - 208L
1,456 Elo+
Party 1
King Arthur
King Arthur
kukulkan234
King Arthur
Level 125
God Stats
4W - 5L
1,249 SR
Queue Stats
216W - 193L
1,486 Elo+
Party 3
Team Averages
Level 83
1,450 SR
1,511 Elo+

VS

Team Averages
Level 69
1,585 SR
1,546 Elo+
King Arthur
King Arthur
AgrippaMars
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AugustusMars
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Fsinthechat
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 34L
1,637 Elo+
Party 2
Baron Samedi
Baron Samedi
SpatialChemist
Baron Samedi
Level 41
God Stats
2W - 6L
1,719 SR
Queue Stats
119W - 113L
1,592 Elo+
Solo
He Bo
He Bo
TooMuchTaco
He Bo
Level 101
God Stats
0W - 2L
1,707 SR
Queue Stats
26W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Insytr
Artemis
11
10 / 3 / 3
7,095
710
8,589
6,075
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
NickoMode
Osiris
12
4 / 0 / 2
6,505
651
3,721
6,424
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 5
5,765
577
2,246
4,337
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 6
5,892
589
2,324
5,918
1,986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
kukulkan234
King Arthur
11
0 / 1 / 0
6,193
619
3,898
7,255
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgrippaMars
King Arthur
10
0 / 0 / 1
5,246
525
4,122
7,111
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
9
1 / 5 / 2
5,581
558
2,231
6,351
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Fsinthechat
Thanatos
12
5 / 1 / 0
6,498
650
3,776
6,646
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SpatialChemist
Baron Samedi
7
0 / 6 / 3
4,882
488
2,114
6,733
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 2
5,003
500
3,465
5,141
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
7
7
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AgrippaMars
King Arthur
0
0
1
0.5
L
Apollo
1
5
2
0.4
L
Thanatos
Fsinthechat
Thanatos
5
1
0
5
W
Artemis
Insytr
Artemis
10
3
3
3.83
W
Osiris
NickoMode
Osiris
4
0
2
5
L
Baron Samedi
SpatialChemist
Baron Samedi
0
6
3
0.25
W
1
2
5
1.75
L
1
4
2
0.5
W
1
1
6
4
W
King Arthur
kukulkan234
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,778
Damage
15,708
30,009
Taken
31,982
14,596
Mitigated
12,952
12,345
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AgrippaMars
King Arthur
4,122
308
0
2,656
7,111
5,212
26
0
6,704
0
27,439
L
Apollo
2,231
1,204
0
992
6,351
1,562
378
455
5,896
0
18,368
L
Thanatos
Fsinthechat
Thanatos
3,776
1,212
0
7,115
6,646
1,981
0
675
5,893
0
33,713
W
Artemis
Insytr
Artemis
8,589
5,367
0
1,683
6,075
3,312
462
573
5,502
3,242
27,218
W
Osiris
NickoMode
Osiris
3,721
1,010
0
4,444
6,424
3,206
0
1,881
4,543
0
37,810
L
Baron Samedi
SpatialChemist
Baron Samedi
2,114
457
144
1,226
6,733
3,107
210
289
6,404
13,195
0
W
2,246
168
169
1,179
4,337
1,402
123
2,289
2,048
21,368
0
L
3,465
193
0
1,112
5,141
1,090
0
1,419
3,610
15,779
0
W
2,324
310
174
1,521
5,918
1,986
400
836
5,082
0
27,215
W
King Arthur
kukulkan234
King Arthur
3,898
579
0
3,175
7,255
4,690
0
0
6,919
0
34,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
27,210
318
Minions Killed
216
0
Camps Cleared
0
987,786
Distance Traveled
961,040
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,246
525
49
5
0
196,304
1
L
Apollo
5,581
558
44
4
0
175,165
3
L
Thanatos
6,498
650
80
8
0
215,159
3
W
Artemis
7,095
710
45
5
0
161,982
1
W
Osiris
6,505
651
79
8
0
223,778
2
L
Baron Samedi
4,882
488
15
2
0
169,967
1
W
Ra
5,765
577
56
6
0
201,769
0
L
He Bo
5,003
500
28
3
0
204,445
3
W
Mulan
5,892
589
58
6
0
199,490
0
W
King Arthur
6,193
619
80
8
0
200,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role